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Myths of the Far Future - Take a Gamble (a Campaign Guide Preview)
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<blockquote data-quote="malcolm_n" data-source="post: 6081874" data-attributes="member: 63154"><p>Another tidbit for anybody familiar with the torqual race.</p><p></p><p><strong>Playing a Torqual</strong></p><p>The torqual race is both powerful and strongly competitive. Their thick hides can take considerable damage before it gives, and their overall personality tends to match their rough exterior. Torqual characters usually take the racial qualities Adrenaline, Fearsome, and Large. If you’re using existing races in your campaign, a character could start as a half-orc or other strong, big race and take the More Alien than Man feat detailed in the Myths of the Far Future Player’s Companion.</p></blockquote><p></p>
[QUOTE="malcolm_n, post: 6081874, member: 63154"] Another tidbit for anybody familiar with the torqual race. [B]Playing a Torqual[/B] The torqual race is both powerful and strongly competitive. Their thick hides can take considerable damage before it gives, and their overall personality tends to match their rough exterior. Torqual characters usually take the racial qualities Adrenaline, Fearsome, and Large. If you’re using existing races in your campaign, a character could start as a half-orc or other strong, big race and take the More Alien than Man feat detailed in the Myths of the Far Future Player’s Companion. [/QUOTE]
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Myths of the Far Future - Take a Gamble (a Campaign Guide Preview)
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