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N.E.W. I took the plunge. Now What?
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<blockquote data-quote="Reynard" data-source="post: 6964630" data-attributes="member: 467"><p>So for a New Year's game, I am going to run some shot in which a small party built around a student of the old technology must retrieve an errant automatan only to discover it is actually inhabited by an "evil spirit" AI ( these are all things inherent in my setting). I of course won't have time to design the entire PA subsystem before then (and nor should I without extensive experience with the system as is).</p><p></p><p>Assuming it is a Grade 5 party that consists of the usual adventuring roles, what should I look to incorporate from both NEW and the SRD info at the website to make it work? I am happy to re-skin everything especially since none of the players have experience with the game either. I want to come away from the one shot having had fun (of course) as well as having a decent understanding of how the game runs and what's possible.</p></blockquote><p></p>
[QUOTE="Reynard, post: 6964630, member: 467"] So for a New Year's game, I am going to run some shot in which a small party built around a student of the old technology must retrieve an errant automatan only to discover it is actually inhabited by an "evil spirit" AI ( these are all things inherent in my setting). I of course won't have time to design the entire PA subsystem before then (and nor should I without extensive experience with the system as is). Assuming it is a Grade 5 party that consists of the usual adventuring roles, what should I look to incorporate from both NEW and the SRD info at the website to make it work? I am happy to re-skin everything especially since none of the players have experience with the game either. I want to come away from the one shot having had fun (of course) as well as having a decent understanding of how the game runs and what's possible. [/QUOTE]
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