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<blockquote data-quote="exarkfr" data-source="post: 7288646" data-attributes="member: 45530"><p>According to errata => Equipment Quality : Remove the reference to the minimum skill requirements for higher quality equipment, and the corresponding column in the table.</p><p></p><p></p><p>Yet in 1.2 :</p><p></p><p>Armor (p21) : You can still wear armor in which you have no skill ranks, but – as with all equipment – you need skill ranks to benefit fully from higher </p><p>quality armor.</p><p></p><p>Cinematic Mode (p63) : Additionally, when in cinematic mode, you ignore the skill requirement for using higher quality equipment; anybody can benefit from superior gear.</p><p></p><p>Equipment p(64) : For MELEE DEFENSE, the quality of your weapon or shield can be used in your dice pool (although you cannot benefit from more equipment quality dice than skill dice; see the section on dice pools, later in this book). </p><p>For RANGED DEFENSE, the quality of your shield can be used (again, you cannot benefit from more equipment quality dice than skill dice).</p><p></p><p>Equipment, Skills, & Quality + Table (pp81-82) :Min. Skill. Effective equipment quality is limited by skill level – you cannot gain more dice in your dice pool from equipment than you have from skills.</p><p></p><p>Item quality In Context (p82) : (also, given that they grant a +3d6 bonus to attribute checks, only characters with 6 or more ranks in a related skill will be able to fully benefit from them).</p><p></p><p></p><p></p><p>Plus, Armor skills should be removed, as they are now useless.</p></blockquote><p></p>
[QUOTE="exarkfr, post: 7288646, member: 45530"] According to errata => Equipment Quality : Remove the reference to the minimum skill requirements for higher quality equipment, and the corresponding column in the table. Yet in 1.2 : Armor (p21) : You can still wear armor in which you have no skill ranks, but – as with all equipment – you need skill ranks to benefit fully from higher quality armor. Cinematic Mode (p63) : Additionally, when in cinematic mode, you ignore the skill requirement for using higher quality equipment; anybody can benefit from superior gear. Equipment p(64) : For MELEE DEFENSE, the quality of your weapon or shield can be used in your dice pool (although you cannot benefit from more equipment quality dice than skill dice; see the section on dice pools, later in this book). For RANGED DEFENSE, the quality of your shield can be used (again, you cannot benefit from more equipment quality dice than skill dice). Equipment, Skills, & Quality + Table (pp81-82) :Min. Skill. Effective equipment quality is limited by skill level – you cannot gain more dice in your dice pool from equipment than you have from skills. Item quality In Context (p82) : (also, given that they grant a +3d6 bonus to attribute checks, only characters with 6 or more ranks in a related skill will be able to fully benefit from them). Plus, Armor skills should be removed, as they are now useless. [/QUOTE]
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