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Narrating Hit Points - no actual "damage"
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<blockquote data-quote="The Grassy Gnoll" data-source="post: 7349179" data-attributes="member: 6788652"><p>Spitballing...</p><p>CON bonus per level (min. 1 per level even with negative Con) = actual ‘meat’</p><p>Narrate any Attack that deals that amount of damage or more as a wound</p><p>Ask players to announce when they are within their Level 1 HP range as being “Ok, I’m bloodied”</p><p>You just need a couple of numbers for each PC on a post it to help with your narration, to distinguish grazes and glancing blows or wearying shoves away with your shield from actual cuts.</p><p>Any damage they take once inside their Level 1 number can be narrated as a cut (you’re so tired now that the goblin manages to get past your weary guard and cuts you deeply in the thigh)</p><p>As they are the heroes, feel free to describe <strong>their</strong> hits that <strong>they</strong> land on the monsters of whatever damage in any way you like to make them feel heroic.</p><p></p><p>Obv, at low levels they will be getting ‘cut’ more frequently.</p><p></p><p>Thinking as I type, mind you.</p><p></p><p>Let’s example it.</p><p></p><p>Fighter 16 CON: </p><p>L1 Total HP 13. Meat 3. Bloodied at 13.</p><p>L2 Total HP 22. Meat 6. Bloodied at 13.</p><p>L3 Total HP 31. Meat 9. Bloodied at 13.</p><p>L4 Total HP 40. Meat 12. Bloodied at 13.</p><p>L5 Total HP 49. Meat 15. Bloodied at 13.</p><p></p><p>At Level 1, they’ll be effectively bloodied on the first hit they take. Good! Give them the fear! They ARE squishy! That goblin dagger really hurt! And if the damage roll was 3 or more, it was a cut, too. Fairly quickly they’ll arrive at L3, where now it takes 9 damage to be a cut or wound, and they have to have taken 18 before they’re even bloody. </p><p></p><p>Might help with drama purposes - I think I’ll try it next time.</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 7349179, member: 6788652"] Spitballing... CON bonus per level (min. 1 per level even with negative Con) = actual ‘meat’ Narrate any Attack that deals that amount of damage or more as a wound Ask players to announce when they are within their Level 1 HP range as being “Ok, I’m bloodied” You just need a couple of numbers for each PC on a post it to help with your narration, to distinguish grazes and glancing blows or wearying shoves away with your shield from actual cuts. Any damage they take once inside their Level 1 number can be narrated as a cut (you’re so tired now that the goblin manages to get past your weary guard and cuts you deeply in the thigh) As they are the heroes, feel free to describe [B]their[/B] hits that [B]they[/B] land on the monsters of whatever damage in any way you like to make them feel heroic. Obv, at low levels they will be getting ‘cut’ more frequently. Thinking as I type, mind you. Let’s example it. Fighter 16 CON: L1 Total HP 13. Meat 3. Bloodied at 13. L2 Total HP 22. Meat 6. Bloodied at 13. L3 Total HP 31. Meat 9. Bloodied at 13. L4 Total HP 40. Meat 12. Bloodied at 13. L5 Total HP 49. Meat 15. Bloodied at 13. At Level 1, they’ll be effectively bloodied on the first hit they take. Good! Give them the fear! They ARE squishy! That goblin dagger really hurt! And if the damage roll was 3 or more, it was a cut, too. Fairly quickly they’ll arrive at L3, where now it takes 9 damage to be a cut or wound, and they have to have taken 18 before they’re even bloody. Might help with drama purposes - I think I’ll try it next time. [/QUOTE]
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