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Nathan Stewart Promises WotC will do something with new settings in 2018
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<blockquote data-quote="Staffan" data-source="post: 7291315" data-attributes="member: 907"><p>My hope is that they'll do a big book with a cursory overview of a number of settings (32-64 pages each) along with what makes them distinct. We already have Forgotten Realms providing a "baseline" D&D setting, so putting in Greyhawk as another baseline setting with different geography is rather pointless. But if, as Mearls has alluded to, they present Greyhawk as the "gritty" setting where life is cheap and you mechanically have a bunch of throwbacks to earlier editions, that's useful. The focus should be on (a) what makes the setting distinct, and (b) what features of the setting require particular mechanical representation. In this regard I'm totally fine with referring back to Xanathar's.</p><p></p><p>For example, Eberron has a Dragonmarked House named Phiarlan who deal with all forms of culture and entertainment - theater, music, dance, and so on. They also deal with espionage, often combining the two. I'd be perfectly fine with the book saying "For players who find the concept of a Phiarlan entertainer/spy... intriguing, the College of Whispers bard from Xanathar's is a perfect fit. If you don't have that book, any bard (or other class with the Perform skill) with the Spy background should do fine."</p><p></p><p>And of course, some concepts require more mechanical support than others, for example Eberron's artificers, or the psionics of Dark Sun.</p><p></p><p>They should also totally release the settings for use on the DM's Guild. Ideally, they would also refer readers there. Something along the lines of "This is just a cursory overview of these settings. It is of course impossible to present all their depth in this limited space. Fortunately, you can pick up PDFs of older material that will give you more lore at DM's Guild, and you will also find plenty of material made by fans that explore parts of it in greater depth."</p></blockquote><p></p>
[QUOTE="Staffan, post: 7291315, member: 907"] My hope is that they'll do a big book with a cursory overview of a number of settings (32-64 pages each) along with what makes them distinct. We already have Forgotten Realms providing a "baseline" D&D setting, so putting in Greyhawk as another baseline setting with different geography is rather pointless. But if, as Mearls has alluded to, they present Greyhawk as the "gritty" setting where life is cheap and you mechanically have a bunch of throwbacks to earlier editions, that's useful. The focus should be on (a) what makes the setting distinct, and (b) what features of the setting require particular mechanical representation. In this regard I'm totally fine with referring back to Xanathar's. For example, Eberron has a Dragonmarked House named Phiarlan who deal with all forms of culture and entertainment - theater, music, dance, and so on. They also deal with espionage, often combining the two. I'd be perfectly fine with the book saying "For players who find the concept of a Phiarlan entertainer/spy... intriguing, the College of Whispers bard from Xanathar's is a perfect fit. If you don't have that book, any bard (or other class with the Perform skill) with the Spy background should do fine." And of course, some concepts require more mechanical support than others, for example Eberron's artificers, or the psionics of Dark Sun. They should also totally release the settings for use on the DM's Guild. Ideally, they would also refer readers there. Something along the lines of "This is just a cursory overview of these settings. It is of course impossible to present all their depth in this limited space. Fortunately, you can pick up PDFs of older material that will give you more lore at DM's Guild, and you will also find plenty of material made by fans that explore parts of it in greater depth." [/QUOTE]
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