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<blockquote data-quote="Rechan" data-source="post: 3948974" data-attributes="member: 54846"><p>This is how I would go. The Shaman can buff by invoking aid from spirits. "Brother Air, guide my friend's arrows, making them strike true and hard." And he could toss down hexes and the like.</p><p></p><p>The trick is making it more distinct than just a variant cleric, as from what the cleric <em>sounds</em> like, you could do what I just listed above by just describing the powers differently. The Preview of the Cleric mentions striking fear in enemies, weakening opponents defenses, doing damage over time, flamestrikey powers, in addition to buffs and healing. </p><p></p><p>One thought that comes to mind is allowing the Shaman to be a spirit medium. Literally allowing himself (or his allies) be possessed by spirits, and thus gaining some powers of the spirit inhabiting their body. Injecting an earth elemental's essence into an ally, giving him damage reduction, or the spirit of the snake into his striker friend so that his attacks are poisonous.</p><p></p><p></p><p>It's possible that a shape-shifting druid could do the job. I'm thinking a druid changing into a panther, and leaping into someone's face. It would certainly grant him the mobility. Although, depending on their shapeshifting and what powers they get, they could be a Defender, or a Striker. </p><p></p><p>To me, the classes in R&C seem to have a little overlap. Paladins: Defender, with some leader powers. Clerics: Leaders with some striker-sounding powers. Warlocks: Strikers with soem controller-like powers. So a Druid who's a striker with defender-y abilities, or vice-versa, doesn't sound bad.</p><p></p><p>Another option as to "Natural Striker" would be someone who relies on an animal companion. The beastlord, who uses his animal friends to flank. </p><p></p><p>A Geomancer, the "I bring down lightning, volcanic eruptions, and summon clouds of insects to eat your face" sounds pretty appropriate as a controller. I'd definitely give them control over the environment - Entangles, but also basically power over <em>any environment</em> (none of this "Oh look, you're in a cave, your druid is useless" business).</p></blockquote><p></p>
[QUOTE="Rechan, post: 3948974, member: 54846"] This is how I would go. The Shaman can buff by invoking aid from spirits. "Brother Air, guide my friend's arrows, making them strike true and hard." And he could toss down hexes and the like. The trick is making it more distinct than just a variant cleric, as from what the cleric [i]sounds[/i] like, you could do what I just listed above by just describing the powers differently. The Preview of the Cleric mentions striking fear in enemies, weakening opponents defenses, doing damage over time, flamestrikey powers, in addition to buffs and healing. One thought that comes to mind is allowing the Shaman to be a spirit medium. Literally allowing himself (or his allies) be possessed by spirits, and thus gaining some powers of the spirit inhabiting their body. Injecting an earth elemental's essence into an ally, giving him damage reduction, or the spirit of the snake into his striker friend so that his attacks are poisonous. It's possible that a shape-shifting druid could do the job. I'm thinking a druid changing into a panther, and leaping into someone's face. It would certainly grant him the mobility. Although, depending on their shapeshifting and what powers they get, they could be a Defender, or a Striker. To me, the classes in R&C seem to have a little overlap. Paladins: Defender, with some leader powers. Clerics: Leaders with some striker-sounding powers. Warlocks: Strikers with soem controller-like powers. So a Druid who's a striker with defender-y abilities, or vice-versa, doesn't sound bad. Another option as to "Natural Striker" would be someone who relies on an animal companion. The beastlord, who uses his animal friends to flank. A Geomancer, the "I bring down lightning, volcanic eruptions, and summon clouds of insects to eat your face" sounds pretty appropriate as a controller. I'd definitely give them control over the environment - Entangles, but also basically power over [i]any environment[/i] (none of this "Oh look, you're in a cave, your druid is useless" business). [/QUOTE]
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