Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
EN Publishing
Nature's guardian ranger archetype: typo or incredibly op?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tormyr" data-source="post: 8244235" data-attributes="member: 6776887"><p>No, CR 1 is intended so that the companion does not die in a hit or two. The giant eagle is a bit of a glass cannon that will punch harder early on but will become a bit of a liability in the late game (even with the improvements of Nature's Guardian).</p><p></p><p>The party might not want to split with the ranger and eagle going off on their own though. Gate's Pass is surrounded by wyverns from the start of the campaign with a nasty red dragon in the area. AC 13 is super easy to hit, and the giant eagle and ranger would come crashing down somewhere on their own, bleeding out (also, Nature's Guardian does not provide an AC bonus). Torrent would point this out (honestly, there is not really a great place in Gate Pass for the giant eagle to have been parked aside from the griffon aviary). This means the heroes need to retrieve the giant eagle as part of getting out of town, or someone might have tried to ride it to fight back during the attack, and the giant eagle was killed off screen during the midnight battle.</p><p></p><p>The intention was for the PC to have a companion with a bit of survivability that they can bond with over the course of the campaign (and is not useless by the end) while giving concrete combat bonuses that some might feel the original ranger was missing. If you are feeling uncomfortable with that, you might want to talk with the player about generally keeping with the group so that they don't have large portions of story dedicated just to them as well as not being too far away from the party (so they don't get killed).</p><p></p><p>Another option would be for you to be open with the player about your concerns to see if you come up with a solution between the two of you.</p><p></p><p>In my campaign, a PC had Takasi, and even early on, the giant eagle had to be cautious about when to engage, and there were some places (like cities) that it just could not go.</p><p></p><p>I hope those thoughts help. Feel free to ask any other questions or make a counterpoint. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tormyr, post: 8244235, member: 6776887"] No, CR 1 is intended so that the companion does not die in a hit or two. The giant eagle is a bit of a glass cannon that will punch harder early on but will become a bit of a liability in the late game (even with the improvements of Nature's Guardian). The party might not want to split with the ranger and eagle going off on their own though. Gate's Pass is surrounded by wyverns from the start of the campaign with a nasty red dragon in the area. AC 13 is super easy to hit, and the giant eagle and ranger would come crashing down somewhere on their own, bleeding out (also, Nature's Guardian does not provide an AC bonus). Torrent would point this out (honestly, there is not really a great place in Gate Pass for the giant eagle to have been parked aside from the griffon aviary). This means the heroes need to retrieve the giant eagle as part of getting out of town, or someone might have tried to ride it to fight back during the attack, and the giant eagle was killed off screen during the midnight battle. The intention was for the PC to have a companion with a bit of survivability that they can bond with over the course of the campaign (and is not useless by the end) while giving concrete combat bonuses that some might feel the original ranger was missing. If you are feeling uncomfortable with that, you might want to talk with the player about generally keeping with the group so that they don't have large portions of story dedicated just to them as well as not being too far away from the party (so they don't get killed). Another option would be for you to be open with the player about your concerns to see if you come up with a solution between the two of you. In my campaign, a PC had Takasi, and even early on, the giant eagle had to be cautious about when to engage, and there were some places (like cities) that it just could not go. I hope those thoughts help. Feel free to ask any other questions or make a counterpoint. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Nature's guardian ranger archetype: typo or incredibly op?
Top