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<blockquote data-quote="Aristotle" data-source="post: 1863081" data-attributes="member: 5885"><p>I've got it in my head to do up a near future fantasy homebrew, and I was hoping people might brainstorm with me or weigh in on how they feel about such a setting. I was always a huge fan of Shadowrun, and have run some pretty successful campaigns under the 3rd edition rules for that game. The game gave me my first exposure to the idea of mixing science fiction and fantasy without compromising either side to explain the other. That said, despite the similarities, I'm definately not trying to recreate Shadowrun (If I want to play SR, I'll play SR).</p><p> </p><p>The general concept is a fantasy world (much like Forgotten Realms, Grayhawk, or any other 'standard' fantasy setting) that has advanced scientifically and socially to what we would consider a near future era. (i.e. the advent of cyberware, sprawling cities, the internet, exploration of the local solar system, and more.)</p><p> </p><p>A couple of the people I've pitched this idea to have implied that such technology would never come about in a world with an active pantheon of gods and the availability of magic. In my opinion, magic doesn't prohibit science so much as it slows it's advance down.</p><p> </p><p>Your typical fantasy setting has architecture, weapons and armor, tools, and other innovations. These things are not (always) the result of magic, so the typical setting has already seen advances is science. Granted, magic will do some things better than technology. Technology may or may not catch up eventually, but in areas where magic excels the relevant science would probably advance much slower than other sciences. A lot of this depends on how prevelent magic is, and what kind of magic is available. I have'nt decided any of that yet. If teleportation (or other transportation type magic) is widely available then transportation technology will not have advanced as quickly or as far as it might have in the real world. If healing magic is commonplace, then medical science will still be fairly crude compared to what we might expect for such a time period in the real world. And so forth...</p><p> </p><p>As technology becomes more advance its popularity increases (since it makes your life easier without requiring the dedicated practice from the average user); and, with that popularity and increased interest, areas of technology that outshine magic would start to advance more quickly and achieve the level of advancement that we might expect in the given era.</p><p> </p><p>Of course magic will still have dominion over some things, and it would continue to be a bonus over and above what technology can provide. (i.e. an enchanted gun is just as much better than a standard gun as an enchanted sword is better than an unenchanted one.)</p><p> </p><p>So the idea, in a nutshell, is a fantasy world that has evolved into the near future. A world where elves and goblins are not newly awakened, beings from other worlds, or shadowy beings who's true nature can only be seen by a select few.</p><p> </p><p>I'm aware that others have run with this concept already. I've heard great things about Dragonstar, which could likely be scaled back to the technology level I'm looking for... but I'd prefer to start from scratch (the d20M SRD, unearthed arcana, and a few other choice pieces of OGC) and work the concept out the way I envision it.</p><p> </p><p>Comments are welcome. So are links to other discussions of a similar nature (I'm sure this sort of thing gets discussed weekly on various gaming boards). Thanks!</p></blockquote><p></p>
[QUOTE="Aristotle, post: 1863081, member: 5885"] I've got it in my head to do up a near future fantasy homebrew, and I was hoping people might brainstorm with me or weigh in on how they feel about such a setting. I was always a huge fan of Shadowrun, and have run some pretty successful campaigns under the 3rd edition rules for that game. The game gave me my first exposure to the idea of mixing science fiction and fantasy without compromising either side to explain the other. That said, despite the similarities, I'm definately not trying to recreate Shadowrun (If I want to play SR, I'll play SR). The general concept is a fantasy world (much like Forgotten Realms, Grayhawk, or any other 'standard' fantasy setting) that has advanced scientifically and socially to what we would consider a near future era. (i.e. the advent of cyberware, sprawling cities, the internet, exploration of the local solar system, and more.) A couple of the people I've pitched this idea to have implied that such technology would never come about in a world with an active pantheon of gods and the availability of magic. In my opinion, magic doesn't prohibit science so much as it slows it's advance down. Your typical fantasy setting has architecture, weapons and armor, tools, and other innovations. These things are not (always) the result of magic, so the typical setting has already seen advances is science. Granted, magic will do some things better than technology. Technology may or may not catch up eventually, but in areas where magic excels the relevant science would probably advance much slower than other sciences. A lot of this depends on how prevelent magic is, and what kind of magic is available. I have'nt decided any of that yet. If teleportation (or other transportation type magic) is widely available then transportation technology will not have advanced as quickly or as far as it might have in the real world. If healing magic is commonplace, then medical science will still be fairly crude compared to what we might expect for such a time period in the real world. And so forth... As technology becomes more advance its popularity increases (since it makes your life easier without requiring the dedicated practice from the average user); and, with that popularity and increased interest, areas of technology that outshine magic would start to advance more quickly and achieve the level of advancement that we might expect in the given era. Of course magic will still have dominion over some things, and it would continue to be a bonus over and above what technology can provide. (i.e. an enchanted gun is just as much better than a standard gun as an enchanted sword is better than an unenchanted one.) So the idea, in a nutshell, is a fantasy world that has evolved into the near future. A world where elves and goblins are not newly awakened, beings from other worlds, or shadowy beings who's true nature can only be seen by a select few. I'm aware that others have run with this concept already. I've heard great things about Dragonstar, which could likely be scaled back to the technology level I'm looking for... but I'd prefer to start from scratch (the d20M SRD, unearthed arcana, and a few other choice pieces of OGC) and work the concept out the way I envision it. Comments are welcome. So are links to other discussions of a similar nature (I'm sure this sort of thing gets discussed weekly on various gaming boards). Thanks! [/QUOTE]
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