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Nebulous's Keep on the Shadowfell (FR)
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<blockquote data-quote="Nebulous" data-source="post: 4647035" data-attributes="member: 31465"><p><span style="font-size: 15px">Adventure #10: The Hobber Barracks</span></p><p></p><p><strong>PART TWO</strong></p><p></p><p>Kerric sweeps into the soldiers, hacking through his scale mail. The soldier staggers under the attack, but retaliates with several of his own swipes from a flail, shouting: “STAY IN FORMATION!” to his ally. The soldiers miss Kerric who deftly blocks their blows, although they do manage to flank him. </p><p></p><p>“RELEASE ACHILLES!” the second soldier yells over his shoulder. </p><p></p><p>A third hobgoblin appears from around the corner and runs full tilt toward the boar pen, trying to release Achilles, and would have been successful if not for Erevan. The wizard descends the steps, and at the very limit of his 20 square range, unleashes a shimmering bolt of silvery magic. It streaks unerringly toward the back of the hobber’s head and explodes. The hob is slammed into the bars and crumples dead. The boar seems even more enraged by this and thrashes madly, but cannot escape. Meanwhile, the fight is continuing. The soldiers are missing nearly every attack, and taking a brutal beating in return, marked and cursed by respective PCs. </p><p><span style="color: red"></span></p><p><span style="color: red">[GM Note: One reason these potentially very difficult encounters went so well is that the hobgoblins really, really missed most of their attacks; the second reason they went well has to do with doors, coming up soon]. </span></p><p></p><p>But the soldiers are soon joined by reinforcements from an adjacent room. Five hobgoblins surge out, four quickly surrounding the warlock Irann, while the fifth races toward the locked boar cage and attempts to finish the job. But the warlock is not without her surprises. Eldritch magic touches nearly everyone around her, purple flames bursting from their eyes and mouth. One warrior even topples into the well as Irann teleports to safety. </p><p></p><p><img src="http://www.zikadik.com/shadowfell/bar5.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="http://www.zikadik.com/shadowfell/warlock.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>A soldier is finally slain, blood spurting over Helga in a warm bath, and this frees Kerric to charge the hobber trying to open the cage. Kerric reaches him and thrusts his blade through his foe’s ribs…but the hobber staggers, alive, and unlocks the cage anyway! The door bursts open and the boar lunges at the paladin. </p><p></p><p><img src="http://www.zikadik.com/shadowfell/bar6.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>He brutally stabs the thing, and the boar rushes past Kerric and streaks down the hall, trying to gather speed to skewer someone. Erevan casts a spell that shrouds the boar in tendrils of darkness, hampering its movement. </p><p></p><p>Angry and in great pain, the boar backtracks toward its pen, where Kerric and the soldier are locked in combat. Helga is moving in fast, and within moments she hacks through the leg of the injured boar, killing it. The soldier is alone and cornered now and tries to escape the paladin, but he will have to fight his way past a furious dwarf. He doesn’t make it. </p><p></p><p>In the main chamber, all foes are dead except for a single soldier trying to escape. “We’re under ATTACK!” he’s shouting, and he would have made it out if not for a spell that abruptly immobilizes him (who cast that anyway?). The soldier spins on Brandis Padraig, lashing his flail back and forth, but the hobgoblin is in a bad position, weak and bleeding and unable to escape. Alive anyway. He’s ushered to the eternal afterlife.</p><p></p><p><img src="http://www.med.unc.edu/~saasha/keep/bar7.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Soon the battle is over, and the heroes have suffered minimal damage. The hobgoblins didn’t fare so well, and the PCs are left with the somewhat misleading impression that hobs are pushovers! (I really just rolled pathetically the whole encounter). They search the rest of the room, including the bedchamber and take a few small items of treasure and gold. After a short rest, they bar the door they initially entered into the barracks. Somewhere up above on the main level is another wandering patrol. Moving on, they find a second well, and a second bedchamber, this one containing a valuable jade hookah and a bag of accompanying herbs (I like to keep 101 Mundane Treasures handy at the game table for weird stuff).</p><p></p><p><img src="http://zikadik.com/shadowfell/hookah.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>They also find a small statue of a demonic god that Kerric identifies as Baphomet, an extraplanar being that is not part of the normal Realmsian pantheon. </p><p></p><p>Leaving that chamber, the heroes soon reach a junction: a long dark tunnel stretches to the south, and a lit passage to the west. They head west; this is the same direction the hobgoblin ran when trying to warn his allies. </p><p></p><p><img src="http://www.med.unc.edu/~saasha/keep/bar8.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>There is a door and a passageway. They peek down the passage, noting portcullis spikes jutting from the ceiling. There is no sound at all behind the door. They determine that the door is unlocked, so Kerric slowly peeks in…</p><p></p><p>…and is dismayed to see a hobgoblin peeking around the corner.</p><p></p><p>“We’re under attack!” it shouts, and ducks out of sight. </p><p></p><p>Kerric closes the door. </p><p></p><p>“I think they know we’re here,” he says. </p><p></p><p>Just to make sure they don’t pinched from the south, Brandis heads down the corridor toward the cluttered table, but fails to see the discolored pressure plate on the floor. There is a loud CLICK and the portcullis drops. Fortunately, Brandis is on the safe side of it. Well, as safe as one can be in a dungeon full of bloodthirsty goblinoids. </p><p></p><p><img src="http://www.med.unc.edu/~saasha/keep/bar9.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><img src="http://www.med.unc.edu/~saasha/keep/bar10.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Nebulous, post: 4647035, member: 31465"] [SIZE=4]Adventure #10: The Hobber Barracks[/SIZE] [B]PART TWO[/B] Kerric sweeps into the soldiers, hacking through his scale mail. The soldier staggers under the attack, but retaliates with several of his own swipes from a flail, shouting: “STAY IN FORMATION!” to his ally. The soldiers miss Kerric who deftly blocks their blows, although they do manage to flank him. “RELEASE ACHILLES!” the second soldier yells over his shoulder. A third hobgoblin appears from around the corner and runs full tilt toward the boar pen, trying to release Achilles, and would have been successful if not for Erevan. The wizard descends the steps, and at the very limit of his 20 square range, unleashes a shimmering bolt of silvery magic. It streaks unerringly toward the back of the hobber’s head and explodes. The hob is slammed into the bars and crumples dead. The boar seems even more enraged by this and thrashes madly, but cannot escape. Meanwhile, the fight is continuing. The soldiers are missing nearly every attack, and taking a brutal beating in return, marked and cursed by respective PCs. [color=red] [GM Note: One reason these potentially very difficult encounters went so well is that the hobgoblins really, really missed most of their attacks; the second reason they went well has to do with doors, coming up soon]. [/color] But the soldiers are soon joined by reinforcements from an adjacent room. Five hobgoblins surge out, four quickly surrounding the warlock Irann, while the fifth races toward the locked boar cage and attempts to finish the job. But the warlock is not without her surprises. Eldritch magic touches nearly everyone around her, purple flames bursting from their eyes and mouth. One warrior even topples into the well as Irann teleports to safety. [img]http://www.zikadik.com/shadowfell/bar5.jpg[/img] [img]http://www.zikadik.com/shadowfell/warlock.jpg[/img] A soldier is finally slain, blood spurting over Helga in a warm bath, and this frees Kerric to charge the hobber trying to open the cage. Kerric reaches him and thrusts his blade through his foe’s ribs…but the hobber staggers, alive, and unlocks the cage anyway! The door bursts open and the boar lunges at the paladin. [img]http://www.zikadik.com/shadowfell/bar6.jpg[/img] He brutally stabs the thing, and the boar rushes past Kerric and streaks down the hall, trying to gather speed to skewer someone. Erevan casts a spell that shrouds the boar in tendrils of darkness, hampering its movement. Angry and in great pain, the boar backtracks toward its pen, where Kerric and the soldier are locked in combat. Helga is moving in fast, and within moments she hacks through the leg of the injured boar, killing it. The soldier is alone and cornered now and tries to escape the paladin, but he will have to fight his way past a furious dwarf. He doesn’t make it. In the main chamber, all foes are dead except for a single soldier trying to escape. “We’re under ATTACK!” he’s shouting, and he would have made it out if not for a spell that abruptly immobilizes him (who cast that anyway?). The soldier spins on Brandis Padraig, lashing his flail back and forth, but the hobgoblin is in a bad position, weak and bleeding and unable to escape. Alive anyway. He’s ushered to the eternal afterlife. [img]http://www.med.unc.edu/~saasha/keep/bar7.jpg[/img] Soon the battle is over, and the heroes have suffered minimal damage. The hobgoblins didn’t fare so well, and the PCs are left with the somewhat misleading impression that hobs are pushovers! (I really just rolled pathetically the whole encounter). They search the rest of the room, including the bedchamber and take a few small items of treasure and gold. After a short rest, they bar the door they initially entered into the barracks. Somewhere up above on the main level is another wandering patrol. Moving on, they find a second well, and a second bedchamber, this one containing a valuable jade hookah and a bag of accompanying herbs (I like to keep 101 Mundane Treasures handy at the game table for weird stuff). [img]http://zikadik.com/shadowfell/hookah.jpg[/img] They also find a small statue of a demonic god that Kerric identifies as Baphomet, an extraplanar being that is not part of the normal Realmsian pantheon. Leaving that chamber, the heroes soon reach a junction: a long dark tunnel stretches to the south, and a lit passage to the west. They head west; this is the same direction the hobgoblin ran when trying to warn his allies. [img]http://www.med.unc.edu/~saasha/keep/bar8.jpg[/img] There is a door and a passageway. They peek down the passage, noting portcullis spikes jutting from the ceiling. There is no sound at all behind the door. They determine that the door is unlocked, so Kerric slowly peeks in… …and is dismayed to see a hobgoblin peeking around the corner. “We’re under attack!” it shouts, and ducks out of sight. Kerric closes the door. “I think they know we’re here,” he says. Just to make sure they don’t pinched from the south, Brandis heads down the corridor toward the cluttered table, but fails to see the discolored pressure plate on the floor. There is a loud CLICK and the portcullis drops. Fortunately, Brandis is on the safe side of it. Well, as safe as one can be in a dungeon full of bloodthirsty goblinoids. [img]http://www.med.unc.edu/~saasha/keep/bar9.jpg[/img] [img]http://www.med.unc.edu/~saasha/keep/bar10.jpg[/img] [/QUOTE]
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