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"Necessary Evil" IC
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<blockquote data-quote="Walking Dad" data-source="post: 5576613" data-attributes="member: 59043"><p>[sblock=OOC]</p><p>VV, emotion control is a lasting power. See below:</p><p></p><p>Lasting: A Lasting duration denotes a power with a lasting effect</p><p>the target must recover from by making additional saving throws,</p><p>with a cumulative +1 bonus per previous save. A successful save ends</p><p>the power’s effect. An Instant Lasting power allows a new saving</p><p>throw each round on the initiative count when the effect occurred. A</p><p>Concentration Lasting power allows a new save for each interval on</p><p>the Time and Value Progression Table (see below) that passes,</p><p>starting one minute after the power takes effect. A Sustained Lasting</p><p>power allows new saves at the same intervals, except it requires only</p><p>a free action to maintain, and if you concentrate during a time interval</p><p>(taking a standard action each round), the subject does not gain</p><p>the cumulative +1 save bonus for that interval. If you stop maintaining</p><p>a Sustained Lasting power, its effects continue until the target</p><p>successfully saves to shake off the power’s effects. A Continuous</p><p>Lasting power does not allow new saves against it at all; it lasts until</p><p>the power’s effect is countered or reversed in some way, even if you</p><p>switch to an Alternate Power (see page 108).</p><p></p><p>----</p><p></p><p>Also don't forget the somewhat hidden houserule in the OOC:</p><p><a href="http://www.enworld.org/forum/5576607-post242.html" target="_blank">http://www.enworld.org/forum/5576607-post242.html</a></p><p></p><p>missed saves result in dazed, not stunning (follow link for complete definition of dazed for this).</p><p></p><p></p><p>----</p><p></p><p>Are you sure Siren is fatigued and not Winded?</p><p><a href="http://www.enworld.org/forum/5536084-post194.html" target="_blank">http://www.enworld.org/forum/5536084-post194.html</a></p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5576613, member: 59043"] [sblock=OOC] VV, emotion control is a lasting power. See below: Lasting: A Lasting duration denotes a power with a lasting effect the target must recover from by making additional saving throws, with a cumulative +1 bonus per previous save. A successful save ends the power’s effect. An Instant Lasting power allows a new saving throw each round on the initiative count when the effect occurred. A Concentration Lasting power allows a new save for each interval on the Time and Value Progression Table (see below) that passes, starting one minute after the power takes effect. A Sustained Lasting power allows new saves at the same intervals, except it requires only a free action to maintain, and if you concentrate during a time interval (taking a standard action each round), the subject does not gain the cumulative +1 save bonus for that interval. If you stop maintaining a Sustained Lasting power, its effects continue until the target successfully saves to shake off the power’s effects. A Continuous Lasting power does not allow new saves against it at all; it lasts until the power’s effect is countered or reversed in some way, even if you switch to an Alternate Power (see page 108). ---- Also don't forget the somewhat hidden houserule in the OOC: [URL]http://www.enworld.org/forum/5576607-post242.html[/URL] missed saves result in dazed, not stunning (follow link for complete definition of dazed for this). ---- Are you sure Siren is fatigued and not Winded? [url]http://www.enworld.org/forum/5536084-post194.html[/url] [/sblock] [/QUOTE]
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