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"Necessary Evil" IC
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<blockquote data-quote="Walking Dad" data-source="post: 5621778" data-attributes="member: 59043"><p>Round 2 (complete)</p><p></p><p>The <u>Sorceress</u> conjures another firebolt, sending it against the G'rok, she has successfully burned before, with another solid hit, the beast might be out of the fight, she figures, ... but it is a wide miss, only hitting a sewer wall.</p><p><u>Siren</u> focuses her assault on Brick's opponent, staying back for now. Her attack has no obvious effect.</p><p></p><p>...</p><p></p><p><u>Gemini</u> grumbles for a moment at seeing his mimicked spells having no effect, so he tries a different, seeing the Sorceress manage to burn one herself. So he invokes a Fire Bolt of his own, which streaks off towards the G'rok near Brick.......but his aim is a bit off as he has to avoid shooting Brick's backside.</p><p> Meanwhile, <u>the other Gemini</u> keeps focusing his Mental Blasts on the same G'rok that he's been fixated on from the start, hammering away at its neural pathways..... He says <span style="color: Silver">"Rooks rike we're weakening them......that mind-attack of yours is rather handy, Siren,"</span> in his fake-Japanese accent.</p><p><span style="color: red">"That actually hurt!"</span> <u>Brick</u> says, wiping blood from his lip <span style="color: red">"Now, how about you step out while you're ahead?"</span> he says, taking another roundhouse swing. It hits, but the creature doesn't fall!</p><p><u>Helis</u> makes a powerful and furious attack, but the creature is saved by it's hard shell.</p><p>The g'roks' attack is even less effective, either missing out right or the blow is absorbed without problems, even as one dares to enter melee with Siren!</p><p></p><p>[SBLOCK=OOC]</p><p></p><p>firebolt misses</p><p><a href="http://invisiblecastle.com/roller/view/3107189/" target="_blank">G'rok will save (DC 23) (1d20+13=28)</a></p><p><a href="http://invisiblecastle.com/roller/view/3107191/" target="_blank">G'rok 3 toughness save (DC 25) (1d20+11=19)</a></p><p><a href="http://invisiblecastle.com/roller/view/3107274/" target="_blank">Helis attack (PA 5, WA 5) (1d20+12=21)</a></p><p><a href="http://invisiblecastle.com/roller/view/3107275/" target="_blank">G'rok 2 Toughness save (DC 28) (1d20+13=28)</a></p><p><a href="http://invisiblecastle.com/roller/view/3107279/" target="_blank">G'rok attacks (Siren - DC 22, Helis - DC15, Brick - DC19) (1d20+6=14, 1d20+6=16, 1d20+6=8)</a></p><p><a href="http://invisiblecastle.com/roller/view/3107280/" target="_blank">Helis toughness save (DC 29) (1d20+10=17)</a></p><p>uses HP for ultimate effort (toughness)</p><p>(Status in brackets is before spending HPs for re-rolls, etc)</p><p></p><p> Brick - (bruised 1, staggered)</p><p> Gemini (Siren) - </p><p> Gemini (Sorceress) - </p><p> Sorceress - </p><p>Siren -</p><p>Helis - bruised 1</p><p></p><p>Grok 1 - melee with sorceress - bruised 2</p><p> Grok 2 - melee with Helis</p><p>Grok 3 - bruised 3, staggered</p><p>[/SBLOCK]</p><p></p><p><span style="color: DimGray">finished. Player's turn</span></p><p><span style="color: DimGray"></span></p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5621778, member: 59043"] Round 2 (complete) The [U]Sorceress[/U] conjures another firebolt, sending it against the G'rok, she has successfully burned before, with another solid hit, the beast might be out of the fight, she figures, ... but it is a wide miss, only hitting a sewer wall. [U]Siren[/U] focuses her assault on Brick's opponent, staying back for now. Her attack has no obvious effect. ... [U]Gemini[/U] grumbles for a moment at seeing his mimicked spells having no effect, so he tries a different, seeing the Sorceress manage to burn one herself. So he invokes a Fire Bolt of his own, which streaks off towards the G'rok near Brick.......but his aim is a bit off as he has to avoid shooting Brick's backside. Meanwhile, [U]the other Gemini[/U] keeps focusing his Mental Blasts on the same G'rok that he's been fixated on from the start, hammering away at its neural pathways..... He says [COLOR=Silver]"Rooks rike we're weakening them......that mind-attack of yours is rather handy, Siren,"[/COLOR] in his fake-Japanese accent. [COLOR=red]"That actually hurt!"[/COLOR] [U]Brick[/U] says, wiping blood from his lip [COLOR=red]"Now, how about you step out while you're ahead?"[/COLOR] he says, taking another roundhouse swing. It hits, but the creature doesn't fall! [U]Helis[/U] makes a powerful and furious attack, but the creature is saved by it's hard shell. The g'roks' attack is even less effective, either missing out right or the blow is absorbed without problems, even as one dares to enter melee with Siren! [SBLOCK=OOC] firebolt misses [URL="http://invisiblecastle.com/roller/view/3107189/"]G'rok will save (DC 23) (1d20+13=28)[/URL] [URL="http://invisiblecastle.com/roller/view/3107191/"]G'rok 3 toughness save (DC 25) (1d20+11=19)[/URL] [url=http://invisiblecastle.com/roller/view/3107274/]Helis attack (PA 5, WA 5) (1d20+12=21)[/url] [url=http://invisiblecastle.com/roller/view/3107275/]G'rok 2 Toughness save (DC 28) (1d20+13=28)[/url] [url=http://invisiblecastle.com/roller/view/3107279/]G'rok attacks (Siren - DC 22, Helis - DC15, Brick - DC19) (1d20+6=14, 1d20+6=16, 1d20+6=8)[/url] [url=http://invisiblecastle.com/roller/view/3107280/]Helis toughness save (DC 29) (1d20+10=17)[/url] uses HP for ultimate effort (toughness) (Status in brackets is before spending HPs for re-rolls, etc) Brick - (bruised 1, staggered) Gemini (Siren) - Gemini (Sorceress) - Sorceress - Siren - Helis - bruised 1 Grok 1 - melee with sorceress - bruised 2 Grok 2 - melee with Helis Grok 3 - bruised 3, staggered [/SBLOCK] [COLOR=DimGray]finished. Player's turn [/COLOR] [/QUOTE]
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