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<blockquote data-quote="Walking Dad" data-source="post: 5625412" data-attributes="member: 59043"><p>Round 3 (complete)</p><p></p><p><u>Ben</u>, feeling himself on the edge of collapse, decides he might as well make sure he takes one of these creatures with him. He puts everything he has into his swing, hoping to lay the creature low. The hit causes the creature to stumble back only to be hit by the Sorceress' lightning...</p><p>As one of the G'roks breaks through to attack the <u>Sorceress</u> decides to unleash a storm of lightning that miraculously (or through careful aiming) only attacks the hulking creatures. Brick's opponent finally falls down and one next to her seems to be hurt as well.</p><p><strong><span style="color: DarkSlateGray">"Ares, grant me the power, grant me the strength to be unstoppable!"</span></strong> <u>Helis</u> proclaims as he advances deftly, delivering swing after swing, stab after backflip of his energy sword. It causes some wounds, but the g'rok still stands.</p><p></p><p>...</p><p></p><p>The <u>Geminis</u> now focus on the G'rok that closed with Siren, blasting that G'rok with mental and fiery attacks, but no no effect, as they either miss or wail to overcome the creatures bestial mind.</p><p><span style="color: aqua">"You prehistoric rejects dare to drool upon atlantean royalty?"</span> <u>Siren</u> steams with anger, her disdain rippling outward, the water beneath the g'rocs churning as the waves of mental power boil the sewer-water they stand in.</p><p>Another <u>g'rok</u> falls, leaving only the one fighting Helis, it's wild swing striking true and further bruising the ancient slayer...</p><p></p><p></p><p>[SBLOCK=OOC]</p><p>first fatigue level is 'winded'. All house rules are in my blog.</p><p>I'm using standard damage rules (all attacks are un-lethal unless specified otherwise) but I can change this if preferred by the group.</p><p></p><p>g'rok resists mental blast (see OOC thread for roll)</p><p><a href="http://invisiblecastle.com/roller/view/3111948/" target="_blank">G'rok 1 & 2 Toughness save (DC 28) (1d20+10=12, 1d20+12=30)</a></p><p>sorry, IC suddenly stopped working <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>(Status in brackets is before spending HPs for re-rolls, etc)</p><p></p><p> Brick - (bruised 1, staggered)</p><p> Gemini (Siren) - </p><p> Gemini (Sorceress) - </p><p> Sorceress - </p><p>Siren - winded</p><p>Helis - bruised 2 (used 1 HP)</p><p></p><p>Grok 1 - melee with sorceress - bruised 4, unconscious</p><p> Grok 2 - melee with Helis - bruised 1, dazed</p><p>Grok 3 - bruised 5, staggered, unconscious</p><p>[/SBLOCK]</p><p></p><p><span style="color: DimGray">PCs up!</span></p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5625412, member: 59043"] Round 3 (complete) [U]Ben[/U], feeling himself on the edge of collapse, decides he might as well make sure he takes one of these creatures with him. He puts everything he has into his swing, hoping to lay the creature low. The hit causes the creature to stumble back only to be hit by the Sorceress' lightning... As one of the G'roks breaks through to attack the [U]Sorceress[/U] decides to unleash a storm of lightning that miraculously (or through careful aiming) only attacks the hulking creatures. Brick's opponent finally falls down and one next to her seems to be hurt as well. [B][COLOR=DarkSlateGray]"Ares, grant me the power, grant me the strength to be unstoppable!"[/COLOR][/B] [U]Helis[/U] proclaims as he advances deftly, delivering swing after swing, stab after backflip of his energy sword. It causes some wounds, but the g'rok still stands. ... The [U]Geminis[/U] now focus on the G'rok that closed with Siren, blasting that G'rok with mental and fiery attacks, but no no effect, as they either miss or wail to overcome the creatures bestial mind. [COLOR=aqua]"You prehistoric rejects dare to drool upon atlantean royalty?"[/COLOR] [U]Siren[/U] steams with anger, her disdain rippling outward, the water beneath the g'rocs churning as the waves of mental power boil the sewer-water they stand in. Another [U]g'rok[/U] falls, leaving only the one fighting Helis, it's wild swing striking true and further bruising the ancient slayer... [SBLOCK=OOC] first fatigue level is 'winded'. All house rules are in my blog. I'm using standard damage rules (all attacks are un-lethal unless specified otherwise) but I can change this if preferred by the group. g'rok resists mental blast (see OOC thread for roll) [URL="http://invisiblecastle.com/roller/view/3111948/"]G'rok 1 & 2 Toughness save (DC 28) (1d20+10=12, 1d20+12=30)[/URL] sorry, IC suddenly stopped working :( (Status in brackets is before spending HPs for re-rolls, etc) Brick - (bruised 1, staggered) Gemini (Siren) - Gemini (Sorceress) - Sorceress - Siren - winded Helis - bruised 2 (used 1 HP) Grok 1 - melee with sorceress - bruised 4, unconscious Grok 2 - melee with Helis - bruised 1, dazed Grok 3 - bruised 5, staggered, unconscious [/SBLOCK] [COLOR=DimGray]PCs up![/COLOR] [/QUOTE]
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