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"Necessary Evil" OOC
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<blockquote data-quote="Arkhandus" data-source="post: 5514018" data-attributes="member: 13966"><p>Well, thinking about it a bit, I've considered playing a different character instead. Gemini of The Zodiac, a supervillain team known for committing various crimes and with an overall supernatural focus, although Gemini and a few other members are actually psionic, mutants, or techies instead. Gemini himself can mimic others and duplicate himself (with that duplicate likewise mimicking others when desired).</p><p></p><p>I'll include some of his background and such if needed, but right now I'm just putting him forward as a possible alternative to Kunai-Hime. Gemini really isn't much good in a fight, but he might do okay when mimicking the powers of an ally or enemy.......</p><p>[sblock=Gemini]<strong>Gemini</strong></p><p>Real name unknown, Duplicator/Mimic</p><p>Male Human, Medium Size, Age 23, Height 5'-11", Weight 141 lbs.</p><p>Speaks, reads, and writes Arabic, Cantonese, English, French, German, Greek, Hindi, Italian, Japanese, Russian, and Spanish</p><p></p><p>Allegiances: The Zodiac (his old supervillain team), Earth, and Evil</p><p>Power Level 10, Power Points 150, Spent 150, Hero Points 1</p><p>Max Attack/Save Difficulty -0/+0, Max Defense/Toughness -0/+0</p><p></p><p><strong>PP Summary: Abilities 24 + BAB 10 + Defense 8 + Saves 14 + Feats 12 + Skills 16 (64 ranks) + Powers 66 = 150 points</strong></p><p></p><p>Strength 14 (+2), Dexterity 14 (+2), Constitution 14 (+2)</p><p>Intelligence 14 (+2), Wisdom 14 (+2), Charisma 14 (+2)</p><p></p><p>Base Attack +5</p><p>Combat Maneuver Bonus +7 (+5 Base, +2 Str)</p><p>Melee +5 (+5 Base, +0 feat)</p><p>Ranged +5 (+5 Base, +0 feat)</p><p>Initiative +2 (+2 Dex, +0 feat)</p><p>Concentration +12 (+10 PL, +2 Wis)</p><p>Speed 30 ft.</p><p></p><p>Defense 14 (+4 Base), Flat-Footed 12</p><p>Combat Maneuver Defense 18 (14 Defense, +2 Str, +2 Dex)</p><p>Toughness +5/+9 (+2 Con, +3 armor, +0/+4 feat)</p><p>Fortitude +5 (+3 Base, +2 Con)</p><p>Reflex +5/+9 (+3 Base, +2 Dex, +0/+4 feat)</p><p>Will +10 (+8 Base, +2 Wis)</p><p></p><p>Nonlethal Damage: Bruised 0, Staggered No, Unconscious No</p><p>Lethal Damage: Injured 0, Disabled No, Dying No</p><p>Fatigue: Fatigued No, Exhausted No, Unconscious No</p><p></p><p><strong>Attacks:</strong></p><p>Unarmed Strike +5 melee for +2 damage</p><p>Tonfa +5 melee for +3 damage</p><p>Heavy Pistol +5 ranged for +4 damage (40 ft. increment)</p><p></p><p><strong>Feats:</strong> Defensive Roll 4, Eidetic Memory, Elusive Target, Equipment 5, Jack-Of-All-Trades</p><p></p><p><strong>Skills (64 ranks):</strong> Acrobatics +5 (3 ranks, +2 Dex), Bluff +10 (8 ranks, +2 Cha), Climb +5 (3 ranks, +2 Str), Computers +10 (8 ranks, +2 Int), Control (Drive) +5 (3 ranks, +2 Dex), Diplomacy +10 (8 ranks, +2 Cha), Disguise +5 (3 ranks, +2 Cha), Linguistics +11 (9 ranks, +2 Int), Sense Motive +10 (8 ranks, +2 Wis), Stealth +10 (8 ranks, +2 Dex), Swim +5 (3 ranks, +2 Str)</p><p></p><p><strong>Equipment (EP 25):</strong> Supervillain Outfit (EP 0, various disguises), Midsize Car (EP 7, Str 30, Speed 5, Defense 8, Toughness 9, Huge Vehicle), Backpack (EP 0), Laptop Computer (EP 1, Medium), Commlink (EP 1, Miniscule), Flashlight (EP 1, Tiny), Handcuffs (EP 1, Tiny), Tonfa (EP 2, Damage +1, Critical 20, Bludgeoning, Medium Simple Melee Weapon), Heavy Pistol (EP 8, Damage +4, Critical 20, Ballistic, Range Increment 40 ft., Medium Firearm), Undercover Vest (EP 4, Toughness +3, Subtle)</p><p></p><p>Current Load 28 lbs.</p><p>Light Load 58, Medium Load 116, Heavy Load 175</p><p>Maximum Load 350, Push/Drag 875</p><p></p><p><strong>Complications:</strong> Reputation (he has a bad reputation from his criminal activities), Responsibility (his ultimate loyalties lie with the leadership of The Zodiac and he must report in as well as follow the orders of his master)</p><p><strong>Drawbacks:</strong> None</p><p></p><p><strong>Powers:</strong></p><p>1. Deja Vu (Duplication 10, Psionic, Effect: Alteration, Action: Full, Range: Personal, Duration: Sustained, <strong>Cost: 32</strong>, Power Feat: Absorption Healing, Power Feat: Mental Link, Extra: Heroic, Extra: Survival, Flaw: Action, can create a single heroic duplicate of himself with all his abilities except this power and no hero points, can absorb an undamaged duplicate to make an immediate recovery check, communicates mentally with his duplicate and knows what they know, duplicate becomes him with this power if he dies)</p><p></p><p>2. Copycat (Mimic Powers 8, Psionic, Effect: Alteration, Action: Full, Range: Perception, Duration: Sustained, <strong>Cost: 32</strong>, Extra: Perception, Flaw: Action, Flaw: Tainted, can copy all of one subject's powers at a time but only up to 40 power points, maximum copied rank equals Mimic rank or subject's rank if lower, maximum copied bonus equals Mimic rank or subject's rank if lower, copies subject's drawbacks as well as powers)</p><p></p><p>3. Incognito (Morph 2, Psionic, Effect: Alteration, Action: Full, Range: Personal, Duration: Continuous, <strong>Cost: 2</strong>, Extra: Duration, Flaw: Action 2, can change appearance to look like any other humanoid with +10 on Disguise checks for that purpose)[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 5514018, member: 13966"] Well, thinking about it a bit, I've considered playing a different character instead. Gemini of The Zodiac, a supervillain team known for committing various crimes and with an overall supernatural focus, although Gemini and a few other members are actually psionic, mutants, or techies instead. Gemini himself can mimic others and duplicate himself (with that duplicate likewise mimicking others when desired). I'll include some of his background and such if needed, but right now I'm just putting him forward as a possible alternative to Kunai-Hime. Gemini really isn't much good in a fight, but he might do okay when mimicking the powers of an ally or enemy....... [sblock=Gemini][B]Gemini[/B] Real name unknown, Duplicator/Mimic Male Human, Medium Size, Age 23, Height 5'-11", Weight 141 lbs. Speaks, reads, and writes Arabic, Cantonese, English, French, German, Greek, Hindi, Italian, Japanese, Russian, and Spanish Allegiances: The Zodiac (his old supervillain team), Earth, and Evil Power Level 10, Power Points 150, Spent 150, Hero Points 1 Max Attack/Save Difficulty -0/+0, Max Defense/Toughness -0/+0 [B]PP Summary: Abilities 24 + BAB 10 + Defense 8 + Saves 14 + Feats 12 + Skills 16 (64 ranks) + Powers 66 = 150 points[/B] Strength 14 (+2), Dexterity 14 (+2), Constitution 14 (+2) Intelligence 14 (+2), Wisdom 14 (+2), Charisma 14 (+2) Base Attack +5 Combat Maneuver Bonus +7 (+5 Base, +2 Str) Melee +5 (+5 Base, +0 feat) Ranged +5 (+5 Base, +0 feat) Initiative +2 (+2 Dex, +0 feat) Concentration +12 (+10 PL, +2 Wis) Speed 30 ft. Defense 14 (+4 Base), Flat-Footed 12 Combat Maneuver Defense 18 (14 Defense, +2 Str, +2 Dex) Toughness +5/+9 (+2 Con, +3 armor, +0/+4 feat) Fortitude +5 (+3 Base, +2 Con) Reflex +5/+9 (+3 Base, +2 Dex, +0/+4 feat) Will +10 (+8 Base, +2 Wis) Nonlethal Damage: Bruised 0, Staggered No, Unconscious No Lethal Damage: Injured 0, Disabled No, Dying No Fatigue: Fatigued No, Exhausted No, Unconscious No [B]Attacks:[/B] Unarmed Strike +5 melee for +2 damage Tonfa +5 melee for +3 damage Heavy Pistol +5 ranged for +4 damage (40 ft. increment) [B]Feats:[/B] Defensive Roll 4, Eidetic Memory, Elusive Target, Equipment 5, Jack-Of-All-Trades [B]Skills (64 ranks):[/B] Acrobatics +5 (3 ranks, +2 Dex), Bluff +10 (8 ranks, +2 Cha), Climb +5 (3 ranks, +2 Str), Computers +10 (8 ranks, +2 Int), Control (Drive) +5 (3 ranks, +2 Dex), Diplomacy +10 (8 ranks, +2 Cha), Disguise +5 (3 ranks, +2 Cha), Linguistics +11 (9 ranks, +2 Int), Sense Motive +10 (8 ranks, +2 Wis), Stealth +10 (8 ranks, +2 Dex), Swim +5 (3 ranks, +2 Str) [B]Equipment (EP 25):[/B] Supervillain Outfit (EP 0, various disguises), Midsize Car (EP 7, Str 30, Speed 5, Defense 8, Toughness 9, Huge Vehicle), Backpack (EP 0), Laptop Computer (EP 1, Medium), Commlink (EP 1, Miniscule), Flashlight (EP 1, Tiny), Handcuffs (EP 1, Tiny), Tonfa (EP 2, Damage +1, Critical 20, Bludgeoning, Medium Simple Melee Weapon), Heavy Pistol (EP 8, Damage +4, Critical 20, Ballistic, Range Increment 40 ft., Medium Firearm), Undercover Vest (EP 4, Toughness +3, Subtle) Current Load 28 lbs. Light Load 58, Medium Load 116, Heavy Load 175 Maximum Load 350, Push/Drag 875 [B]Complications:[/B] Reputation (he has a bad reputation from his criminal activities), Responsibility (his ultimate loyalties lie with the leadership of The Zodiac and he must report in as well as follow the orders of his master) [B]Drawbacks:[/B] None [B]Powers:[/B] 1. Deja Vu (Duplication 10, Psionic, Effect: Alteration, Action: Full, Range: Personal, Duration: Sustained, [B]Cost: 32[/B], Power Feat: Absorption Healing, Power Feat: Mental Link, Extra: Heroic, Extra: Survival, Flaw: Action, can create a single heroic duplicate of himself with all his abilities except this power and no hero points, can absorb an undamaged duplicate to make an immediate recovery check, communicates mentally with his duplicate and knows what they know, duplicate becomes him with this power if he dies) 2. Copycat (Mimic Powers 8, Psionic, Effect: Alteration, Action: Full, Range: Perception, Duration: Sustained, [B]Cost: 32[/B], Extra: Perception, Flaw: Action, Flaw: Tainted, can copy all of one subject's powers at a time but only up to 40 power points, maximum copied rank equals Mimic rank or subject's rank if lower, maximum copied bonus equals Mimic rank or subject's rank if lower, copies subject's drawbacks as well as powers) 3. Incognito (Morph 2, Psionic, Effect: Alteration, Action: Full, Range: Personal, Duration: Continuous, [B]Cost: 2[/B], Extra: Duration, Flaw: Action 2, can change appearance to look like any other humanoid with +10 on Disguise checks for that purpose)[/sblock] [/QUOTE]
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