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"Necessary Evil" OOC
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<blockquote data-quote="Jemal" data-source="post: 5524959" data-attributes="member: 9026"><p>Thematically she is completely unskilled in physical combat(No base defense, or ANY melle/ranged attack skills), relying completely on her mental skills and the fact that she is very agile/nimble (hence the high dodge/dexterity/athletics/etc).</p><p>I can change the Uncanny dodge to be based on her sonar, which would make more sense (She reacts to the 'pings' she hears rather than the minds she senses). It would be messed up by anything that could negate/mess with her sonar ability or sense of hearing. It also makes more sense b/c her 'mental' uncanny dodge would only work while she was using telepathy, which makes it fairly unsuited for combat anyways.</p><p></p><p>If the problem is with the pointsaving, keep in mind what I spent most of those extra points on, and what I would drop if I had to pay more for it - Thematic stuff such as Animal empathy, Comprehend Animals, Singing, and her increased Charisma/dexterity as opposed to more cost-efficient ways of getting the bonuses those stats provide. The Uncanny dodge is there b/c she's a bit twiggy of Constitution and I'd rather not see her snap in half every time she's flat-footed (Which would be likely to happen a lot w/o Uncanny Dodge, and even a few times with it)</p></blockquote><p></p>
[QUOTE="Jemal, post: 5524959, member: 9026"] Thematically she is completely unskilled in physical combat(No base defense, or ANY melle/ranged attack skills), relying completely on her mental skills and the fact that she is very agile/nimble (hence the high dodge/dexterity/athletics/etc). I can change the Uncanny dodge to be based on her sonar, which would make more sense (She reacts to the 'pings' she hears rather than the minds she senses). It would be messed up by anything that could negate/mess with her sonar ability or sense of hearing. It also makes more sense b/c her 'mental' uncanny dodge would only work while she was using telepathy, which makes it fairly unsuited for combat anyways. If the problem is with the pointsaving, keep in mind what I spent most of those extra points on, and what I would drop if I had to pay more for it - Thematic stuff such as Animal empathy, Comprehend Animals, Singing, and her increased Charisma/dexterity as opposed to more cost-efficient ways of getting the bonuses those stats provide. The Uncanny dodge is there b/c she's a bit twiggy of Constitution and I'd rather not see her snap in half every time she's flat-footed (Which would be likely to happen a lot w/o Uncanny Dodge, and even a few times with it) [/QUOTE]
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