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General Tabletop Discussion
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Necromancer Games--What do you want us to make next?
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<blockquote data-quote="Jester David" data-source="post: 6541831" data-attributes="member: 37579"><p>A version of <em>Fifth Edition Foes</em> with a level of fluff equivalent to the 5e Monster Manual. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Okay, cynicism aside.... I imagine a PC option book is out without a licence, and I think we're good for monsters. (Althought.... I would like to see a book of high level monsters, though. That's something that's really been under supported. Both by WotC and <em>Fifth Edition Foes</em>.)</p><p>So that leaves adventures and setting products. </p><p></p><p>WotC is kinda doing big epic things. Big mega-crossovers. Grand stories that can be leveraged into a 1-15+ campaign <em>and</em> an MMO storyline <em>and</em> a miniature line <em>and</em> the theme six months of D&D Expeditions Organized Play adventures. </p><p>Smaller adventures and modules don't work for that kind of thing. You can't have an exploration module or a sandbox or player driven story, because that won't synergize with a Neverwinter expansion and won't spawn stories across the continent. </p><p></p><p>I'd like to see some smaller adventures. I know a lot of people want smaller modules. </p><p>And something more sandbox would also be nice. It'd be neat to have a book like Ptolus or Freeport dedicated to a region. A big gazetteer of a large valley that's like a super <em>Keep on the Borderlands</em>, where you can gradually explore outward and face deadlier menaces.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6541831, member: 37579"] A version of [I]Fifth Edition Foes[/I] with a level of fluff equivalent to the 5e Monster Manual. ;) Okay, cynicism aside.... I imagine a PC option book is out without a licence, and I think we're good for monsters. (Althought.... I would like to see a book of high level monsters, though. That's something that's really been under supported. Both by WotC and [I]Fifth Edition Foes[/I].) So that leaves adventures and setting products. WotC is kinda doing big epic things. Big mega-crossovers. Grand stories that can be leveraged into a 1-15+ campaign [I]and[/I] an MMO storyline [I]and[/I] a miniature line [I]and[/I] the theme six months of D&D Expeditions Organized Play adventures. Smaller adventures and modules don't work for that kind of thing. You can't have an exploration module or a sandbox or player driven story, because that won't synergize with a Neverwinter expansion and won't spawn stories across the continent. I'd like to see some smaller adventures. I know a lot of people want smaller modules. And something more sandbox would also be nice. It'd be neat to have a book like Ptolus or Freeport dedicated to a region. A big gazetteer of a large valley that's like a super [I]Keep on the Borderlands[/I], where you can gradually explore outward and face deadlier menaces. [/QUOTE]
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