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<blockquote data-quote="Fuchi Miller" data-source="post: 7171440" data-attributes="member: 6881660"><p>This was my plan. Making a Bardic leader who rides around with his undead army. Switch the feats around as you see fit and the spells are just what i would do. The reason for Goblin as extra language is for a way to talk about your team in secretish.</p><p></p><p>Race: Half-Elf </p><p> Speed: 30</p><p> Darkvision: 60</p><p> Fey Ancestry: Adv on Saves against Charm cant sleep magically</p><p> Languages: Common Elvish Goblin </p><p> Skill: Medicine, Nature</p><p>Background:Charlatan</p><p> Skills: Deception, Sleight of hand</p><p> Tools: Disguise Kit, Forgery Kit</p><p></p><p>Lv 1 </p><p>Skills - Stealth, Investigation, Perception</p><p>Cantrips - Prestidigitation, Mage Hand</p><p>Spells - Identify, Healing Word, Sleep, Dissonant Whispers</p><p></p><p>Lv 2</p><p>Spells - Unseen Servant</p><p></p><p>Lv 3</p><p>Take Lore Bard</p><p>Skills - Religion, Arcana, Survival</p><p>Spells - Hold Person, Switch Sleep with Blindness/Deafness</p><p>Expertise - Deception, Arcana</p><p></p><p>Lv 4</p><p>Cantrips - Light</p><p>Spells - Invisibility</p><p>Take Feat - Magic Initiate:Sorcerer</p><p> Cantrips: Firebolt, Shocking Grasp</p><p> Spell: Shield</p><p></p><p>Lv 5</p><p>Spells - Hypnotic Pattern, Switch Dissonant Whispers with Dispel Magic</p><p></p><p>Lv 6</p><p>Spells - Speak with Dead</p><p> Magical Secrets:Animate Dead, Find Steed</p><p></p><p>Lv 7</p><p>Spells - Compulsion, Switch Invisibility with Greater Invisibility</p><p></p><p>Lv 8</p><p>Spells - Polymorph, Switch Hypnotic Pattern with Hallucinatory Terrain</p><p>ASI: +2 Cha</p><p></p><p>Lv 9</p><p>Spells - Geas, Switch Hold Person with Hold Monster</p><p></p><p>Lv 10 </p><p>Cantrips - Message</p><p>Spells - Wall of Force and Counter Spell, Switch Dispel Magic with Modify Memory</p><p></p><p>Lv 11 </p><p>Spells - Guards and Wards</p><p></p><p>Lv 12</p><p>ASI: Inspiring Leader</p><p></p><p>Lv 13</p><p>Spells - Mordenkainens Mansion</p><p></p><p>Lv 14</p><p>Spells - Finger of Death, Create Undead</p><p></p><p>Lv 15</p><p>Spells - Feeblemind</p><p></p><p>Lv 16</p><p>ASI: War Caster</p><p></p><p>Lv 17</p><p>Spells - True Polymorph</p><p></p><p>Lv 18</p><p>Spells - Wish, Meteor Swarm</p><p></p><p></p><p></p><p>Spells at the end</p><p>1st: Identify, Healing Word, Unseen Servant</p><p>2nd: Blindness/Deafness, Find Steed</p><p>3rd: Animate Dead, Speak with Dead, Counterspell</p><p>4th: Compulsion, Greater Invisibility, Hallucinatory Terrain, Polymorph</p><p>5th: Geas, Hold Monster, Wall of Force, Modify Memory</p><p>6th: Guards and Wards, Create Undead</p><p>7th: Mordenkainen's Mansion, Finger of Death</p><p>8th: Feeblemind</p><p>9th: Wish, Meteor Swarm, True Polymorph</p></blockquote><p></p>
[QUOTE="Fuchi Miller, post: 7171440, member: 6881660"] This was my plan. Making a Bardic leader who rides around with his undead army. Switch the feats around as you see fit and the spells are just what i would do. The reason for Goblin as extra language is for a way to talk about your team in secretish. Race: Half-Elf Speed: 30 Darkvision: 60 Fey Ancestry: Adv on Saves against Charm cant sleep magically Languages: Common Elvish Goblin Skill: Medicine, Nature Background:Charlatan Skills: Deception, Sleight of hand Tools: Disguise Kit, Forgery Kit Lv 1 Skills - Stealth, Investigation, Perception Cantrips - Prestidigitation, Mage Hand Spells - Identify, Healing Word, Sleep, Dissonant Whispers Lv 2 Spells - Unseen Servant Lv 3 Take Lore Bard Skills - Religion, Arcana, Survival Spells - Hold Person, Switch Sleep with Blindness/Deafness Expertise - Deception, Arcana Lv 4 Cantrips - Light Spells - Invisibility Take Feat - Magic Initiate:Sorcerer Cantrips: Firebolt, Shocking Grasp Spell: Shield Lv 5 Spells - Hypnotic Pattern, Switch Dissonant Whispers with Dispel Magic Lv 6 Spells - Speak with Dead Magical Secrets:Animate Dead, Find Steed Lv 7 Spells - Compulsion, Switch Invisibility with Greater Invisibility Lv 8 Spells - Polymorph, Switch Hypnotic Pattern with Hallucinatory Terrain ASI: +2 Cha Lv 9 Spells - Geas, Switch Hold Person with Hold Monster Lv 10 Cantrips - Message Spells - Wall of Force and Counter Spell, Switch Dispel Magic with Modify Memory Lv 11 Spells - Guards and Wards Lv 12 ASI: Inspiring Leader Lv 13 Spells - Mordenkainens Mansion Lv 14 Spells - Finger of Death, Create Undead Lv 15 Spells - Feeblemind Lv 16 ASI: War Caster Lv 17 Spells - True Polymorph Lv 18 Spells - Wish, Meteor Swarm Spells at the end 1st: Identify, Healing Word, Unseen Servant 2nd: Blindness/Deafness, Find Steed 3rd: Animate Dead, Speak with Dead, Counterspell 4th: Compulsion, Greater Invisibility, Hallucinatory Terrain, Polymorph 5th: Geas, Hold Monster, Wall of Force, Modify Memory 6th: Guards and Wards, Create Undead 7th: Mordenkainen's Mansion, Finger of Death 8th: Feeblemind 9th: Wish, Meteor Swarm, True Polymorph [/QUOTE]
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