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<blockquote data-quote="Barcode" data-source="post: 1047912" data-attributes="member: 3165"><p>Here's what I decided to go with, in a note to my players:</p><p></p><p>I like the new DR so much, I'm going to change it a bit.</p><p></p><p>The DMG advises against creating a lot of new materials, so the adventurers don't have a golf bag full of special weapons for all occasions. Trouble is that towards this end, they re-used alchemical silver for devils and cold iron for demons. Not only does this bug me flavor-wise, since everyone knows silver is for lycanthropes and cold iron is for fey, but since I don't distinguish between demons and devils it would actually encourage a golf bag mentality for fiend hunters.</p><p></p><p>Therefore, new material: Avernal Bronze - this rare ore, which despite it's name is not actually bronze, is coppery-green in hue with ruby-colored veins running through it. It is reputed to come from within the Pit itself. It is very difficult to work with, and reportedly requires divine-powered fire to work into any useable form. Once treated so, it develops a greenish glow, and the veins pulse red in the presence of fiends.</p><p></p><p>Weapons made from this metal have not been available to you as yet, so there is no need for retconning. Since the Pit has been sealed for over a millennium, it follows that any weapon made from this metal would be quite old. It replaces silver and cold iron as the special material for the purposes of defeating demon/devil DR.</p><p></p><p>...</p><p></p><p>I will probably give it the properties of bronze (-1 to hit and damage, hardness 9, etc...) but add about 500sp/lb (we are on the silver standard) to the price and +2 to the DC of any craft (arms and armor) check.</p></blockquote><p></p>
[QUOTE="Barcode, post: 1047912, member: 3165"] Here's what I decided to go with, in a note to my players: I like the new DR so much, I'm going to change it a bit. The DMG advises against creating a lot of new materials, so the adventurers don't have a golf bag full of special weapons for all occasions. Trouble is that towards this end, they re-used alchemical silver for devils and cold iron for demons. Not only does this bug me flavor-wise, since everyone knows silver is for lycanthropes and cold iron is for fey, but since I don't distinguish between demons and devils it would actually encourage a golf bag mentality for fiend hunters. Therefore, new material: Avernal Bronze - this rare ore, which despite it's name is not actually bronze, is coppery-green in hue with ruby-colored veins running through it. It is reputed to come from within the Pit itself. It is very difficult to work with, and reportedly requires divine-powered fire to work into any useable form. Once treated so, it develops a greenish glow, and the veins pulse red in the presence of fiends. Weapons made from this metal have not been available to you as yet, so there is no need for retconning. Since the Pit has been sealed for over a millennium, it follows that any weapon made from this metal would be quite old. It replaces silver and cold iron as the special material for the purposes of defeating demon/devil DR. ... I will probably give it the properties of bronze (-1 to hit and damage, hardness 9, etc...) but add about 500sp/lb (we are on the silver standard) to the price and +2 to the DC of any craft (arms and armor) check. [/QUOTE]
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