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Need Advice on Party Fighter
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<blockquote data-quote="Jack Haggerty" data-source="post: 11922" data-attributes="member: 89"><p>The buckler gives you a +1 bonus to AC, like the small shield. The down side is that you cannot use it for a bash attack (which is not necessarily a big deal). The up side is that if you forego the shield's armor bonus, you can use a two-handed weapon (including bows and crossbows) without penalty, or you can use an off-hand weapon with an extra -1 penalty to attack with that off-hand weapon (due to the extra weight of the buckler hanging on your arm).</p><p></p><p>If you want a fighter who always uses the same weapon the same way... ie Longsword and shield, axe and sheild, bastard sword and shield, any one-handed weapon and shield... then use a large shield.</p><p></p><p>I was designing a more flexible fighter, though. One that would have melee attacks, ranged attacks and reach attacks all accessible at any time. I wanted him to be able to quickly switch between attack modes, so that he can quickly deal with unexpected problems on the battlefield.</p><p></p><p>With this in mind, there are three reasons I picked a buckler over a regular shield...</p><ol> <li data-xf-list-type="ol">Unreadying a shield and slinging it over your back to carry with you wastes a move-equivalent action and potentially invokes an AoO.</li> <li data-xf-list-type="ol">Readying a shield that has been slung over your shoulder wastes a move-equivalent action.</li> <li data-xf-list-type="ol">Dropping a shield is a free action. But, picking it back up in the midst of battle both wastes a move-equivalent action and potentially invokes an AoO.</li> </ol><p></p><p>With a buckler, you can go from a two-handed spear (for reach) to one-handed bastard sword and buckler (for a little more defense) to two-handed bastard sword (for a little more damage) to bow and arrow (for ranged) and back without the buckler ever leaving your arm.</p><p></p><p>And remember, a buckler can be enchanted just as easily as any other shield.</p></blockquote><p></p>
[QUOTE="Jack Haggerty, post: 11922, member: 89"] The buckler gives you a +1 bonus to AC, like the small shield. The down side is that you cannot use it for a bash attack (which is not necessarily a big deal). The up side is that if you forego the shield's armor bonus, you can use a two-handed weapon (including bows and crossbows) without penalty, or you can use an off-hand weapon with an extra -1 penalty to attack with that off-hand weapon (due to the extra weight of the buckler hanging on your arm). If you want a fighter who always uses the same weapon the same way... ie Longsword and shield, axe and sheild, bastard sword and shield, any one-handed weapon and shield... then use a large shield. I was designing a more flexible fighter, though. One that would have melee attacks, ranged attacks and reach attacks all accessible at any time. I wanted him to be able to quickly switch between attack modes, so that he can quickly deal with unexpected problems on the battlefield. With this in mind, there are three reasons I picked a buckler over a regular shield... [list=1] [*]Unreadying a shield and slinging it over your back to carry with you wastes a move-equivalent action and potentially invokes an AoO. [*]Readying a shield that has been slung over your shoulder wastes a move-equivalent action. [*]Dropping a shield is a free action. But, picking it back up in the midst of battle both wastes a move-equivalent action and potentially invokes an AoO. [/list] With a buckler, you can go from a two-handed spear (for reach) to one-handed bastard sword and buckler (for a little more defense) to two-handed bastard sword (for a little more damage) to bow and arrow (for ranged) and back without the buckler ever leaving your arm. And remember, a buckler can be enchanted just as easily as any other shield. [/QUOTE]
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