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Need Advice on Party Fighter
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<blockquote data-quote="Victim" data-source="post: 8353" data-attributes="member: 78"><p>2 things:</p><p></p><p>First, you must attract the attention of the enemies and focus their attacks onto yourself. If your wizard spends most of his spells on buffs, he won't have much self defense. A combat oriented rogue will do lots of damage without a lot of surivability. Both these characters, and to a lesser extent, the cleric, will depend on you to make sure they live.</p><p></p><p>Second, you must be able to survive all their loving attentions.</p><p></p><p>You can accomplish the first by looking intimidating, and by throwing out a lot of damage. You can survive by having a high AC and HP.</p><p></p><p>However, damage dealing comes from 2 handed weapons and massive strength while toughness comes from Con, some dex, and a shield. I reccomend buying some ranks in intimidate, and perhaps Perform: Taunt, if your DM will let you use it. Wear the best armor you can afford. Make that the best <em>spiked</em> armor. Nothing says intimidation like mean looking spiked armor. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>I'd tend to favor damage dealing over AC/HP. Buffs will help defense more than offense, and the cleric will likely be healing you. A Displacement can cut physical damage against by half, ignoring all other stats like AC. Even Haste, which can give a similar boost to offense, depends on your starting stats - if you do no damage without haste, you'll see a 50% increase to that small bit of damage. Greatsword or bastard sword helps with the damage. The greatsword will probably help you deal more damage and attract attention. However, even buffs and heals can't always save you. And it would be humiliating to die before your friends can throw a buff or heal. Therefore, you'll need good armor and some defensive skill. If you can spare the intelligence, the expertise feat might prove useful. Since you control it's effects, you could hit hard in one round to attract attention, then boost your AC, hopefully frustrating their offense and letting your friends wear them down.</p></blockquote><p></p>
[QUOTE="Victim, post: 8353, member: 78"] 2 things: First, you must attract the attention of the enemies and focus their attacks onto yourself. If your wizard spends most of his spells on buffs, he won't have much self defense. A combat oriented rogue will do lots of damage without a lot of surivability. Both these characters, and to a lesser extent, the cleric, will depend on you to make sure they live. Second, you must be able to survive all their loving attentions. You can accomplish the first by looking intimidating, and by throwing out a lot of damage. You can survive by having a high AC and HP. However, damage dealing comes from 2 handed weapons and massive strength while toughness comes from Con, some dex, and a shield. I reccomend buying some ranks in intimidate, and perhaps Perform: Taunt, if your DM will let you use it. Wear the best armor you can afford. Make that the best [i]spiked[/i] armor. Nothing says intimidation like mean looking spiked armor. :) I'd tend to favor damage dealing over AC/HP. Buffs will help defense more than offense, and the cleric will likely be healing you. A Displacement can cut physical damage against by half, ignoring all other stats like AC. Even Haste, which can give a similar boost to offense, depends on your starting stats - if you do no damage without haste, you'll see a 50% increase to that small bit of damage. Greatsword or bastard sword helps with the damage. The greatsword will probably help you deal more damage and attract attention. However, even buffs and heals can't always save you. And it would be humiliating to die before your friends can throw a buff or heal. Therefore, you'll need good armor and some defensive skill. If you can spare the intelligence, the expertise feat might prove useful. Since you control it's effects, you could hit hard in one round to attract attention, then boost your AC, hopefully frustrating their offense and letting your friends wear them down. [/QUOTE]
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