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Need an idea for a good level 1-3 adventure
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<blockquote data-quote="fba827" data-source="post: 4918175" data-attributes="member: 807"><p>some random thoughts off the top of my head (a quick brainstorm of sorts). they aren't fleshed out much but something might spark a more complete idea ...</p><p></p><p>* reports of something being sighted at the abandoned copper mine. (leading to a dungeon crawl)</p><p></p><p>* the harsh winter has led to more goblinoid types, thus, farmers in the outlying areas or just anyone whose livelihood depends on something just outside of town (like lumberjacks or what not) will need escorts</p><p></p><p>* if you want to sacrifice the town, have the town raided (though this works best only after the PCs have been there a while to actually -case- about what happens to it/the people) but it could be a series of "take back the warehouse building" "take back farmer john's house" and so on with each location being reclaimed a new encounter setup. You'd also have to figure out how/why the majority of the townsfolk aren't helping (perhaps too weak in general)</p><p></p><p>* The water supply is tainted (perhaps on purpose? Perhaps just run off from the old mine seeming in to the underground water supply). The PCs either (depending on the style your players like) investigate or simply go to find some new fresh water source, quickly, before people, crops, and livestock all die.</p><p></p><p>* anything in their backgrounds that ties them together? related, or friends form childhood? etc. If so, maybe someone that was another one of their childhood friends is missing or something along those lines depending on the nature of their relation. (or maybe if they aren't even from the town, they each know person X for some reason in their background. And that person has suddenly stopped writing/contacting them/etc or didn't do something. So they are each coming to the town to find out what happened to their missing friend)</p><p></p><p>edit:</p><p>Scoobydoo inspired: three townsfolk discovered a new vein of copper in the old mine. Not wanting to share it, one of the three killed the other two and hid the bodies/moved the bodies elsewhere to make ti look like wild animals killed them (so that no one knows what was found). he also didn't return (so that everyone assumes he was killed as well). now he mines the copper (perhaps with some goblinoids he hired) and he tries to scare off anyone that comes near by making them think the mine is haunted.</p></blockquote><p></p>
[QUOTE="fba827, post: 4918175, member: 807"] some random thoughts off the top of my head (a quick brainstorm of sorts). they aren't fleshed out much but something might spark a more complete idea ... * reports of something being sighted at the abandoned copper mine. (leading to a dungeon crawl) * the harsh winter has led to more goblinoid types, thus, farmers in the outlying areas or just anyone whose livelihood depends on something just outside of town (like lumberjacks or what not) will need escorts * if you want to sacrifice the town, have the town raided (though this works best only after the PCs have been there a while to actually -case- about what happens to it/the people) but it could be a series of "take back the warehouse building" "take back farmer john's house" and so on with each location being reclaimed a new encounter setup. You'd also have to figure out how/why the majority of the townsfolk aren't helping (perhaps too weak in general) * The water supply is tainted (perhaps on purpose? Perhaps just run off from the old mine seeming in to the underground water supply). The PCs either (depending on the style your players like) investigate or simply go to find some new fresh water source, quickly, before people, crops, and livestock all die. * anything in their backgrounds that ties them together? related, or friends form childhood? etc. If so, maybe someone that was another one of their childhood friends is missing or something along those lines depending on the nature of their relation. (or maybe if they aren't even from the town, they each know person X for some reason in their background. And that person has suddenly stopped writing/contacting them/etc or didn't do something. So they are each coming to the town to find out what happened to their missing friend) edit: Scoobydoo inspired: three townsfolk discovered a new vein of copper in the old mine. Not wanting to share it, one of the three killed the other two and hid the bodies/moved the bodies elsewhere to make ti look like wild animals killed them (so that no one knows what was found). he also didn't return (so that everyone assumes he was killed as well). now he mines the copper (perhaps with some goblinoids he hired) and he tries to scare off anyone that comes near by making them think the mine is haunted. [/QUOTE]
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