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Need Help!! Custom Spellcasting Druid?
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<blockquote data-quote="Acmite" data-source="post: 211581" data-attributes="member: 183"><p>I'm trying to come up with a Shamanistic (in terms of nature/animlas, not spirits) Druid. The thing is, I don't want Wildshape and all the "funky" abilities a druid gets.</p><p></p><p>I'm looking for more of a Spellcasting Druid.</p><p></p><p>What changes can I make to the Druid to compensate for the loss of Wildshape? Any maybe all the rest of their abilities save Nature Sense and a limited version of Animal Companion. I'm thinking of replacing the Animal Companion with a Familiar of some sorts.</p><p></p><p>I'd like to add spontaneous casting, but how do I do this without losing the versatility a druid <em> needs </em>?</p><p></p><p>Using a sorceror variant (ie: a sorceror with a different spell list) would be incredibly weak, IMO.</p><p></p><p>I guess I'm looking for a cross between the two?</p><p></p><p>I've posted a thread re: Shamans on the General Board, but I'm not sure that is the right feel.</p><p></p><p>Any suggestions?</p><p></p><p>One thought I was considering is jump bumping up the amount of spells they know compared to a sorceror--but I don't know where to start in terms of what is kosher balance-wise. I have to propose this to my DM by the weekend, so I don't exactly have time to playtest this, like I normally would try to do.</p></blockquote><p></p>
[QUOTE="Acmite, post: 211581, member: 183"] I'm trying to come up with a Shamanistic (in terms of nature/animlas, not spirits) Druid. The thing is, I don't want Wildshape and all the "funky" abilities a druid gets. I'm looking for more of a Spellcasting Druid. What changes can I make to the Druid to compensate for the loss of Wildshape? Any maybe all the rest of their abilities save Nature Sense and a limited version of Animal Companion. I'm thinking of replacing the Animal Companion with a Familiar of some sorts. I'd like to add spontaneous casting, but how do I do this without losing the versatility a druid [i] needs [/i]? Using a sorceror variant (ie: a sorceror with a different spell list) would be incredibly weak, IMO. I guess I'm looking for a cross between the two? I've posted a thread re: Shamans on the General Board, but I'm not sure that is the right feel. Any suggestions? One thought I was considering is jump bumping up the amount of spells they know compared to a sorceror--but I don't know where to start in terms of what is kosher balance-wise. I have to propose this to my DM by the weekend, so I don't exactly have time to playtest this, like I normally would try to do. [/QUOTE]
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