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Need help deciding how to level a Fighter/Cleric who should have been a Paladin
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<blockquote data-quote="pdegan2814" data-source="post: 6923027" data-attributes="member: 6801202"><p>I would probably go to Fighter 6 to get that ASI/Feat, then take Cleric up to 4. With the ASI, I'd suggest getting that Str to 18 by putting one point in it, then putting the other point in either Wis or Con, whichever save you AREN'T proficient in(depends on which one is your Lvl 1 class). Then at Cleric 4, take Resilient in that same 2nd stat, so you'll have both Wis and Con save proficiency(being both the healer and the tank, being good at both those saves is doubly important). Cleric 4 gets you the full allotment of Level 1 & 2 spell slots, giving you some decent healing capabilities. Plus you'll get your domain's Channel Divinity power, Radiance Of The Dawn. After that, if you want more casting then continue with Cleric, if more combat than stick with Fighter. Going to Fighter 8 gets you a quick ASI/Feat plus additional BattleMaster capability. Cleric 6 lets you extend your Warding Flare to others up to 30ft away, which if your party is caster-heavy may come in handy quite a bit. The Healer or Inspiring Leader feats can provide some help as well, Healer is a bit better in terms of how many HP it grants, but it's after the fact during a Short Rest. Inspiring Leader creates a nice pre-combat buffer, though it'll conflict with any Temp HP your casters might be able to whip up for themselves. Might be best if one of the Sorcerers or the Warlock takes Inspiring Leader(since they'll be boosting Charisma anyway) and you take Healer.</p></blockquote><p></p>
[QUOTE="pdegan2814, post: 6923027, member: 6801202"] I would probably go to Fighter 6 to get that ASI/Feat, then take Cleric up to 4. With the ASI, I'd suggest getting that Str to 18 by putting one point in it, then putting the other point in either Wis or Con, whichever save you AREN'T proficient in(depends on which one is your Lvl 1 class). Then at Cleric 4, take Resilient in that same 2nd stat, so you'll have both Wis and Con save proficiency(being both the healer and the tank, being good at both those saves is doubly important). Cleric 4 gets you the full allotment of Level 1 & 2 spell slots, giving you some decent healing capabilities. Plus you'll get your domain's Channel Divinity power, Radiance Of The Dawn. After that, if you want more casting then continue with Cleric, if more combat than stick with Fighter. Going to Fighter 8 gets you a quick ASI/Feat plus additional BattleMaster capability. Cleric 6 lets you extend your Warding Flare to others up to 30ft away, which if your party is caster-heavy may come in handy quite a bit. The Healer or Inspiring Leader feats can provide some help as well, Healer is a bit better in terms of how many HP it grants, but it's after the fact during a Short Rest. Inspiring Leader creates a nice pre-combat buffer, though it'll conflict with any Temp HP your casters might be able to whip up for themselves. Might be best if one of the Sorcerers or the Warlock takes Inspiring Leader(since they'll be boosting Charisma anyway) and you take Healer. [/QUOTE]
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Need help deciding how to level a Fighter/Cleric who should have been a Paladin
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