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Need Help Up-Converting Bastion of Broken Souls.. MY PLAYERS STAY OUT!
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<blockquote data-quote="Land Outcast" data-source="post: 3242631" data-attributes="member: 29160"><p>wow...</p><p></p><p> Must... Resist... temptation to apply mob template to Advanced Half Fiend Red Dragons....</p><p></p><p>sorry, the dark side was stronger...</p><p></p><p>[sblock=Half Fiend 18 HD Juvenile Red Dragon]Half Fiend 18 HD Juvenile Red Dragon, Large Outsider (Fire); CR 12; HD 18d12+90; hp 294;</p><p>Init +2; Spd 40 ft., fly 150 ft. (average); Space/Reach 10 ft./5 ft. (10 ft. with bite); AC 27 (+2 Dex, -1 size, +16 natural), touch 11, flat-footed 25; </p><p>Base Atk +18; Grp +33; Atk Bite +28 melee (2d6+16) or Claw +28 melee (1d8+5) or Wing +28 melee (1d6+5) or Tail Slap +28 melee (1d8+16); Full Atk +28/+23/+18 melee (-5 secondary, -2 Multiattack);</p><p>SA Breath Weapon (8d10/DC 24), Locate Object, Spells (Caster level 3rd); SQ Blindsense, Immunities (Fire/Paralysis/Poison/Sleep), Keen Senses, Resistance A/C/E 10, SR 28, Vulnerability To Cold; AL Always chaotic evil; SV Fort +17, Ref +14, Will +14;</p><p>Str 33, Dex 14, Con 21, Int 14, Wis 15, Cha 12</p><p>Skills: See Text</p><p>Feats: See Text</p><p>Breath Weapon(Su): A red dragon has one type of breath weapon, a cone of fire. </p><p>Locate Object(Sp): A juvenile or older red dragon can use this ability as the spell of the same name, once per day per age category.[/sblock]</p><p></p><p><u><strong>Mob of Half Fiend Juvenile Red Dragons (12 dragons)</strong></u></p><p><strong>Gargantuan Outsider (Fire)</strong></p><p><strong>HD</strong> 30d12+150+30; hp 540</p><p><strong>Init</strong> +6</p><p><strong>Spd</strong> 30 ft., fly 140 ft. (good)</p><p><strong>Space/Reach</strong> 20 ft./0 ft.</p><p><strong>AC</strong> 24 (+2 Dex, -4 size, +16 natural), touch 8, flat-footed 22</p><p><strong>Base Atk</strong> +30; <strong>Grp</strong> +53;</p><p><strong>Atk</strong> Mob (5d8+22+60(power attack))</p><p><strong>SA</strong> Frightful Prescence (DC 30)</p><p><strong>SQ</strong> Blindsense, Immunities (Fire/Paralysis/Poison/Sleep), Keen Senses, Mob Anatomy, Resistance A/C/E 10, SR 40, Vulnerability To Cold</p><p><strong>Abilities</strong> Str 33, Dex 14, Con 21, Int 10, Wis 10, Cha 10</p><p><strong>Feats:</strong> Improved Initiative, Improved Natural Attack, Improved Maneuverability, Hover, Improved Toughness, Power attack, Improved Bull Rush (B), Improved Overrun (B), [+1]</p><p><strong>SV </strong>Fort +23, Ref +19, Will +17</p><p><strong>CR</strong> 16???</p></blockquote><p></p>
[QUOTE="Land Outcast, post: 3242631, member: 29160"] wow... Must... Resist... temptation to apply mob template to Advanced Half Fiend Red Dragons.... sorry, the dark side was stronger... [sblock=Half Fiend 18 HD Juvenile Red Dragon]Half Fiend 18 HD Juvenile Red Dragon, Large Outsider (Fire); CR 12; HD 18d12+90; hp 294; Init +2; Spd 40 ft., fly 150 ft. (average); Space/Reach 10 ft./5 ft. (10 ft. with bite); AC 27 (+2 Dex, -1 size, +16 natural), touch 11, flat-footed 25; Base Atk +18; Grp +33; Atk Bite +28 melee (2d6+16) or Claw +28 melee (1d8+5) or Wing +28 melee (1d6+5) or Tail Slap +28 melee (1d8+16); Full Atk +28/+23/+18 melee (-5 secondary, -2 Multiattack); SA Breath Weapon (8d10/DC 24), Locate Object, Spells (Caster level 3rd); SQ Blindsense, Immunities (Fire/Paralysis/Poison/Sleep), Keen Senses, Resistance A/C/E 10, SR 28, Vulnerability To Cold; AL Always chaotic evil; SV Fort +17, Ref +14, Will +14; Str 33, Dex 14, Con 21, Int 14, Wis 15, Cha 12 Skills: See Text Feats: See Text Breath Weapon(Su): A red dragon has one type of breath weapon, a cone of fire. Locate Object(Sp): A juvenile or older red dragon can use this ability as the spell of the same name, once per day per age category.[/sblock] [U][B]Mob of Half Fiend Juvenile Red Dragons (12 dragons)[/B][/U] [B]Gargantuan Outsider (Fire)[/B] [B]HD[/B] 30d12+150+30; hp 540 [B]Init[/B] +6 [B]Spd[/B] 30 ft., fly 140 ft. (good) [B]Space/Reach[/B] 20 ft./0 ft. [B]AC[/B] 24 (+2 Dex, -4 size, +16 natural), touch 8, flat-footed 22 [B]Base Atk[/B] +30; [B]Grp[/B] +53; [B]Atk[/B] Mob (5d8+22+60(power attack)) [B]SA[/B] Frightful Prescence (DC 30) [B]SQ[/B] Blindsense, Immunities (Fire/Paralysis/Poison/Sleep), Keen Senses, Mob Anatomy, Resistance A/C/E 10, SR 40, Vulnerability To Cold [B]Abilities[/B] Str 33, Dex 14, Con 21, Int 10, Wis 10, Cha 10 [B]Feats:[/B] Improved Initiative, Improved Natural Attack, Improved Maneuverability, Hover, Improved Toughness, Power attack, Improved Bull Rush (B), Improved Overrun (B), [+1] [B]SV [/B]Fort +23, Ref +19, Will +17 [B]CR[/B] 16??? [/QUOTE]
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Need Help Up-Converting Bastion of Broken Souls.. MY PLAYERS STAY OUT!
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