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Need help with a Doppelganger campaign
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<blockquote data-quote="aco175" data-source="post: 7446386" data-attributes="member: 27385"><p>One doppelganger can be enough in certain circumstances. By impersonating the local orc chief he can start an uprising with local tribes and eventually set raids upon the local town and villages. The orcs only know that their leader is acting different than normal and are most likely fine with attacking the villages and doing what orcs do. The PCs meanwhile are dealing with orcs and their uprising as to why it could be and stumble on clues pointing to a doppelganger. Once he finds out that the PCs are on to him, he could now take over the local lord and frame the PCs, or look like a PC and kill the mayor in front of the town trying to get the PCs arrested or thrown out of town. A lot of carnage can be made once everyone is angry with everyone else and think that they live with a bunch of murderers. </p><p></p><p>Maybe the regional lord sends a sheriff or paladin type to bring order the the town and starts to clean out the place only to be captured by the doppelganger. This leads the PCs to investigate and free him and eventually save the town in a move showdown where the actual lord and imposer are trying to get the town or PCs to kill the other. </p><p></p><p>A town full of them can even be worse. A great twist is to have 2 groups of doppelgangers working at odds with the others and maybe not even know that the other group is in town. Now you have the 2 ganger groups and the PCs working different angles and perhaps even work with one group to take out the other before realizing that they need to take out the other group next.</p></blockquote><p></p>
[QUOTE="aco175, post: 7446386, member: 27385"] One doppelganger can be enough in certain circumstances. By impersonating the local orc chief he can start an uprising with local tribes and eventually set raids upon the local town and villages. The orcs only know that their leader is acting different than normal and are most likely fine with attacking the villages and doing what orcs do. The PCs meanwhile are dealing with orcs and their uprising as to why it could be and stumble on clues pointing to a doppelganger. Once he finds out that the PCs are on to him, he could now take over the local lord and frame the PCs, or look like a PC and kill the mayor in front of the town trying to get the PCs arrested or thrown out of town. A lot of carnage can be made once everyone is angry with everyone else and think that they live with a bunch of murderers. Maybe the regional lord sends a sheriff or paladin type to bring order the the town and starts to clean out the place only to be captured by the doppelganger. This leads the PCs to investigate and free him and eventually save the town in a move showdown where the actual lord and imposer are trying to get the town or PCs to kill the other. A town full of them can even be worse. A great twist is to have 2 groups of doppelgangers working at odds with the others and maybe not even know that the other group is in town. Now you have the 2 ganger groups and the PCs working different angles and perhaps even work with one group to take out the other before realizing that they need to take out the other group next. [/QUOTE]
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