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<blockquote data-quote="NewJeffCT" data-source="post: 5499103" data-attributes="member: 10784"><p>Would anybody in the town itself be able to help the players out? Even a few able bodies to help pour boiling oil, run a healing potion up a ladder to a sticken PC, or even knock down a scaling ladder would be a huge help. That might seem more realistic than a group from a remote border outpost.</p><p></p><p>Heck, just having an extra body to get to a PC who falls below 0 hit points and administer a healing potion might be helpful.</p><p></p><p>If you have a party of 4 or 5 PCs, though, it will be very difficult to defend a castle with only that many people. The goblins could just attack each of the 4 outside walls and they would have one PC against that wall's goblin attackers. (Is it 100 goblins or more, which would make it 20 or 25 to one?)</p><p></p><p>To be honest, if I were the PCs in that situation, I might take the fight to the goblins and do a series of hit & run attacks on them outside of the castle where I have a terrain advantage.</p><p></p><p>Also, if you're running a 4E game, maybe a skill challenge for any healers in the party to see if they can get any of the infirm within the castle to help them out.</p><p></p><p>One more thing: If there is one access point to the castle (i.e., a bridge across a moat or river), the PCs could take out the bridge, or else take their chances at wearing the goblins down from range as they control the one access point from on high.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5499103, member: 10784"] Would anybody in the town itself be able to help the players out? Even a few able bodies to help pour boiling oil, run a healing potion up a ladder to a sticken PC, or even knock down a scaling ladder would be a huge help. That might seem more realistic than a group from a remote border outpost. Heck, just having an extra body to get to a PC who falls below 0 hit points and administer a healing potion might be helpful. If you have a party of 4 or 5 PCs, though, it will be very difficult to defend a castle with only that many people. The goblins could just attack each of the 4 outside walls and they would have one PC against that wall's goblin attackers. (Is it 100 goblins or more, which would make it 20 or 25 to one?) To be honest, if I were the PCs in that situation, I might take the fight to the goblins and do a series of hit & run attacks on them outside of the castle where I have a terrain advantage. Also, if you're running a 4E game, maybe a skill challenge for any healers in the party to see if they can get any of the infirm within the castle to help them out. One more thing: If there is one access point to the castle (i.e., a bridge across a moat or river), the PCs could take out the bridge, or else take their chances at wearing the goblins down from range as they control the one access point from on high. [/QUOTE]
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