Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Need Help With a Scenario
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NewJeffCT" data-source="post: 5499496" data-attributes="member: 10784"><p>I had a similar scenario a few years back, only instead of a keep, it was a grove that had a dryad's tree at its heart - the players had time to set up static defenses, and I had made it clear that they had extra protections within the grove because of the dryad and her unicorn steed (the dryad was an ally, but because she was a dryad, could not leave the grove/ stray too far from her tree)</p><p></p><p>The players were faced with a seemingly overwhelming force of orcs and slavers (evil clerics, drow and other non orc warriors). Oh, and they had a hill giant with them as well.</p><p></p><p>I had thought for sure the players would take advantage of having a dryad and a unicorn on their side (the unicorn's protection from evil 10' radius can come in handy) and stick close to them. Maybe set up some areas where the ranged people in the party could get partial cover behind old logs/boulders/etc.</p><p></p><p>However, the players decided to take the fight to the bad guys by correctly deducing that the much larger attacking force would likely move more slowly than a small fast team of PCs (the PCs did not know it at the time, but the lead evil cleric was on a palanquin carried by a group of slaves...nice image, but not exactly fast) </p><p></p><p>So, they got their bows/arrows and attacked the bad guys from the edge of their range, then retreated and fired again. Then retreated and fired again, and so on and so forth. With the evil spellcasters being mostly clerics, they did not have long ranged spells to counter-attack and the orc arrows were mostly ineffective against the players. Though, the hill giant did nail one NPC with a thrown rock.</p><p></p><p>It ended up being a highly effective way for the players to wear the bad guys down before they finally retreated to the grove and used their remaining healing to get ready for the showdown. (the slavers were certainly not going to stop to heal up fallen orcs...)</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5499496, member: 10784"] I had a similar scenario a few years back, only instead of a keep, it was a grove that had a dryad's tree at its heart - the players had time to set up static defenses, and I had made it clear that they had extra protections within the grove because of the dryad and her unicorn steed (the dryad was an ally, but because she was a dryad, could not leave the grove/ stray too far from her tree) The players were faced with a seemingly overwhelming force of orcs and slavers (evil clerics, drow and other non orc warriors). Oh, and they had a hill giant with them as well. I had thought for sure the players would take advantage of having a dryad and a unicorn on their side (the unicorn's protection from evil 10' radius can come in handy) and stick close to them. Maybe set up some areas where the ranged people in the party could get partial cover behind old logs/boulders/etc. However, the players decided to take the fight to the bad guys by correctly deducing that the much larger attacking force would likely move more slowly than a small fast team of PCs (the PCs did not know it at the time, but the lead evil cleric was on a palanquin carried by a group of slaves...nice image, but not exactly fast) So, they got their bows/arrows and attacked the bad guys from the edge of their range, then retreated and fired again. Then retreated and fired again, and so on and so forth. With the evil spellcasters being mostly clerics, they did not have long ranged spells to counter-attack and the orc arrows were mostly ineffective against the players. Though, the hill giant did nail one NPC with a thrown rock. It ended up being a highly effective way for the players to wear the bad guys down before they finally retreated to the grove and used their remaining healing to get ready for the showdown. (the slavers were certainly not going to stop to heal up fallen orcs...) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need Help With a Scenario
Top