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<blockquote data-quote="brunswick" data-source="post: 5132874" data-attributes="member: 70189"><p>Hello all,</p><p> </p><p>I need some assistance with a part of my Campaign story.</p><p> </p><p>First off though, I just want to put it in context.</p><p> </p><p>Basically, you have this ancient being (who is thousands of years old). He isnt evil, per se, but he has become somewhat 'unhinged' and his ultimate goal is to turn the world into a vast desert. He is the main 'baddie' in the campaign.</p><p> </p><p>More recently, about 500 years ago the human Empire of Nerath was born (on a different continent to the one the player characters currently occupy). When the 'princess' Augustine, a powerful spellcaster, was passed over for Empress when her father died (that honor was given to her younger brother), she swore vengeance and headed off into ancient ruins in the desert in search of artifacts/treasures of her ancestors. She found items which belonged to the 'ancients' and, not fully understanding how these worked, she inadvertantly turned huge parts of the continent to inhospitable desert, in her (semi successful) attempt to create an army of 'sand warriors'. She also started, slowly, to transform into a Lich.</p><p> </p><p>The Emperor and his people abandoned the continent after the Empires Navies found other, more hospitable, continents to the far west of the original continent. </p><p> </p><p>The Lich (being effectively controlled by the 'ancient') has vowed to destroy the Empire, even though it now resides on another continent and the 'ancient' still wants to transform the new continent (and the rest of the world) to desert also. To effect their desires, the Lich/Ancient need to get their 'sand warriors' to the new continent BUT the creatures cannot pass beyond the 'barrier' of the sea. To allow the Sand Warriors to enter the continent where the Empire now resides, the Lich/Ancient wish to repair an ancient, but broken, portal and they have their followers (creatures that have joined their cause on the new continent) searching for some lost artifacts that they need to fully repair the broken portal.</p><p> </p><p>So, I'm trying to come up with some sort of combination of items that the bad guys are looking for. Stuff that fits with the overall story. Ideally I dont want just a random "shopping list" of items but a list of items that fit together in some logical way to fix/open the portal. I'm currently running the Keep on the Shadowfell adventure and the cultists in the scenario are basically allied with the Lich BBEG. The 'mirror' that the cultists recover in one of the encounters is going to be one (the first) part of the overall list of items that the Lich/Ancient need. The thing is, I've been racking my brain trying to come up with a logical combination of other things I can throw together that can logically fit with the mirror as being relevant to the plot.</p><p> </p><p>Any suggestions?</p><p> </p><p> </p><p>Bruns.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="brunswick, post: 5132874, member: 70189"] Hello all, I need some assistance with a part of my Campaign story. First off though, I just want to put it in context. Basically, you have this ancient being (who is thousands of years old). He isnt evil, per se, but he has become somewhat 'unhinged' and his ultimate goal is to turn the world into a vast desert. He is the main 'baddie' in the campaign. More recently, about 500 years ago the human Empire of Nerath was born (on a different continent to the one the player characters currently occupy). When the 'princess' Augustine, a powerful spellcaster, was passed over for Empress when her father died (that honor was given to her younger brother), she swore vengeance and headed off into ancient ruins in the desert in search of artifacts/treasures of her ancestors. She found items which belonged to the 'ancients' and, not fully understanding how these worked, she inadvertantly turned huge parts of the continent to inhospitable desert, in her (semi successful) attempt to create an army of 'sand warriors'. She also started, slowly, to transform into a Lich. The Emperor and his people abandoned the continent after the Empires Navies found other, more hospitable, continents to the far west of the original continent. The Lich (being effectively controlled by the 'ancient') has vowed to destroy the Empire, even though it now resides on another continent and the 'ancient' still wants to transform the new continent (and the rest of the world) to desert also. To effect their desires, the Lich/Ancient need to get their 'sand warriors' to the new continent BUT the creatures cannot pass beyond the 'barrier' of the sea. To allow the Sand Warriors to enter the continent where the Empire now resides, the Lich/Ancient wish to repair an ancient, but broken, portal and they have their followers (creatures that have joined their cause on the new continent) searching for some lost artifacts that they need to fully repair the broken portal. So, I'm trying to come up with some sort of combination of items that the bad guys are looking for. Stuff that fits with the overall story. Ideally I dont want just a random "shopping list" of items but a list of items that fit together in some logical way to fix/open the portal. I'm currently running the Keep on the Shadowfell adventure and the cultists in the scenario are basically allied with the Lich BBEG. The 'mirror' that the cultists recover in one of the encounters is going to be one (the first) part of the overall list of items that the Lich/Ancient need. The thing is, I've been racking my brain trying to come up with a logical combination of other things I can throw together that can logically fit with the mirror as being relevant to the plot. Any suggestions? Bruns.:) [/QUOTE]
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