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[Needle at Full] Beyond the Wall and Other Adventures
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<blockquote data-quote="Mark Chance" data-source="post: 6806495" data-attributes="member: 2795"><p>KahlessNestor, here's the initial character information based on your playbook choice and dice rolls. Your PC +1 modification to Wisdom score due the shared event with Herobizkit's PC.</p><p></p><p><em>You were never quiet and demure, as some would have wished you to be. You grew up on tales of heroes, mighty deeds, and great battles. You learned the ways of war in secret and can now best any lad in the castle.</em></p><p></p><p><strong>Class/Level:</strong> Warrior/1</p><p><strong>Alignment:</strong> Lawful, Neutral, or Chaotic</p><p></p><p><strong>STR</strong> 11 (+0), <strong>INT</strong> 14 (+1), <strong>WIS</strong> 11 (+0), <strong>DEX</strong> 11 (+0), <strong>CON</strong> 17 (+2), <strong>CHA</strong> 8 (-1)</p><p></p><p><strong>AC:</strong> 14</p><p><strong>BAB:</strong> +1</p><p><strong>Initiative:</strong> 2</p><p><strong>Fortune Points:</strong> 3</p><p><strong>Hit Points:</strong> 12</p><p><strong>Saving Throws:</strong> Poison 14, Breath Weapon 17, Polymorph 15, Spell 17, Magic Item 16</p><p></p><p><strong>Class Abilities:</strong> Knacks (Defensive Fighter), Weapon Specialization (Lance for +1 to hit and +2 to damage)</p><p><strong>Skills:</strong> Alertness, Etiquette, Herbalism</p><p><strong>Starting Equipment:</strong> an ancient standard, dagger, a stashed dress, chainmail, (+4 AC), a tabard of your house, a lance, fine boots, and 2d6+12 silvers.</p><p></p><p><strong>How did your noble family earn its name?</strong> Tending the finest gardens and brewing the most helpful concoctions.</p><p><strong>How did you distinguish yourself as a child?</strong> Everyone has something to teach, and you learned a little from them all.</p><p><strong>The other player characters were your best friends. Who else near your family’s estates befriended you while you were growing up?</strong> Chafing under your family’s rules, you would sneak out at night and wander the woods with a peasant boy.</p><p><strong>How did you become such a remarkable warrior?</strong> A landless knight who owed your parents a debt.</p><p><strong>How did you finally earn the men’s respect?</strong> A beast of legend attacked the local village and you were the one who drove it off.</p><p><strong>Your father threw a tourney and you entered in secret. What happened there? The <span style="color: yellow">Gifted Dilettante</span> was there with you.</strong> The very first round was a loss for you, but you learned a great deal from the defeat. The Gifted Dilettante tended your wounds.</p><p><strong>One night you went deeper beneath your family’s castle than ever before, into long abandoned dungeons, tunnels, and storerooms. What did you find?</strong> Your family’s ancient standard, somewhat tattered but still bright.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 6806495, member: 2795"] KahlessNestor, here's the initial character information based on your playbook choice and dice rolls. Your PC +1 modification to Wisdom score due the shared event with Herobizkit's PC. [i]You were never quiet and demure, as some would have wished you to be. You grew up on tales of heroes, mighty deeds, and great battles. You learned the ways of war in secret and can now best any lad in the castle.[/i] [b]Class/Level:[/b] Warrior/1 [b]Alignment:[/b] Lawful, Neutral, or Chaotic [b]STR[/b] 11 (+0), [b]INT[/b] 14 (+1), [b]WIS[/b] 11 (+0), [b]DEX[/b] 11 (+0), [b]CON[/b] 17 (+2), [b]CHA[/b] 8 (-1) [b]AC:[/b] 14 [b]BAB:[/b] +1 [b]Initiative:[/b] 2 [b]Fortune Points:[/b] 3 [b]Hit Points:[/b] 12 [b]Saving Throws:[/b] Poison 14, Breath Weapon 17, Polymorph 15, Spell 17, Magic Item 16 [b]Class Abilities:[/b] Knacks (Defensive Fighter), Weapon Specialization (Lance for +1 to hit and +2 to damage) [b]Skills:[/b] Alertness, Etiquette, Herbalism [b]Starting Equipment:[/b] an ancient standard, dagger, a stashed dress, chainmail, (+4 AC), a tabard of your house, a lance, fine boots, and 2d6+12 silvers. [b]How did your noble family earn its name?[/b] Tending the finest gardens and brewing the most helpful concoctions. [b]How did you distinguish yourself as a child?[/b] Everyone has something to teach, and you learned a little from them all. [b]The other player characters were your best friends. Who else near your family’s estates befriended you while you were growing up?[/b] Chafing under your family’s rules, you would sneak out at night and wander the woods with a peasant boy. [b]How did you become such a remarkable warrior?[/b] A landless knight who owed your parents a debt. [b]How did you finally earn the men’s respect?[/b] A beast of legend attacked the local village and you were the one who drove it off. [b]Your father threw a tourney and you entered in secret. What happened there? The [color=yellow]Gifted Dilettante[/color] was there with you.[/b] The very first round was a loss for you, but you learned a great deal from the defeat. The Gifted Dilettante tended your wounds. [b]One night you went deeper beneath your family’s castle than ever before, into long abandoned dungeons, tunnels, and storerooms. What did you find?[/b] Your family’s ancient standard, somewhat tattered but still bright. [/QUOTE]
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