Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Never Give Them Unlimited Black Powder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aelryinth" data-source="post: 8097148" data-attributes="member: 10515"><p>The vast majority of monsters are not immune to gunpowder. that's a fact. The vast number by type are also not going to USE gunpowder, unless you're playing a primary-humanoids campaigns. In short, you're now talking about changing the monsters so gunpowder is useless as a fix...</p><p></p><p>Then suddenly this stuff they jump through hoops being able to make is now available to creatures that live at the level of medieval vikings or Native Americans before the Europeans came. Okie-dokie. Instant civilizing and educational systems, OR, suddenly this hard to make and procure stuff is now being sold to the enemies of the PC's, and all humanity, by unknown parties.</p><p></p><p>So, these examples aren't selling it to me.</p><p></p><p>The supplies are, by default, assumed to be available in most larger settlements, and are certainly within the price range of them.</p><p>Your restricting that supply is now making house rules. Just be aware you are doing it.</p><p></p><p>Gunpowder hoarders are far less dangerous then fireball casting wizards walking around the streets, but if you want to be DM Arbitrary about the threat levels, go right ahead.</p><p></p><p>You need one rank to assist in helping with alchemy in 3e/Pathfinder. NPC's can do most of the work. Referring to 3e rules, higher skill targets for the DC enable you to make more stuff. There are also magical tools that greatly accelerate making alchemical items, as well as that old game breaker, <em><strong>Fabricate</strong></em>.</p><p></p><p>As Create Wondrous Items is one of the most popular of feats, making your own tools isn't hard, and they pay for themselves VERY quickly. Artificially not letting them is again a DM Fiat ruling.</p><p></p><p>Alchemist Classes also generally can make alchemical items far quicker than normal people, too. They usually have it baked right into the class.</p></blockquote><p></p>
[QUOTE="Aelryinth, post: 8097148, member: 10515"] The vast majority of monsters are not immune to gunpowder. that's a fact. The vast number by type are also not going to USE gunpowder, unless you're playing a primary-humanoids campaigns. In short, you're now talking about changing the monsters so gunpowder is useless as a fix... Then suddenly this stuff they jump through hoops being able to make is now available to creatures that live at the level of medieval vikings or Native Americans before the Europeans came. Okie-dokie. Instant civilizing and educational systems, OR, suddenly this hard to make and procure stuff is now being sold to the enemies of the PC's, and all humanity, by unknown parties. So, these examples aren't selling it to me. The supplies are, by default, assumed to be available in most larger settlements, and are certainly within the price range of them. Your restricting that supply is now making house rules. Just be aware you are doing it. Gunpowder hoarders are far less dangerous then fireball casting wizards walking around the streets, but if you want to be DM Arbitrary about the threat levels, go right ahead. You need one rank to assist in helping with alchemy in 3e/Pathfinder. NPC's can do most of the work. Referring to 3e rules, higher skill targets for the DC enable you to make more stuff. There are also magical tools that greatly accelerate making alchemical items, as well as that old game breaker, [I][B]Fabricate[/B][/I]. As Create Wondrous Items is one of the most popular of feats, making your own tools isn't hard, and they pay for themselves VERY quickly. Artificially not letting them is again a DM Fiat ruling. Alchemist Classes also generally can make alchemical items far quicker than normal people, too. They usually have it baked right into the class. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Never Give Them Unlimited Black Powder
Top