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<blockquote data-quote="DM-Rocco" data-source="post: 2974357" data-attributes="member: 14451"><p>Okay, some more advice. </p><p></p><p>1) The ENWorld threads offer you a great resource to get question answered from experienced, and some times not so experienced, players and DMs. There are no stupid questions. Post anything you have a question on.</p><p></p><p>2) Pick up a copy of the Temple of Elemental Evil PC game. It uses 3.5 rules and that one video game has taught me more about how the rules work than any threads or book. Get that video game and play it for a while. Make a whole bunch of different types of characters with different types of feats and such. Then play the game and get to know the rules. Trust me, it will help you more than anything we can tell you or you can read.</p><p></p><p>3) Get feed back from the players. Ask them to e-mail you after every session and tell them what they liked and disliked. You don't have to take all of their advice, but get to know how each responds to what you do. The DMG II talks about this in the beginning of the book.</p><p></p><p>4) In addition to getting the three main books, make sure you read the FAQ and the errata from the WOTC website. The FAQ answers common questions that will come up and are not covered in the books and the errata is there to fix rules and mistakes in the books. Someone also mentioned the SRD. That alone is enough to run the game and also a valuable resource.</p><p></p><p>Hell, there is too much to cover for a new DM. Just play and learn and have fun. If you get stuck, feel free to ask us.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2974357, member: 14451"] Okay, some more advice. 1) The ENWorld threads offer you a great resource to get question answered from experienced, and some times not so experienced, players and DMs. There are no stupid questions. Post anything you have a question on. 2) Pick up a copy of the Temple of Elemental Evil PC game. It uses 3.5 rules and that one video game has taught me more about how the rules work than any threads or book. Get that video game and play it for a while. Make a whole bunch of different types of characters with different types of feats and such. Then play the game and get to know the rules. Trust me, it will help you more than anything we can tell you or you can read. 3) Get feed back from the players. Ask them to e-mail you after every session and tell them what they liked and disliked. You don't have to take all of their advice, but get to know how each responds to what you do. The DMG II talks about this in the beginning of the book. 4) In addition to getting the three main books, make sure you read the FAQ and the errata from the WOTC website. The FAQ answers common questions that will come up and are not covered in the books and the errata is there to fix rules and mistakes in the books. Someone also mentioned the SRD. That alone is enough to run the game and also a valuable resource. Hell, there is too much to cover for a new DM. Just play and learn and have fun. If you get stuck, feel free to ask us. [/QUOTE]
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