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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5208627" data-attributes="member: 16069"><p>H1 Keep on the Shadowfell</p><p>Encounter #5 A4 Burial Site</p><p></p><p>Three hours later the PCs approach the burial site, a huge excavation- it seems there are people present, a Gnome and some workers- no sign of Douven. The PCs chat for a while, all the time looking at me for clues, and performing a dozen or so Arcana, Perception, Insight etc. checks, they roll spectacularly badly- no, really, really badly. Irrespective of bonuses the highest adjusted Skill Check is something like a '12'- they spot nothing untoward.</p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/4879873580/" target="_blank"><img src="http://farm5.static.flickr.com/4122/4879873580_816367f6fa.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>These are odd moments, the players know, and I know that the players know that this is all going to end up in fisticuffs, and yet the dice have to be obeyed. Believe me I want to give the PCs the edge on the bad guys but...</p><p></p><p>So it comes as a total surprise to the PCs when a ghostly figure manifests and orders the workers at the Burial Site to attack...</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 1 (HP31)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP26)</p><p>Winstanley Portico, Male Halfling Rogue 1 (HP25)</p><p>Grey Morlock, Male Human Wizard 1 (HP23)</p><p>Phrenic, Male Tiefling Warlord 1 (HP24)</p><p></p><p>Bad Guys 674XP Level 2 Encounter.</p><p>Human Rabble Level 2 Minions [HR] (x4) (HP1)</p><p>Guard Drakes Level 2 Brute [GD] (x2) (HP48)</p><p>Agrid, Gnome Skulk Level 2 Lurker [Agrid] (HP34)</p><p>Kalarel's Spectral Apparition Level 4 Controller [Kalarel] (HP40)</p><p></p><p>Initiative 27 Grey 23 Kalarel's Spectral Apparition & Guardian Drakes 20 Kaspard 18 Dirty 17 Human Rabble 12 Phrenic 9 Agrid & Winstanley.</p><p></p><p>Surprise Round.</p><p></p><p>Kalarel- Move up and order the attack. PCs out of Range.</p><p></p><p>GD1- Move in.</p><p></p><p>GD2- Move in.</p><p></p><p>HR1- Move in.</p><p></p><p>HR2- Move in.</p><p></p><p>HR3- Move in.</p><p></p><p>HR4- Move in.</p><p></p><p>Agrid- Crossbow (Long Range) Surprise Phrenic; Hit 14 damage (10 HP bloodied)- Welcome Phrenic, James is smiling.</p><p></p><p>Time to play 3 minutes, minis already set up.</p><p></p><p>End of Round-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 1 (HP31/31)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP26/26)</p><p>Winstanley Portico, Male Halfling Rogue 1 (HP25/25)</p><p>Grey Morlock, Male Human Wizard 1 (HP23/23)</p><p>Phrenic, Male Tiefling Warlord 1 (HP10/24)</p><p></p><p>Bad Guys 674XP Level 2 Encounter.</p><p>Human Rabble Level 2 Minions [HR] (x4) (HP1)</p><p>Guard Drakes Level 2 Brute [GD] (x2) (HP48)</p><p>Agrid, Gnome Skulk Level 2 Lurker [Agrid] (HP34)</p><p>Kalarel's Spectral Apparition Level 4 Controller [Kalarel] (HP40)</p><p></p><p>Action Points 0 Total 0</p><p>Daily Powers 0 Total 0</p><p>Healing Surges 0 Total 0</p><p>2nd Winds 0 Total 0</p><p>Crits 0 Total 0</p><p>PCs Ko'd 0 Total 0</p><p>Bad Guys Action Points 0 Total 0 </p><p></p><p>Comment: And it's at this point that I inform the PCs that this will be their only combat encounter of the day. It's time to cut loose again- I figure why not, McGyver is dead, they've got a new guy on board- what harm would it do to give them a little boost to their confidence.[/HR][/HR]</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5208627, member: 16069"] H1 Keep on the Shadowfell Encounter #5 A4 Burial Site Three hours later the PCs approach the burial site, a huge excavation- it seems there are people present, a Gnome and some workers- no sign of Douven. The PCs chat for a while, all the time looking at me for clues, and performing a dozen or so Arcana, Perception, Insight etc. checks, they roll spectacularly badly- no, really, really badly. Irrespective of bonuses the highest adjusted Skill Check is something like a '12'- they spot nothing untoward. [url=http://www.flickr.com/photos/40504969@N08/4879873580/][img]http://farm5.static.flickr.com/4122/4879873580_816367f6fa.jpg[/img][/url] These are odd moments, the players know, and I know that the players know that this is all going to end up in fisticuffs, and yet the dice have to be obeyed. Believe me I want to give the PCs the edge on the bad guys but... So it comes as a total surprise to the PCs when a ghostly figure manifests and orders the workers at the Burial Site to attack... Good Guys Dirty Biskit, Male Dwarven Fighter 1 (HP31) Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP26) Winstanley Portico, Male Halfling Rogue 1 (HP25) Grey Morlock, Male Human Wizard 1 (HP23) Phrenic, Male Tiefling Warlord 1 (HP24) Bad Guys 674XP Level 2 Encounter. Human Rabble Level 2 Minions [HR] (x4) (HP1) Guard Drakes Level 2 Brute [GD] (x2) (HP48) Agrid, Gnome Skulk Level 2 Lurker [Agrid] (HP34) Kalarel's Spectral Apparition Level 4 Controller [Kalarel] (HP40) Initiative 27 Grey 23 Kalarel's Spectral Apparition & Guardian Drakes 20 Kaspard 18 Dirty 17 Human Rabble 12 Phrenic 9 Agrid & Winstanley. Surprise Round. Kalarel- Move up and order the attack. PCs out of Range. GD1- Move in. GD2- Move in. HR1- Move in. HR2- Move in. HR3- Move in. HR4- Move in. Agrid- Crossbow (Long Range) Surprise Phrenic; Hit 14 damage (10 HP bloodied)- Welcome Phrenic, James is smiling. Time to play 3 minutes, minis already set up. End of Round- Good Guys Dirty Biskit, Male Dwarven Fighter 1 (HP31/31) Kaspard, Female Half-Elf Cleric of Bahamut 1 (HP26/26) Winstanley Portico, Male Halfling Rogue 1 (HP25/25) Grey Morlock, Male Human Wizard 1 (HP23/23) Phrenic, Male Tiefling Warlord 1 (HP10/24) Bad Guys 674XP Level 2 Encounter. Human Rabble Level 2 Minions [HR] (x4) (HP1) Guard Drakes Level 2 Brute [GD] (x2) (HP48) Agrid, Gnome Skulk Level 2 Lurker [Agrid] (HP34) Kalarel's Spectral Apparition Level 4 Controller [Kalarel] (HP40) Action Points 0 Total 0 Daily Powers 0 Total 0 Healing Surges 0 Total 0 2nd Winds 0 Total 0 Crits 0 Total 0 PCs Ko'd 0 Total 0 Bad Guys Action Points 0 Total 0 Comment: And it's at this point that I inform the PCs that this will be their only combat encounter of the day. It's time to cut loose again- I figure why not, McGyver is dead, they've got a new guy on board- what harm would it do to give them a little boost to their confidence.[/HR][/HR] [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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