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Story Hour
NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5234371" data-attributes="member: 16069"><p>H1 Keep on the Shadowfell</p><p>Encounter #9 The Dead Walk</p><p></p><p>Round #3.</p><p></p><p>Dirty- Spinning Strike Ninaran; Miss. Marked.</p><p></p><p>Ninaran- Longsword Dirty; Hit 9 damage (33 HP). Dirty laughs at the Elf- 'is that all you've got?'</p><p></p><p>DS1- DEAD.</p><p></p><p>DS2- DEAD.</p><p></p><p>DS3- DEAD.</p><p></p><p>DS4- DEAD.</p><p></p><p>DS5- DEAD.</p><p></p><p>DS6- DEAD.</p><p></p><p>DS7- DEAD.</p><p></p><p>DS8- Shift. Longsword Combat Advantage Dirty; Miss.</p><p></p><p>DS9- Shortbow Kaspard; Miss.</p><p></p><p>DS10- DEAD.</p><p></p><p>DS11- DEAD.</p><p></p><p>DS12- DEAD.</p><p></p><p>Winstanley- Move. Sly Flourish Combat Advantage DS8; Miss.</p><p></p><p>Grey- Shift. Magic Missile Ninaran; Hit 11 Force damage (6 HP) SURRENDER.</p><p></p><p>Kaspard- Lance of Faith DS9; Hit 7 Radiant damage- DEAD.</p><p></p><p>Phrenic- Move. Leaf on the Wind DS8; Hit 6 damage- DEAD.</p><p></p><p>ZG1- DEAD.</p><p></p><p>ZG2- DEAD.</p><p></p><p>Time to play 4 minutes.</p><p>Total time to play 43 minutes.</p><p></p><p>End of Combat-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 2 (HP33/37)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 2 (HP24/31)</p><p>Winstanley Portico, Male Halfling Rogue 2 (HP30/30)</p><p>Grey Morlock, Male Human Wizard 2 (HP24/27)</p><p>Phrenic, Male Tiefling Warlord 2 (HP16/29)</p><p></p><p>Bad Guys 775XP Level 3 Encounter.</p><p>Decrepit Skeleton Level 1 Minions [DS] (x12) (HP1) 12 DEAD</p><p>Zombie Gravehound Level 3 Brute [ZG] (x2) (HP54) 2 DEAD</p><p>Ninaran, Elf Archer Level 4 Artillery [Ninaran] (HP6/44) SURRENDERED</p><p></p><p>Action Points 0 Total 4</p><p>Daily Powers 0 Total 5</p><p>Healing Surges 0 Total 2</p><p>2nd Winds 0 Total 0</p><p>Crits 0 Total 1</p><p>PCs Ko'd 0 Total 0</p><p>Bad Guys Action Points 0 Total 0 </p><p></p><p>Comment: That was a massacre, Ninaran couldn't get away- I mean, well, she could but I figured Dirty would probably hit her hard and... that'd be the end of her. Stupidly I counted out before hand how far I would have to put Ninaran back from the PCs for them not to be able to get to her with a move-charge manoeuvre, obviously I miscalculated.</p><p></p><p>Ninaran is taken back to Winterhaven, but not before the rest of the Graveyard is thoroughly investigated- Grey discovers the residue of a Magical Ritual, he divines that the Ritual provided the power for the Undead to rise. The power source being the lives of the children of Winterhaven- this is not going to go down well with the townsfolk.</p><p></p><p>Back in Winterhaven the PCs discover, by searching Ninaran and a (minor) Skill Challenge to extract further information, that as Valthrun stated (very Prescient), some terrible act is taking place in the Keep on the Shadowfell, an emissary (Kalarel) of some fell Lord is even now seeking to reopen the portal. They do however have the password which will enable them to safely enter the lower level of the dungeon- and they remember seeing a set of stairs down in the Excavation Site- next stop there.</p><p></p><p>One encounter in a day, not very satisfying I know, and no risk- but the story survives and besides I will undoubtedly throw another double encounter at them some time soon- for all I care the PCs can get their kicks where and when they can- I see violent interludes in their near future.</p><p></p><p>As for Ninaran, the good citizens of Winterhaven almost storm the gaol, there's nothing for it. Lord Padraig orders Ninaran to be hanged for her crimes later the same day- justice is very swift. The PCs see it done, and in the Lords speech afterwards they are charged (no money involved) to rid the town of this dark menace that squats in the shadow and grows powerful. Phrenic, Kaspard & Dirty attest that they will see it done.</p><p></p><p>The next day the PCs head back to the Keep...</p><p></p><p>Stats: An absolute massacre, the PCs hit rate 81.48% (22 hits in 27 attacks), as opposed to the monsters with 34.62% (9 hits from 26 attacks), just confirms the one-sided nature of the conflict. The PCs dished out 68.25 hit points damage, on average, per turn; the bad guys only 15.</p><p></p><p>The mad Action Point and Daily turn- turn #3, saw the PCs do 191 hit points damage, that's approx. 70% of the total damage the PCs dished out- in one turn. Dirty managed to take the brunt of the monsters hits, 16 of their 26 attacks targeted the Dwarven Defender. </p><p></p><p>No grind, just a massacre.</p><p></p><p>Combined Stats: Well that's the PCs first encounter as Level 2, and a walk-over. Winstanley has now inflicted a total of 627 points of damage in nine encounters, that's nearly 70 damage/encounter. Grey is lagging a little behind in second place with 547 damage (average 60.77); while in third is Dirty with 425 damage (average 47.22), not bad for a Defender with a 50.75% connection rate over all.</p><p></p><p>Phrenic is at last in the positive, having inflicted 4 more points of damage than he has suffered (142 dished out, 138 taken). Kaspard and Grey have still not found the '20' on the dice, and Kaspard has still not visited 0 HP, the only PC not to have done so.</p><p></p><p>Turns 1 & 2 are still seemingly all action with the highest average amounts of damage done, 57.44 & 64.33 respectively for the PCs and 20.89 & 14.67 for the bad guys. They're still the longest to play on average at 10.78 & 9.89 minutes each. </p><p></p><p>The last encounter was by far the best XP earner per turn for the PCs, at 193.75 XP/turn, the next best was Encounter #1 with 158.33 XP/turn- another Daily Power & Action Point frenzy.</p><p></p><p>After 9 Combat Encounters, average Encounter level 3.78, the PCs are doing the business in on average 6.67 turns of play, each turn lasting on average 7.85 minutes for a total encounter completion time of 52.33 minutes.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5234371, member: 16069"] H1 Keep on the Shadowfell Encounter #9 The Dead Walk Round #3. Dirty- Spinning Strike Ninaran; Miss. Marked. Ninaran- Longsword Dirty; Hit 9 damage (33 HP). Dirty laughs at the Elf- 'is that all you've got?' DS1- DEAD. DS2- DEAD. DS3- DEAD. DS4- DEAD. DS5- DEAD. DS6- DEAD. DS7- DEAD. DS8- Shift. Longsword Combat Advantage Dirty; Miss. DS9- Shortbow Kaspard; Miss. DS10- DEAD. DS11- DEAD. DS12- DEAD. Winstanley- Move. Sly Flourish Combat Advantage DS8; Miss. Grey- Shift. Magic Missile Ninaran; Hit 11 Force damage (6 HP) SURRENDER. Kaspard- Lance of Faith DS9; Hit 7 Radiant damage- DEAD. Phrenic- Move. Leaf on the Wind DS8; Hit 6 damage- DEAD. ZG1- DEAD. ZG2- DEAD. Time to play 4 minutes. Total time to play 43 minutes. End of Combat- Good Guys Dirty Biskit, Male Dwarven Fighter 2 (HP33/37) Kaspard, Female Half-Elf Cleric of Bahamut 2 (HP24/31) Winstanley Portico, Male Halfling Rogue 2 (HP30/30) Grey Morlock, Male Human Wizard 2 (HP24/27) Phrenic, Male Tiefling Warlord 2 (HP16/29) Bad Guys 775XP Level 3 Encounter. Decrepit Skeleton Level 1 Minions [DS] (x12) (HP1) 12 DEAD Zombie Gravehound Level 3 Brute [ZG] (x2) (HP54) 2 DEAD Ninaran, Elf Archer Level 4 Artillery [Ninaran] (HP6/44) SURRENDERED Action Points 0 Total 4 Daily Powers 0 Total 5 Healing Surges 0 Total 2 2nd Winds 0 Total 0 Crits 0 Total 1 PCs Ko'd 0 Total 0 Bad Guys Action Points 0 Total 0 Comment: That was a massacre, Ninaran couldn't get away- I mean, well, she could but I figured Dirty would probably hit her hard and... that'd be the end of her. Stupidly I counted out before hand how far I would have to put Ninaran back from the PCs for them not to be able to get to her with a move-charge manoeuvre, obviously I miscalculated. Ninaran is taken back to Winterhaven, but not before the rest of the Graveyard is thoroughly investigated- Grey discovers the residue of a Magical Ritual, he divines that the Ritual provided the power for the Undead to rise. The power source being the lives of the children of Winterhaven- this is not going to go down well with the townsfolk. Back in Winterhaven the PCs discover, by searching Ninaran and a (minor) Skill Challenge to extract further information, that as Valthrun stated (very Prescient), some terrible act is taking place in the Keep on the Shadowfell, an emissary (Kalarel) of some fell Lord is even now seeking to reopen the portal. They do however have the password which will enable them to safely enter the lower level of the dungeon- and they remember seeing a set of stairs down in the Excavation Site- next stop there. One encounter in a day, not very satisfying I know, and no risk- but the story survives and besides I will undoubtedly throw another double encounter at them some time soon- for all I care the PCs can get their kicks where and when they can- I see violent interludes in their near future. As for Ninaran, the good citizens of Winterhaven almost storm the gaol, there's nothing for it. Lord Padraig orders Ninaran to be hanged for her crimes later the same day- justice is very swift. The PCs see it done, and in the Lords speech afterwards they are charged (no money involved) to rid the town of this dark menace that squats in the shadow and grows powerful. Phrenic, Kaspard & Dirty attest that they will see it done. The next day the PCs head back to the Keep... Stats: An absolute massacre, the PCs hit rate 81.48% (22 hits in 27 attacks), as opposed to the monsters with 34.62% (9 hits from 26 attacks), just confirms the one-sided nature of the conflict. The PCs dished out 68.25 hit points damage, on average, per turn; the bad guys only 15. The mad Action Point and Daily turn- turn #3, saw the PCs do 191 hit points damage, that's approx. 70% of the total damage the PCs dished out- in one turn. Dirty managed to take the brunt of the monsters hits, 16 of their 26 attacks targeted the Dwarven Defender. No grind, just a massacre. Combined Stats: Well that's the PCs first encounter as Level 2, and a walk-over. Winstanley has now inflicted a total of 627 points of damage in nine encounters, that's nearly 70 damage/encounter. Grey is lagging a little behind in second place with 547 damage (average 60.77); while in third is Dirty with 425 damage (average 47.22), not bad for a Defender with a 50.75% connection rate over all. Phrenic is at last in the positive, having inflicted 4 more points of damage than he has suffered (142 dished out, 138 taken). Kaspard and Grey have still not found the '20' on the dice, and Kaspard has still not visited 0 HP, the only PC not to have done so. Turns 1 & 2 are still seemingly all action with the highest average amounts of damage done, 57.44 & 64.33 respectively for the PCs and 20.89 & 14.67 for the bad guys. They're still the longest to play on average at 10.78 & 9.89 minutes each. The last encounter was by far the best XP earner per turn for the PCs, at 193.75 XP/turn, the next best was Encounter #1 with 158.33 XP/turn- another Daily Power & Action Point frenzy. After 9 Combat Encounters, average Encounter level 3.78, the PCs are doing the business in on average 6.67 turns of play, each turn lasting on average 7.85 minutes for a total encounter completion time of 52.33 minutes. [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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