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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5539553" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Session 5.</p><p>Encounter #18 Murkelmor's Chamber.</p><p>Note this is Encounter #42 for this group of PCs</p><p></p><p>Round #4.</p><p></p><p>Winstanley- 5 Ongoing Fire damage (25 HP bloodied). Tumble between DST2 & Murkelmor. Perfect Feint Combat Advantage both. Positioning Strike Combat Advantage Murkelmor; Hit 23 damage (23 HP bloodied) & Slide away from secret door. Save vs Ongoing Fire damage- Success.</p><p></p><p>Good work by Winstanley, shame he's not got an Action Point.</p><p></p><p>Kaspard Healing Word +6 HP Winstanley (43 HP). Lance of Faith DST1; Hit 7 Radiant damage (38 HP bloodied) and +2 To Hit for Grey. Shift.</p><p></p><p>TH- Balefire Kaspard; Miss.</p><p></p><p>Damn! The Tiefling Heretic keeps out of the way.</p><p></p><p>Grey- Shift. Daily Wand of Icy Rays Murkelmor; Miss & DST1; Hit 12 Cold damage (26 HP bloodied) & Immobilised. Action Point with Phrenic's Tactical Presence and Action Surge. Magic Missile Murkelmore; Miss.</p><p></p><p>And Grey was at +5 To Hit and +4 Damage for that last attack.</p><p></p><p>Phrenic- Daily (Armour of Exploits) Crushing Blow DST1; Hit 13 damage (13 HP bloodied). Inspiring Word +9 HP Dirty (60 HP). Action Point. Commander's Strike- Dirty Maul Murkelmor; Miss.</p><p></p><p>Oh dear.</p><p></p><p>DST1- Immobilised. Warhammer Phrenic; Miss.</p><p> </p><p>DST2- Grasp of the Grave 5 Necrotic damage (60 HP). Warhammer Combat Advantage Winstanley; Hit 12 damage (31 HP). Shift out of Necrotic Zone.</p><p></p><p>At last.</p><p></p><p>Murkelmor- Fearsome Smite Dirty; Hit 14 Fire -5 (Resist) = 9 damage (51 HP) & Pushed back 1 Square. Move through secret door in to Slave Quarters screaming for Framath. AoO Winstanley Dagger; Hit 9 damage (14 HP bloodied). And there's no one home- disappointing. Heal with Fire Recharge- Fail.</p><p></p><p>Murkelmor looks- forlorn.</p><p></p><p>Dirty- Move through fireplace after Murkelmor- 6 Fire damage -5 (Resist) = 1 damage (50 HP). Charge Murkelmor; Miss & Marked.</p><p> </p><p>DT- DEAD.</p><p></p><p>Time to play 19 minutes.</p><p></p><p>End of Turn-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 6 (HP67/50)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51)</p><p>Winstanley Portico, Male Halfling Rogue 6 (HP51/31)</p><p>Grey Morlock, Male Human Wizard 6 (HP44)</p><p>Phrenic, Male Tiefling Warlord 6 (HP54)</p><p></p><p>Bad Guys 1550 XP Level 7 Encounter.</p><p>Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD</p><p>Tiefling Heretic Level 6 Artillery [TH] [HP60/17]</p><p>Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90/13 90/60]</p><p>Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/14]</p><p></p><p>Action Points 2 Total 3</p><p>Daily Powers 2 Total 5</p><p>Healing Surges 2 Total 2</p><p>2nd Winds 0 Total 1</p><p>Crits 0 Total 0</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: The bad guys are a ragged bunch at the moment, with only 104 HP in total between the four of them, one more hit and Murkelmor is done for...</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5539553, member: 16069"] H2 Thunderspire Labyrinth Session 5. Encounter #18 Murkelmor's Chamber. Note this is Encounter #42 for this group of PCs Round #4. Winstanley- 5 Ongoing Fire damage (25 HP bloodied). Tumble between DST2 & Murkelmor. Perfect Feint Combat Advantage both. Positioning Strike Combat Advantage Murkelmor; Hit 23 damage (23 HP bloodied) & Slide away from secret door. Save vs Ongoing Fire damage- Success. Good work by Winstanley, shame he's not got an Action Point. Kaspard Healing Word +6 HP Winstanley (43 HP). Lance of Faith DST1; Hit 7 Radiant damage (38 HP bloodied) and +2 To Hit for Grey. Shift. TH- Balefire Kaspard; Miss. Damn! The Tiefling Heretic keeps out of the way. Grey- Shift. Daily Wand of Icy Rays Murkelmor; Miss & DST1; Hit 12 Cold damage (26 HP bloodied) & Immobilised. Action Point with Phrenic's Tactical Presence and Action Surge. Magic Missile Murkelmore; Miss. And Grey was at +5 To Hit and +4 Damage for that last attack. Phrenic- Daily (Armour of Exploits) Crushing Blow DST1; Hit 13 damage (13 HP bloodied). Inspiring Word +9 HP Dirty (60 HP). Action Point. Commander's Strike- Dirty Maul Murkelmor; Miss. Oh dear. DST1- Immobilised. Warhammer Phrenic; Miss. DST2- Grasp of the Grave 5 Necrotic damage (60 HP). Warhammer Combat Advantage Winstanley; Hit 12 damage (31 HP). Shift out of Necrotic Zone. At last. Murkelmor- Fearsome Smite Dirty; Hit 14 Fire -5 (Resist) = 9 damage (51 HP) & Pushed back 1 Square. Move through secret door in to Slave Quarters screaming for Framath. AoO Winstanley Dagger; Hit 9 damage (14 HP bloodied). And there's no one home- disappointing. Heal with Fire Recharge- Fail. Murkelmor looks- forlorn. Dirty- Move through fireplace after Murkelmor- 6 Fire damage -5 (Resist) = 1 damage (50 HP). Charge Murkelmor; Miss & Marked. DT- DEAD. Time to play 19 minutes. End of Turn- Good Guys Dirty Biskit, Male Dwarven Fighter 6 (HP67/50) Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51) Winstanley Portico, Male Halfling Rogue 6 (HP51/31) Grey Morlock, Male Human Wizard 6 (HP44) Phrenic, Male Tiefling Warlord 6 (HP54) Bad Guys 1550 XP Level 7 Encounter. Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD Tiefling Heretic Level 6 Artillery [TH] [HP60/17] Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90/13 90/60] Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168/14] Action Points 2 Total 3 Daily Powers 2 Total 5 Healing Surges 2 Total 2 2nd Winds 0 Total 1 Crits 0 Total 0 PCs Ko'd 0 Total 0 Comment: The bad guys are a ragged bunch at the moment, with only 104 HP in total between the four of them, one more hit and Murkelmor is done for... [/QUOTE]
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