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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5548254" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Session 5.</p><p>Encounter #18 Murkelmor's Chamber.</p><p>Note this is Encounter #42 for this group of PCs</p><p></p><p>Round #12.</p><p></p><p>Winstanley- Move. Sly Flourish Murkelmor; Hit 14 damage- DEAD.</p><p></p><p>Oh. That was quicker than I expected.</p><p></p><p>Time to play 1 minute.</p><p>Total time to play 3 hours and 17 minutes.</p><p></p><p>It felt like a long time but certainly not three hours.</p><p></p><p>End of Turn-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 6 (HP67/28)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31)</p><p>Winstanley Portico, Male Halfling Rogue 6 (HP51/31)</p><p>Grey Morlock, Male Human Wizard 6 (HP44/18)</p><p>Phrenic, Male Tiefling Warlord 6 (HP54/37)</p><p></p><p>Bad Guys 2675 XP Level 10 Encounter.</p><p>Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD</p><p>Tiefling Heretic Level 6 Artillery [TH] [HP60] DEAD</p><p>Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90] DEAD</p><p>Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168] DEAD</p><p>Human Berserker Level 4 Brute [HB] [HP 66] DEAD</p><p>Orc Raider Level 3 Skirmisher (x4) [OR] [HP 46] DEAD</p><p>Ogre Savage Level 8 Brute [OS] [HP 111] DEAD</p><p></p><p>Action Points 0 Total 4</p><p>Daily Powers 0 Total 11</p><p>Healing Surges 0 Total 4</p><p>2nd Winds 0 Total 1</p><p>Crits 0 Total 4</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: Blimey but that was a tough one- although it still needs to be noted that none of the PCs have visited the 0 HP status for an age- this is about time in the real world when people are just starting to comment on ENWorld about the lack of challenge at later levels, as regards bad guys damage. I don't think I got round to reading these threads for a little while yet, it's not until the Pyramid of Shadows (I think), that I start to mess with the enemies levels and damage output etc.</p><p></p><p>In all honesty we were having a grand old time of things, the players particularly appreciated the danger of this encounter however, I should have spotted much earlier that more challenge i.e. harder = better.</p><p></p><p>The players take a short rest (as do their PCs) refresh and then search the newly vacated chambers finding Murlemor's treasure, which includes an Amulet of Health +2 (can't remember who got this) and a Flaming Maul +2 (Dirty snatches this- and Dave grins a lot), and a chunk of gold coin; they share it all out.</p><p></p><p>They also discover a set of doors that they have not been through- Winstanley is about to take a look within when a door opens and standing there is another Duergar Guard looking a little peeved...</p><p></p><p>Stats: The PCs were well ahead of the count with a 69.47% connection rate- that's pretty high, particularly compared to the bad guys on 41.18%- for the PCs that's 66 hits from 95 attacks, for the bad guys 21 hits from 51 attacks. Plenty of action.</p><p></p><p>Individual connection rates tell a slightly different story- Dirty (Dave) really had a hard time-</p><p>Dirty 33.33% (4 hits from 12 attacks)</p><p>Kaspard 65% (13 hits from 20 attacks)</p><p>Phrenic 71.43% (15 hits from 21 attacks)</p><p>Grey 78.26% (18 hits from only 23 attacks)</p><p>Winstanley 84.21% (16 hits from 19 attacks)</p><p></p><p>A titanic battle with all the PCs doing at least 100 points of damage each to the bad guys-</p><p>Dirty 108 HP damage done</p><p>Kaspard 138 HP damage done</p><p>Phrenic 151 HP damage done</p><p>Winstanley 270 HP damage done</p><p>Grey 315 HP damage done</p><p></p><p>It needs to be said that the bad guys had a lot of hit points on the board- 833 hit points in total, this was after all two encounters in to one again- a Level 10 fight (that's PC Level +4), a real tester.</p><p></p><p>Grey seems to be the making the artillery role his very own- he's less a Controller, more a one-PC blitzkrieg, let's take a second to look at a few of his spells and the damage they did-</p><p></p><p>Burning Hands- 5 hits from 6 attacks for a total of 69 points of Fire damage.</p><p>Fire Shroud- 3 hits from 3 attacks but due to failed saving throws the bad guys took a total of 75 points of damage (over many rounds of ongoing Fire).</p><p>Grasp of the Grave- the Necrotic Zone in particular which the PCs made it incredibly difficult for the bad guys to escape, Grey managed to inflict 86 points of damage with this attack (again over many rounds).</p><p></p><p>There's nothing to match Grey when the dice are rolling his way.</p><p></p><p>The Defenders came in for a fair amount of hammer in this encounter also; Dirty was subjected to 17 separate attacks, of which 13 hit (that's a massive amount of connections- remember the bad guys only hit 21 times in total). Dirty soaked up 135 points of damage, that's twice his max HP and a few more, spending 4 Healing Surges to get through the battle.</p><p></p><p>Phrenic on the other hand had a much better time of it, he was subject to 15 attacks, but only 3 of which hit- for a lousy 17 HP damage (the lowest of all the PCs), he didn't need to spend a Healing Surge at all. And while Phrenic has better defences than Dirty the difference is not that great- sometimes it's just how the dice land.</p><p></p><p>And Phrenic's Cloud of Daggers proved incredibly potent- 6 hits from 6 attacks and 50 points of damage in total, that's a world of hurt.</p><p></p><p>And 11 Daily Powers got spent... wow!</p><p></p><p>But it's not over.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5548254, member: 16069"] H2 Thunderspire Labyrinth Session 5. Encounter #18 Murkelmor's Chamber. Note this is Encounter #42 for this group of PCs Round #12. Winstanley- Move. Sly Flourish Murkelmor; Hit 14 damage- DEAD. Oh. That was quicker than I expected. Time to play 1 minute. Total time to play 3 hours and 17 minutes. It felt like a long time but certainly not three hours. End of Turn- Good Guys Dirty Biskit, Male Dwarven Fighter 6 (HP67/28) Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/31) Winstanley Portico, Male Halfling Rogue 6 (HP51/31) Grey Morlock, Male Human Wizard 6 (HP44/18) Phrenic, Male Tiefling Warlord 6 (HP54/37) Bad Guys 2675 XP Level 10 Encounter. Duergar Theurge Level 5 Controller [DT] [HP 64] DEAD Tiefling Heretic Level 6 Artillery [TH] [HP60] DEAD Duergar Shock Trooper Level 6 Brute (x2) [DST] [HP 90] DEAD Murkelmor, Duergar Leader Level 7 Elite Soldier [Murkelmor] [HP 168] DEAD Human Berserker Level 4 Brute [HB] [HP 66] DEAD Orc Raider Level 3 Skirmisher (x4) [OR] [HP 46] DEAD Ogre Savage Level 8 Brute [OS] [HP 111] DEAD Action Points 0 Total 4 Daily Powers 0 Total 11 Healing Surges 0 Total 4 2nd Winds 0 Total 1 Crits 0 Total 4 PCs Ko'd 0 Total 0 Comment: Blimey but that was a tough one- although it still needs to be noted that none of the PCs have visited the 0 HP status for an age- this is about time in the real world when people are just starting to comment on ENWorld about the lack of challenge at later levels, as regards bad guys damage. I don't think I got round to reading these threads for a little while yet, it's not until the Pyramid of Shadows (I think), that I start to mess with the enemies levels and damage output etc. In all honesty we were having a grand old time of things, the players particularly appreciated the danger of this encounter however, I should have spotted much earlier that more challenge i.e. harder = better. The players take a short rest (as do their PCs) refresh and then search the newly vacated chambers finding Murlemor's treasure, which includes an Amulet of Health +2 (can't remember who got this) and a Flaming Maul +2 (Dirty snatches this- and Dave grins a lot), and a chunk of gold coin; they share it all out. They also discover a set of doors that they have not been through- Winstanley is about to take a look within when a door opens and standing there is another Duergar Guard looking a little peeved... Stats: The PCs were well ahead of the count with a 69.47% connection rate- that's pretty high, particularly compared to the bad guys on 41.18%- for the PCs that's 66 hits from 95 attacks, for the bad guys 21 hits from 51 attacks. Plenty of action. Individual connection rates tell a slightly different story- Dirty (Dave) really had a hard time- Dirty 33.33% (4 hits from 12 attacks) Kaspard 65% (13 hits from 20 attacks) Phrenic 71.43% (15 hits from 21 attacks) Grey 78.26% (18 hits from only 23 attacks) Winstanley 84.21% (16 hits from 19 attacks) A titanic battle with all the PCs doing at least 100 points of damage each to the bad guys- Dirty 108 HP damage done Kaspard 138 HP damage done Phrenic 151 HP damage done Winstanley 270 HP damage done Grey 315 HP damage done It needs to be said that the bad guys had a lot of hit points on the board- 833 hit points in total, this was after all two encounters in to one again- a Level 10 fight (that's PC Level +4), a real tester. Grey seems to be the making the artillery role his very own- he's less a Controller, more a one-PC blitzkrieg, let's take a second to look at a few of his spells and the damage they did- Burning Hands- 5 hits from 6 attacks for a total of 69 points of Fire damage. Fire Shroud- 3 hits from 3 attacks but due to failed saving throws the bad guys took a total of 75 points of damage (over many rounds of ongoing Fire). Grasp of the Grave- the Necrotic Zone in particular which the PCs made it incredibly difficult for the bad guys to escape, Grey managed to inflict 86 points of damage with this attack (again over many rounds). There's nothing to match Grey when the dice are rolling his way. The Defenders came in for a fair amount of hammer in this encounter also; Dirty was subjected to 17 separate attacks, of which 13 hit (that's a massive amount of connections- remember the bad guys only hit 21 times in total). Dirty soaked up 135 points of damage, that's twice his max HP and a few more, spending 4 Healing Surges to get through the battle. Phrenic on the other hand had a much better time of it, he was subject to 15 attacks, but only 3 of which hit- for a lousy 17 HP damage (the lowest of all the PCs), he didn't need to spend a Healing Surge at all. And while Phrenic has better defences than Dirty the difference is not that great- sometimes it's just how the dice land. And Phrenic's Cloud of Daggers proved incredibly potent- 6 hits from 6 attacks and 50 points of damage in total, that's a world of hurt. And 11 Daily Powers got spent... wow! But it's not over. [/QUOTE]
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