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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5557527" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Session 5.</p><p>Back in the Seven Pillared Hall, again.</p><p></p><p>And it's party time at the Halfmoon Inn, the PCs use the opportunity to do a chunk of roleplaying and take care of the following- </p><p></p><p>The Slaves are promised free passage back to their home towns by the Azaer Tiefling traders.</p><p></p><p>Gendar, the Drow pays over 300gp for the return of the Rod stolen from him. </p><p></p><p>Dirty is harangued by a drunken Ulthand Deepgem, he really misses his Boar, Dirty promises he will find the creature and return it to him.</p><p></p><p>The PCs are approached by Charrak, their Kobold guide, he says he has had contact with creatures within the Labyrinth which wish to speak with the PCs- they have info about the whereabouts of the remaining slaves- the PCs are of course instantly suspicious, however a meet is arranged for tomorrow.</p><p></p><p>Lastly, at the climax of the party Orontor turns up, he's the Ordinator Arcanis, one of the Mages of Saruum. He warns the PCs that some greater force lies behind the trouble in the Labyrinth, he will not specify but he cautions the PCs to be wary... The Mage's return is not celebrated- there are a lot of accusations, the citizens of the Seven Pillared Hall are not happy- the Mages abandoned then to their fate. So bitter is it that Orontor in the end teleports away, in the face of raised voices and drawn weapons. Dirty has his Maul ready- he's a one for defending the little folk.</p><p></p><p>And so after a thorough rest, re-stock et al the PCs head off the next day to a strange meeting...</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5557527, member: 16069"] H2 Thunderspire Labyrinth Session 5. Back in the Seven Pillared Hall, again. And it's party time at the Halfmoon Inn, the PCs use the opportunity to do a chunk of roleplaying and take care of the following- The Slaves are promised free passage back to their home towns by the Azaer Tiefling traders. Gendar, the Drow pays over 300gp for the return of the Rod stolen from him. Dirty is harangued by a drunken Ulthand Deepgem, he really misses his Boar, Dirty promises he will find the creature and return it to him. The PCs are approached by Charrak, their Kobold guide, he says he has had contact with creatures within the Labyrinth which wish to speak with the PCs- they have info about the whereabouts of the remaining slaves- the PCs are of course instantly suspicious, however a meet is arranged for tomorrow. Lastly, at the climax of the party Orontor turns up, he's the Ordinator Arcanis, one of the Mages of Saruum. He warns the PCs that some greater force lies behind the trouble in the Labyrinth, he will not specify but he cautions the PCs to be wary... The Mage's return is not celebrated- there are a lot of accusations, the citizens of the Seven Pillared Hall are not happy- the Mages abandoned then to their fate. So bitter is it that Orontor in the end teleports away, in the face of raised voices and drawn weapons. Dirty has his Maul ready- he's a one for defending the little folk. And so after a thorough rest, re-stock et al the PCs head off the next day to a strange meeting... [/QUOTE]
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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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