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NEW (AGAIN)- Thunderspire Labyrinth- Stat analysis #25 Shrine to Baphomet
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<blockquote data-quote="Goonalan" data-source="post: 5560418" data-attributes="member: 16069"><p>H2 Thunderspire Labyrinth</p><p>Session 5.</p><p>Encounter #20 The Ambush.</p><p>Note this is Encounter #44 for this group of PCs</p><p></p><p>Round #1.</p><p></p><p>Phrenic- Run up rubble slope. Leaf on the Wind TH1; Miss.</p><p></p><p>TH1- Shift back. Balefire Phrenic; Miss.</p><p></p><p>TH2- Balefire Grey; Hit 9 Fire damage (35 HP) & Ongoing 5 Fire damage. Move.</p><p></p><p>I rule that both Tiefling Heretics have concealment on the ledge from attacks from below- total concealment if they step back from the edge.</p><p></p><p>Winstanley- Sly Flourish BW; Miss. Move.</p><p></p><p>Grey- 5 Ongoing Fire damage (30 HP). Move. Ray of Frost BW; Hit 9 Cold damage -5 (Resist) =4 damage (164 HP) & Slowed. Save vs Ongoing Fire damage- Success.</p><p></p><p>Dirty- Daily Cometfall Charge BW; Miss 12 damage -5 (Resist) =7 damage (157 HP) & Marked.</p><p></p><p>Good return from Dirty's Daily power there.</p><p></p><p>Kaspard- Move. Hand of Radiance TH1; Hit 7 Radiant damage (53 HP) & TH2; Miss & BW; Miss.</p><p></p><p>BW- Slowed. Can't push Dirty therefore Rampage doesn't work (see 'Comment' below). Great Axe Dirty; Hit 9 damage (58 HP).</p><p></p><p>Time to play 13 minutes including a little confusion.</p><p></p><p>End of Turn-</p><p></p><p>Good Guys</p><p>Dirty Biskit, Male Dwarven Fighter 6 (HP67/58)</p><p>Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51)</p><p>Winstanley Portico, Male Halfling Rogue 6 (HP51/51)</p><p>Grey Morlock, Male Human Wizard 6 (HP44/30)</p><p>Phrenic, Male Tiefling Warlord 6 (HP54/54)</p><p></p><p>Bad Guys 1100 XP Level 5 Encounter.</p><p>Tiefling Heretic Level 6 Artillery (x2) [TH] [HP 60/53 60/60]</p><p>Bronze Warrior Level 7 Elite Soldier [BW] [HP 168/157]</p><p></p><p>Action Points 0 Total 0</p><p>Daily Powers 1 Total 1</p><p>Healing Surges 0 Total 0</p><p>2nd Winds 0 Total 0</p><p>Crits 0 Total 0</p><p>PCs Ko'd 0 Total 0</p><p></p><p>Comment: Here's the problem, the Bronze Warder has an attack power Rampage which reads as follows- </p><p></p><p>“The bronze warder can move 3 squares, and all smaller creatures whose space the warder enters are pushed 1 and knocked prone. After moving, the bronze warder can use axe sweep.”</p><p></p><p>To begin with Dirty is stood in front of the Bronze Warder, and due to the terrain of the room the only place the Warder can go is through Dirty, Dirty is a Dwarf- therefore he reduces all Forced Movement by 1 Square- therefore he cannot be Pushed. Likewise he then gets a Saving Throw to avoid being knocked Prone- therefore the Bronze Warder, while Slowed, is effectively stuck due to the terrain features- in truth I didn't think that far ahead.</p><p></p><p>Bugger!</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5560418, member: 16069"] H2 Thunderspire Labyrinth Session 5. Encounter #20 The Ambush. Note this is Encounter #44 for this group of PCs Round #1. Phrenic- Run up rubble slope. Leaf on the Wind TH1; Miss. TH1- Shift back. Balefire Phrenic; Miss. TH2- Balefire Grey; Hit 9 Fire damage (35 HP) & Ongoing 5 Fire damage. Move. I rule that both Tiefling Heretics have concealment on the ledge from attacks from below- total concealment if they step back from the edge. Winstanley- Sly Flourish BW; Miss. Move. Grey- 5 Ongoing Fire damage (30 HP). Move. Ray of Frost BW; Hit 9 Cold damage -5 (Resist) =4 damage (164 HP) & Slowed. Save vs Ongoing Fire damage- Success. Dirty- Daily Cometfall Charge BW; Miss 12 damage -5 (Resist) =7 damage (157 HP) & Marked. Good return from Dirty's Daily power there. Kaspard- Move. Hand of Radiance TH1; Hit 7 Radiant damage (53 HP) & TH2; Miss & BW; Miss. BW- Slowed. Can't push Dirty therefore Rampage doesn't work (see 'Comment' below). Great Axe Dirty; Hit 9 damage (58 HP). Time to play 13 minutes including a little confusion. End of Turn- Good Guys Dirty Biskit, Male Dwarven Fighter 6 (HP67/58) Kaspard, Female Half-Elf Cleric of Bahamut 6 (HP51/51) Winstanley Portico, Male Halfling Rogue 6 (HP51/51) Grey Morlock, Male Human Wizard 6 (HP44/30) Phrenic, Male Tiefling Warlord 6 (HP54/54) Bad Guys 1100 XP Level 5 Encounter. Tiefling Heretic Level 6 Artillery (x2) [TH] [HP 60/53 60/60] Bronze Warrior Level 7 Elite Soldier [BW] [HP 168/157] Action Points 0 Total 0 Daily Powers 1 Total 1 Healing Surges 0 Total 0 2nd Winds 0 Total 0 Crits 0 Total 0 PCs Ko'd 0 Total 0 Comment: Here's the problem, the Bronze Warder has an attack power Rampage which reads as follows- “The bronze warder can move 3 squares, and all smaller creatures whose space the warder enters are pushed 1 and knocked prone. After moving, the bronze warder can use axe sweep.” To begin with Dirty is stood in front of the Bronze Warder, and due to the terrain of the room the only place the Warder can go is through Dirty, Dirty is a Dwarf- therefore he reduces all Forced Movement by 1 Square- therefore he cannot be Pushed. Likewise he then gets a Saving Throw to avoid being knocked Prone- therefore the Bronze Warder, while Slowed, is effectively stuck due to the terrain features- in truth I didn't think that far ahead. Bugger! [/QUOTE]
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