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New Class (XPH): Primalist - Seeking comments
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<blockquote data-quote="Khaalis" data-source="post: 1589086" data-attributes="member: 2167"><p>Thanks for all the constructive comments. This is a big help.</p><p></p><p>I agree that the Pyro is not the best class design I have ever seen. In fact what disturbs me most, aside from some of the power mechanics like the death save, is that anyone with 1PP (ie any XPH race) can be one with the only level restriction being 5th level due to 8 ranks in concentration which is a class skill for many classes. I like the concept of the Pyro, but I prefer the idea of a more “elementalist” or pure kinetic primal feel. That combined with the way the Pyro class was designed made me want to instead make it into a 20 level class rather than a somewhat abusive 10 level class (just as Soulknife was made into a 20 level class from a 10 level PrC). In that vein, I was discounting a Wilder10/Pyro10 for balance consideration since I want to do away with the Pyro as being a PrC10 is too abusive. I was more looking to compare a 20 Primalist vs. the other 20 level psionic classes. </p><p></p><p>Personal note – I am not all that keen on the wilder as I feel it is a little lacking when compared to the Psion. I don’t think the bonuses outweigh the loss of powers. The other problem with the comparison is that Wilders, even though restricted to 11 powers can choose a much wider range of abilities than can a Primalist. The Primalist power list is very restrictive.</p><p></p><p>In your Wilder10/Pyro10, I think it would be a trade off decision considering I could have my 88 PP for powers like Incarnate or Psychic Crush, Dispel Psionics, Psionic Blast, etc. or even any of the mental defense powers – all of which can never be achieved by a primalist.</p><p></p><p>In that light, I think the primalist remains a good concept, and its not too far unbalanced, but it still needs some tweaks, considering that I have already mentioned dropping Inundation (Heat Death) and Primal Fury (Conflagration), but I think it needs a unique (preferably utility) ability added for 16th level. I also mentioned in the first post that it might still need to be trimmed in Power Points, but I wouldn’t go lower than the Psychic Warrior or it seriously risks removing the “utility” balance of the class, thus removing much of the possible roll for the class. Trimming maximum power level to 7th might also help? The loss of 8th and 9th level powers is a balance point.</p><p></p><p>So what I am seeking is tweak suggestions. Have any?</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1589086, member: 2167"] Thanks for all the constructive comments. This is a big help. I agree that the Pyro is not the best class design I have ever seen. In fact what disturbs me most, aside from some of the power mechanics like the death save, is that anyone with 1PP (ie any XPH race) can be one with the only level restriction being 5th level due to 8 ranks in concentration which is a class skill for many classes. I like the concept of the Pyro, but I prefer the idea of a more “elementalist” or pure kinetic primal feel. That combined with the way the Pyro class was designed made me want to instead make it into a 20 level class rather than a somewhat abusive 10 level class (just as Soulknife was made into a 20 level class from a 10 level PrC). In that vein, I was discounting a Wilder10/Pyro10 for balance consideration since I want to do away with the Pyro as being a PrC10 is too abusive. I was more looking to compare a 20 Primalist vs. the other 20 level psionic classes. Personal note – I am not all that keen on the wilder as I feel it is a little lacking when compared to the Psion. I don’t think the bonuses outweigh the loss of powers. The other problem with the comparison is that Wilders, even though restricted to 11 powers can choose a much wider range of abilities than can a Primalist. The Primalist power list is very restrictive. In your Wilder10/Pyro10, I think it would be a trade off decision considering I could have my 88 PP for powers like Incarnate or Psychic Crush, Dispel Psionics, Psionic Blast, etc. or even any of the mental defense powers – all of which can never be achieved by a primalist. In that light, I think the primalist remains a good concept, and its not too far unbalanced, but it still needs some tweaks, considering that I have already mentioned dropping Inundation (Heat Death) and Primal Fury (Conflagration), but I think it needs a unique (preferably utility) ability added for 16th level. I also mentioned in the first post that it might still need to be trimmed in Power Points, but I wouldn’t go lower than the Psychic Warrior or it seriously risks removing the “utility” balance of the class, thus removing much of the possible roll for the class. Trimming maximum power level to 7th might also help? The loss of 8th and 9th level powers is a balance point. So what I am seeking is tweak suggestions. Have any? [/QUOTE]
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