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[New Column] Playing God - Houseruling & System Hacking
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<blockquote data-quote="Balesir" data-source="post: 6032071" data-attributes="member: 27160"><p>Good idea for a column/thread!</p><p></p><p>If I can propose one topic, a piece of advice I could have used very early on was "<strong>first of all, look around for a system that does (most of) what you want already</strong>". It's easy to assume one specific "one size fits all" system and merrily start hacking it, when there is actually already a system that starts off far closer to what you are trying to achieve than the one you are starting with. In other words, look around at what's available <u>first</u>, before you put lots of work into a volume of houserules. Once you have a system that's about as close as you can get, unmodified, <em><strong>then</strong></em> start tweaking it at the edges to get exactly what you want. This way, you might even get time to do more than one system, to cover different play agendas that you might have from time to time, and to get some mastery of different systems that will give you perspective and breadth of vision over many styles of play.</p></blockquote><p></p>
[QUOTE="Balesir, post: 6032071, member: 27160"] Good idea for a column/thread! If I can propose one topic, a piece of advice I could have used very early on was "[B]first of all, look around for a system that does (most of) what you want already[/B]". It's easy to assume one specific "one size fits all" system and merrily start hacking it, when there is actually already a system that starts off far closer to what you are trying to achieve than the one you are starting with. In other words, look around at what's available [U]first[/U], before you put lots of work into a volume of houserules. Once you have a system that's about as close as you can get, unmodified, [I][B]then[/B][/I] start tweaking it at the edges to get exactly what you want. This way, you might even get time to do more than one system, to cover different play agendas that you might have from time to time, and to get some mastery of different systems that will give you perspective and breadth of vision over many styles of play. [/QUOTE]
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