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New D&D Monsters and More in Guildmasters’ Guide to Ravnica
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<blockquote data-quote="gyor" data-source="post: 7758561" data-attributes="member: 6670153"><p>No this is James Wyatt and another guys baby, this did not originate at the top executives of the WotC, that would require far to much creativity for a suit, James Wyatt has explained on youtube how this came about. </p><p></p><p> The original idea for a D&D and MtG crossover actually first came up during 3rd editions time and there were plans to make a monsters of Dominara book or something, but it got kibashed. There was a bunch of people at WotC the really did not like the idea of D&D and MtG crossing streams and this kept the idea on ice for along time. </p><p></p><p> Then eventually a whole bunch of my people moved on to other things and James Wyatt found out everyone who opposed mixing the streams was gone, and so he took the idea and shopped it around to see if anyone objected and they didn't, so be sold WotC on the idea, likely not that hard of a job, and Guildmasters Guide to Ravnica was born (or concieved). </p><p></p><p> Ravnica was chosen I believe for several reasons. 1. It is the most popular MtG world right now 2. It's not overlapping thematically with FR (Dominara is basically the same type of world as CR) or Eberron ,3. When this book is being publish is around the time of 3 Ravnica sets being released (Guilds of Ravnica, Alliagance of Ravnica, and a third one tied more to an event on Ravnica then the Guilds) which are also doing to be added to MtG video games, at least two novels (two have been announced, but I think there will be a third), and an Art Book, 10 premade Guild Kit decks, and possibly more. </p><p></p><p> With GGR that makes 3 Ravnica sets of cards (we are talking hundreds of cards), 10 premade guild kit decks, an Art Book, Video Games, 2 or more Novels (first ones since 2010), a Ravnica D&D setting/source book, opening DMSGUILD to Ravnica is likely, Ravnica D&D Dice, Ravnica life counters, Ravnica Map Pack and Miscellaneous, Ravnica Minis, and who knows what else, so I can see when James Wyatt went asking to do a D&D MtG crossover why they said yes and choose Ravnica, this allows them to milk an extreme level of synergy and people love synergy. </p><p></p><p> What really began all this was sticking a D&D designer in to MtG's division, cross pollenization that eventually bore some serious fruit.</p></blockquote><p></p>
[QUOTE="gyor, post: 7758561, member: 6670153"] No this is James Wyatt and another guys baby, this did not originate at the top executives of the WotC, that would require far to much creativity for a suit, James Wyatt has explained on youtube how this came about. The original idea for a D&D and MtG crossover actually first came up during 3rd editions time and there were plans to make a monsters of Dominara book or something, but it got kibashed. There was a bunch of people at WotC the really did not like the idea of D&D and MtG crossing streams and this kept the idea on ice for along time. Then eventually a whole bunch of my people moved on to other things and James Wyatt found out everyone who opposed mixing the streams was gone, and so he took the idea and shopped it around to see if anyone objected and they didn't, so be sold WotC on the idea, likely not that hard of a job, and Guildmasters Guide to Ravnica was born (or concieved). Ravnica was chosen I believe for several reasons. 1. It is the most popular MtG world right now 2. It's not overlapping thematically with FR (Dominara is basically the same type of world as CR) or Eberron ,3. When this book is being publish is around the time of 3 Ravnica sets being released (Guilds of Ravnica, Alliagance of Ravnica, and a third one tied more to an event on Ravnica then the Guilds) which are also doing to be added to MtG video games, at least two novels (two have been announced, but I think there will be a third), and an Art Book, 10 premade Guild Kit decks, and possibly more. With GGR that makes 3 Ravnica sets of cards (we are talking hundreds of cards), 10 premade guild kit decks, an Art Book, Video Games, 2 or more Novels (first ones since 2010), a Ravnica D&D setting/source book, opening DMSGUILD to Ravnica is likely, Ravnica D&D Dice, Ravnica life counters, Ravnica Map Pack and Miscellaneous, Ravnica Minis, and who knows what else, so I can see when James Wyatt went asking to do a D&D MtG crossover why they said yes and choose Ravnica, this allows them to milk an extreme level of synergy and people love synergy. What really began all this was sticking a D&D designer in to MtG's division, cross pollenization that eventually bore some serious fruit. [/QUOTE]
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New D&D Monsters and More in Guildmasters’ Guide to Ravnica
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