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<blockquote data-quote="GreenTengu" data-source="post: 7677066" data-attributes="member: 6777454"><p>And how is this not by-the-numbers, dry and vanilla?</p><p>Are there any special circumstances that you would run across in the setting that require special rules to explain how to handle them in game?</p><p>Are there any unique environments or enemies or peoples that you need unique rules for?</p><p>Is there a special level of technology or magic different from the default core that needs a new class or an alteration of a mechanic?</p><p></p><p>If not.. then... yeah, you may as well just use the core book. Any campaign setting for it would just be maps and lists of NPCs who are either liable to be dead the session the adventurers meet them or never going to be used in a way they need concrete stats anyway.</p><p></p><p>We seem to be saying the same thing, I just use the term "dry" or what you use the word "gritty".</p><p></p><p>If the world needs no rules that aren't in the core book-- in fact, with GrayHawk, not in the free basic PDF, it doesn't need a setting published for it. Because you have 3 editions of gazettes already that give you your maps and lists of city and NPC names.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 7677066, member: 6777454"] And how is this not by-the-numbers, dry and vanilla? Are there any special circumstances that you would run across in the setting that require special rules to explain how to handle them in game? Are there any unique environments or enemies or peoples that you need unique rules for? Is there a special level of technology or magic different from the default core that needs a new class or an alteration of a mechanic? If not.. then... yeah, you may as well just use the core book. Any campaign setting for it would just be maps and lists of NPCs who are either liable to be dead the session the adventurers meet them or never going to be used in a way they need concrete stats anyway. We seem to be saying the same thing, I just use the term "dry" or what you use the word "gritty". If the world needs no rules that aren't in the core book-- in fact, with GrayHawk, not in the free basic PDF, it doesn't need a setting published for it. Because you have 3 editions of gazettes already that give you your maps and lists of city and NPC names. [/QUOTE]
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