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New D&D Movie To Go Ahead - Produced By Lego Movie's Roy Lee
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<blockquote data-quote="Charles Rampant" data-source="post: 7677971" data-attributes="member: 32659"><p>If D&D is 'too generic', then why is Shannara busily being turned into a wildly expensive TV series? No, they will be going full hilt on creating D&D as a brand. Nobody had heard of Iron Man before his film except comics fans, and now he is one of the most visually recognizable heroes in the world. They'll be doing the same for our little hobby: that is what Hasbro has been working towards, and why Chris Perkins is the one that was sent to meet with Warner Bros. It is all about using the elements of the D&D mythos, backstory and history to create memorable links for the public. So that when they walk into a shop, and they see a fluffy eyeball with smaller eyeballs dangling from it, they'll know what it is. When they see a tall white woman with red hair and a distinctive hammer, they'll identify it as [XXX] character from that blockbuster movie last year, and who is on the front cover of the Xbox action game. Expect D&D specific monsters all over, and for them to be building new and old legends (Drizzt as well as new creations) to sell as toys. </p><p></p><p>We may hope, as fans, that what we get <em>from the films</em> is an enjoyable and authentically fantasy series of films. Apart from LotR and the Harry Potter films, there have been very slim pickings for fans of well-made fantasy films. I seriously doubt that they will go for a 'real people enter the world' angle, simply because that doesn't lend itself to the critical word in the press release: <strong>franchise</strong>. They don't want to make one film. They want to make TEN films, and toys and games and blankets and books and hats and kids bicycles and whatnot for every single one of them. You don't base a franchise on a gimmick; you base it on a solid mythos (Marvel comics, the X-Men storylines, and now D&D modules and tropes) that gives you room to endlessly spin out sequels.</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 7677971, member: 32659"] If D&D is 'too generic', then why is Shannara busily being turned into a wildly expensive TV series? No, they will be going full hilt on creating D&D as a brand. Nobody had heard of Iron Man before his film except comics fans, and now he is one of the most visually recognizable heroes in the world. They'll be doing the same for our little hobby: that is what Hasbro has been working towards, and why Chris Perkins is the one that was sent to meet with Warner Bros. It is all about using the elements of the D&D mythos, backstory and history to create memorable links for the public. So that when they walk into a shop, and they see a fluffy eyeball with smaller eyeballs dangling from it, they'll know what it is. When they see a tall white woman with red hair and a distinctive hammer, they'll identify it as [XXX] character from that blockbuster movie last year, and who is on the front cover of the Xbox action game. Expect D&D specific monsters all over, and for them to be building new and old legends (Drizzt as well as new creations) to sell as toys. We may hope, as fans, that what we get [i]from the films[/i] is an enjoyable and authentically fantasy series of films. Apart from LotR and the Harry Potter films, there have been very slim pickings for fans of well-made fantasy films. I seriously doubt that they will go for a 'real people enter the world' angle, simply because that doesn't lend itself to the critical word in the press release: [b]franchise[/b]. They don't want to make one film. They want to make TEN films, and toys and games and blankets and books and hats and kids bicycles and whatnot for every single one of them. You don't base a franchise on a gimmick; you base it on a solid mythos (Marvel comics, the X-Men storylines, and now D&D modules and tropes) that gives you room to endlessly spin out sequels. [/QUOTE]
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