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<blockquote data-quote="elecgraystone" data-source="post: 4500182" data-attributes="member: 74232"><p>Well let me make a few points in reaction to your post Atanatotatos.</p><p> </p><p>Targeting different defenses in very good. While the average defense in only a few points lower than AC some are MUCH lower. Some of the higher level monsters can see a HUGE drop depending on which defense you pick. I've seen will and ref attacks have a +3 or 4 advantage over an AC attack.</p><p> </p><p>I'm not seeing the more "chunky" for heavy armor. There are plenty of cool light armor enchantments. (looking through AV, all armor classes have cool enchants)</p><p> </p><p>Swordmages suffer less from MAD than others if they take intelligent swordmaster. You point out feats and PP, but every class has those. If you want certain ones, you need stats. Arcane reach uses dex but that doesn't make wizards more MAD unless they want to be.</p><p> </p><p>Striker? not really. If they are stepping on anyone's shoes it's controllers with the area attacks. Are they better? No, just different. Wizards Thunderblast hits more people and pushes but the swordmages sword burst only hits enemies making it usable more often.</p><p> </p><p>After all of that, I'll agree with you that swordmages aren't better than fighters or paladins, just different. If you are looking for a pure defender you can't beat the fighters combat challenge/combat superiority. The paladin makes a good leader/defender if you need a little healing and buffs. Swordmages makes a good controller/defender if you need a little more crowd control.</p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4500182, member: 74232"] Well let me make a few points in reaction to your post Atanatotatos. Targeting different defenses in very good. While the average defense in only a few points lower than AC some are MUCH lower. Some of the higher level monsters can see a HUGE drop depending on which defense you pick. I've seen will and ref attacks have a +3 or 4 advantage over an AC attack. I'm not seeing the more "chunky" for heavy armor. There are plenty of cool light armor enchantments. (looking through AV, all armor classes have cool enchants) Swordmages suffer less from MAD than others if they take intelligent swordmaster. You point out feats and PP, but every class has those. If you want certain ones, you need stats. Arcane reach uses dex but that doesn't make wizards more MAD unless they want to be. Striker? not really. If they are stepping on anyone's shoes it's controllers with the area attacks. Are they better? No, just different. Wizards Thunderblast hits more people and pushes but the swordmages sword burst only hits enemies making it usable more often. After all of that, I'll agree with you that swordmages aren't better than fighters or paladins, just different. If you are looking for a pure defender you can't beat the fighters combat challenge/combat superiority. The paladin makes a good leader/defender if you need a little healing and buffs. Swordmages makes a good controller/defender if you need a little more crowd control. [/QUOTE]
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