Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
New Discussion Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hafrogman" data-source="post: 4664063" data-attributes="member: 8858"><p>Yeah, I think it would work best if it was just a few concurrent adventures, run by different DMs, that were thematically linked, but didn't really share a plot. They'd all be in the city where the plague hits, but doing different things. One group might be trying to avoid zombies while getting to the boats to escape, another might be trying to fight off zombies to save civilians, a third might be trying to rescue an NPC from inside their home, etc. etc. etc.</p><p></p><p>I think that Lord Sessadore is right, and it would probably be better if it wasn't Daunton. But just a new city, that after the adventures were complete would become a new part of the world. The City of the Dead, and you could have all sorts of adventures there, get back in, recover X, escape. Etc.</p><p></p><p>So it wouldn't really be a Mega-Adventure. Just a handful of adventures that share an idea, sort of a world-event. And then even if they weren't in your group, you'd have a bond with the other players. "You survived the great zombie plague of '09? Me too!"</p></blockquote><p></p>
[QUOTE="hafrogman, post: 4664063, member: 8858"] Yeah, I think it would work best if it was just a few concurrent adventures, run by different DMs, that were thematically linked, but didn't really share a plot. They'd all be in the city where the plague hits, but doing different things. One group might be trying to avoid zombies while getting to the boats to escape, another might be trying to fight off zombies to save civilians, a third might be trying to rescue an NPC from inside their home, etc. etc. etc. I think that Lord Sessadore is right, and it would probably be better if it wasn't Daunton. But just a new city, that after the adventures were complete would become a new part of the world. The City of the Dead, and you could have all sorts of adventures there, get back in, recover X, escape. Etc. So it wouldn't really be a Mega-Adventure. Just a handful of adventures that share an idea, sort of a world-event. And then even if they weren't in your group, you'd have a bond with the other players. "You survived the great zombie plague of '09? Me too!" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
New Discussion Thread
Top