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New DM: need adventure ideas for kids in Wizarding school
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<blockquote data-quote="Byrons_Ghost" data-source="post: 712751" data-attributes="member: 7396"><p>Ah, I remember the Mad Hermit. Back when NPCs and monsters were the same thing, and didn't really need any reason to attack the PCs...</p><p></p><p>Well, the stampede sounds like a good opening. Once the dust clears, you could give the kids a glimpse of the Hermit retreating into the woods- maybe with some sort of old school robe or something to connect the two. Then they'd have incentive to poke around the school, find out who the weird guy with all the animals is.</p><p></p><p>There's always the old "Sorcerer's Stone" routine as well- the wagon train is transporting something that the Hermit (or someone else) wants. Perhaps and item that the necromancers are going to use to step up their studies, and the Hermit assumes that it's going to strengthen the school's "war" against him.</p></blockquote><p></p>
[QUOTE="Byrons_Ghost, post: 712751, member: 7396"] Ah, I remember the Mad Hermit. Back when NPCs and monsters were the same thing, and didn't really need any reason to attack the PCs... Well, the stampede sounds like a good opening. Once the dust clears, you could give the kids a glimpse of the Hermit retreating into the woods- maybe with some sort of old school robe or something to connect the two. Then they'd have incentive to poke around the school, find out who the weird guy with all the animals is. There's always the old "Sorcerer's Stone" routine as well- the wagon train is transporting something that the Hermit (or someone else) wants. Perhaps and item that the necromancers are going to use to step up their studies, and the Hermit assumes that it's going to strengthen the school's "war" against him. [/QUOTE]
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New DM: need adventure ideas for kids in Wizarding school
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