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<blockquote data-quote="Pauper" data-source="post: 6851701" data-attributes="member: 17607"><p>Again, I think you're overestimating the difficulty. If my math is right (<a href="http://www.enworld.org/forum/showthread.php?480571-New-DM-Quest-Rewards-available-on-DM-s-Guild/page6&p=6851611&viewfull=1#post6851611" target="_blank">above</a>), I can complete the entire DDAL series before July 31 by running one session every other week at my apartment, plus one 'special session' over the Fourth of July weekend.</p><p></p><p>If I were *really* motivated, I could interleave sessions of Curse of Strahd during the weeks when I'm not running DDAL mods and end up with *two* instant munchkin characters!</p><p></p><p>The DM Quests are a good concept, and it's nice to see that they've been deliberately engineered, but I think the engineering makes the wrong assumptions -- if DM characters are going to get access to all the benefits that PCs have, they should also be exposed to all the drawbacks that PCs are exposed to, because without those drawbacks, DM characters will by default always be superior to PCs of the same level.</p><p></p><p>Edit: I'm not saying the DM Quests are broken by design, but I am saying that we should keep a close eye on the characters that come out of the DM Quest system, because if my suspicions prove correct, we've just opened up a huge opportunity for power-gamers to take over the campaign, just as they did in Living Forgotten Realms.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6851701, member: 17607"] Again, I think you're overestimating the difficulty. If my math is right ([URL="http://www.enworld.org/forum/showthread.php?480571-New-DM-Quest-Rewards-available-on-DM-s-Guild/page6&p=6851611&viewfull=1#post6851611"]above[/URL]), I can complete the entire DDAL series before July 31 by running one session every other week at my apartment, plus one 'special session' over the Fourth of July weekend. If I were *really* motivated, I could interleave sessions of Curse of Strahd during the weeks when I'm not running DDAL mods and end up with *two* instant munchkin characters! The DM Quests are a good concept, and it's nice to see that they've been deliberately engineered, but I think the engineering makes the wrong assumptions -- if DM characters are going to get access to all the benefits that PCs have, they should also be exposed to all the drawbacks that PCs are exposed to, because without those drawbacks, DM characters will by default always be superior to PCs of the same level. Edit: I'm not saying the DM Quests are broken by design, but I am saying that we should keep a close eye on the characters that come out of the DM Quest system, because if my suspicions prove correct, we've just opened up a huge opportunity for power-gamers to take over the campaign, just as they did in Living Forgotten Realms. -- Pauper [/QUOTE]
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