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<blockquote data-quote="pming" data-source="post: 8090498" data-attributes="member: 45197"><p>Hiya!</p><p></p><p></p><p></p><p>Ahh...that was a good year, wasn't it? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Small world! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>About a decade and a half ago I was talking with Mathew (Yarrow) via email about buying Darkurthe from him/them. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Long story short, he was willing to hand me the reigns but told me I had to talk to Colin (Murcray) first...just to make sure he didn't have any plans for it and to get his nod of approval. Then we'd talk details of price and all that (which was, iirc, basically, "Just do some cool stuff and you can have it" <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ). Alas, after contacting Colin and talking on Facebook (Facebook was new then...and I only had an account to talk to him; deleted my account after that), Colin told me he wasn't sure if a German (?) company that bought the name "Darkurthe" and the 'setting' was keen on it. Turns out that German company just wanted the name because they were making a video game (post apocalyptic, iric) and couldn't care less about the 'actual setting/game'. I talked with Colin a couple times on the phone and we ended up not being able to come to a conclusion; he couldn't give me anything because he was in a contract situation with the German company, but he did offer to put me in touch with those guys to see if they were interested in any of my revisions, additions and rule-changes/additions...but couldn't guarantee that if I handed my stuff to them, they'd hire me or partner me...so I passed.</p><p></p><p>I currently have my own system based on Darkurthe, and I have revised the setting a bit to make things a bit more...."cohesive" in terms of pre-history, gods, planes of existence, etc. I also did a rather sweet map of it, if I do say so myself, using Campaign Cartographer and Photoshop. Even printed it out on a poster size. It's sitting on my wall about 3' away, as I write this. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Anyway...sorry for the slight diversion. If you ever wanna talk Darkurthe, drop me a PM. (and yes, I did start working on a Darkurthe-to-5e document...might have to see if I can find it now that I think of it!). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Man... I really wish Colin would have been as enthusiastic about selling me Darkurthe as much as Mathew was (Matt was even going to send me all his original files and his 'work in progress' for the slightly revised 'Skull Tower' re-vamp! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> ). Oh well. It just gave me more incentive and freedom to create/revise my own Darkurthe Legends. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8090498, member: 45197"] Hiya! Ahh...that was a good year, wasn't it? :) Small world! :) About a decade and a half ago I was talking with Mathew (Yarrow) via email about buying Darkurthe from him/them. :) Long story short, he was willing to hand me the reigns but told me I had to talk to Colin (Murcray) first...just to make sure he didn't have any plans for it and to get his nod of approval. Then we'd talk details of price and all that (which was, iirc, basically, "Just do some cool stuff and you can have it" :) ). Alas, after contacting Colin and talking on Facebook (Facebook was new then...and I only had an account to talk to him; deleted my account after that), Colin told me he wasn't sure if a German (?) company that bought the name "Darkurthe" and the 'setting' was keen on it. Turns out that German company just wanted the name because they were making a video game (post apocalyptic, iric) and couldn't care less about the 'actual setting/game'. I talked with Colin a couple times on the phone and we ended up not being able to come to a conclusion; he couldn't give me anything because he was in a contract situation with the German company, but he did offer to put me in touch with those guys to see if they were interested in any of my revisions, additions and rule-changes/additions...but couldn't guarantee that if I handed my stuff to them, they'd hire me or partner me...so I passed. I currently have my own system based on Darkurthe, and I have revised the setting a bit to make things a bit more...."cohesive" in terms of pre-history, gods, planes of existence, etc. I also did a rather sweet map of it, if I do say so myself, using Campaign Cartographer and Photoshop. Even printed it out on a poster size. It's sitting on my wall about 3' away, as I write this. :) Anyway...sorry for the slight diversion. If you ever wanna talk Darkurthe, drop me a PM. (and yes, I did start working on a Darkurthe-to-5e document...might have to see if I can find it now that I think of it!). :) Man... I really wish Colin would have been as enthusiastic about selling me Darkurthe as much as Mathew was (Matt was even going to send me all his original files and his 'work in progress' for the slightly revised 'Skull Tower' re-vamp! :( ). Oh well. It just gave me more incentive and freedom to create/revise my own Darkurthe Legends. :D ^_^ Paul L. Ming [/QUOTE]
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