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<blockquote data-quote="Pauper" data-source="post: 6962010" data-attributes="member: 17607"><p>From the 'RC and LC Roles' post on the <a href="http://dndadventurersleague.org/rc-and-lc-roles/" target="_blank">D&D Adventurers League Organizer's Page</a>:</p><p></p><p></p><p></p><p>From the 'Local and Regional Coordinators Are No More' thread on this site:</p><p></p><p></p><p></p><p>The 'stated intent' appears to be that WotC wants to improve the AL experience -- specifically in the case of the changes to the organization by making the people responsible for that experience more accountable, in the sense that they're actually on the WotC payroll.</p><p></p><p>While I can see why they'd want to do this, stuff like opening up the magic store goes against the very design of the game, much less the campaign, and doesn't necessarily make it a better experience for the people they really want to attract -- the folks who aren't regular D&D customers, and who have been 'scared off' things like Living Forgotten Realms and Pathfinder Society exactly because those are optimization playgrounds where you have to already know what you're doing to have a good time there.</p><p></p><p>Time will tell, of course, but it's not an encouraging first step.</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6962010, member: 17607"] From the 'RC and LC Roles' post on the [URL="http://dndadventurersleague.org/rc-and-lc-roles/"]D&D Adventurers League Organizer's Page[/URL]: From the 'Local and Regional Coordinators Are No More' thread on this site: The 'stated intent' appears to be that WotC wants to improve the AL experience -- specifically in the case of the changes to the organization by making the people responsible for that experience more accountable, in the sense that they're actually on the WotC payroll. While I can see why they'd want to do this, stuff like opening up the magic store goes against the very design of the game, much less the campaign, and doesn't necessarily make it a better experience for the people they really want to attract -- the folks who aren't regular D&D customers, and who have been 'scared off' things like Living Forgotten Realms and Pathfinder Society exactly because those are optimization playgrounds where you have to already know what you're doing to have a good time there. Time will tell, of course, but it's not an encouraging first step. -- Pauper [/QUOTE]
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