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General Tabletop Discussion
*Pathfinder & Starfinder
New (Force) combat spells
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<blockquote data-quote="Elephant" data-source="post: 2780597" data-attributes="member: 17431"><p>Yes, but I'm looking for ATTACK spells <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>IRT Caliban:</p><p></p><p>I haven't had a chance to look at the Spell Compendium. Perhaps I should pick it up.</p><p></p><p>IRT Jack Simth:</p><p></p><p>I don't think saves on Force effects are appropriate. SR, though, is another story. Actually, I have a hard time swallowing a no-SR Force spell - how do you conjure up a physical force and throw it at someone? With an Orb of Fire, you can at least justify it as "well, it's sort of like you throw a ball of burning pitch at someone - SR won't help there".</p><p></p><p>As for spell level, damage, and SR, I was thinking maybe something along the lines of (comparisons done at CL 10=these spells maxed out):</p><p>1: (MM) 10-25 (5d4+5), SR allowed</p><p>2: ? 10-25, no SR?</p><p>3: ? 10-60, SR allowed?</p><p>4: 10-60 (10d6), no SR</p><p></p><p>or perhaps:</p><p></p><p>1: (MM) 10-25, SR allowed</p><p>2: ? 10-45 (5d8+5), SR allowed</p><p>3: ? 10-60, SR allowed?</p><p>4: 10-60, no SR</p><p></p><p>Hmm...at CL 12, Scorching Ray does up to 12d6 fire damage, SR applies. I could see making it Force Ray as a third level spell, though that might still be a bit too good.</p><p></p><p>I also thought about comparing to Melf's Acid Arrow, but the mechanics don't compare very well.</p></blockquote><p></p>
[QUOTE="Elephant, post: 2780597, member: 17431"] Yes, but I'm looking for ATTACK spells :) IRT Caliban: I haven't had a chance to look at the Spell Compendium. Perhaps I should pick it up. IRT Jack Simth: I don't think saves on Force effects are appropriate. SR, though, is another story. Actually, I have a hard time swallowing a no-SR Force spell - how do you conjure up a physical force and throw it at someone? With an Orb of Fire, you can at least justify it as "well, it's sort of like you throw a ball of burning pitch at someone - SR won't help there". As for spell level, damage, and SR, I was thinking maybe something along the lines of (comparisons done at CL 10=these spells maxed out): 1: (MM) 10-25 (5d4+5), SR allowed 2: ? 10-25, no SR? 3: ? 10-60, SR allowed? 4: 10-60 (10d6), no SR or perhaps: 1: (MM) 10-25, SR allowed 2: ? 10-45 (5d8+5), SR allowed 3: ? 10-60, SR allowed? 4: 10-60, no SR Hmm...at CL 12, Scorching Ray does up to 12d6 fire damage, SR applies. I could see making it Force Ray as a third level spell, though that might still be a bit too good. I also thought about comparing to Melf's Acid Arrow, but the mechanics don't compare very well. [/QUOTE]
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