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<blockquote data-quote="tglassy" data-source="post: 7415890" data-attributes="member: 6855204"><p>Name: Rolan Dye</p><p>Race: Water Genasi</p><p>Class: Master Swordsman (Kensei Monk)</p><p>Background: Disciple (Custom)</p><p></p><p>HP: 38</p><p>AC: 17 (19 when Parrying)</p><p></p><p>Str: 10</p><p>Dex: 18</p><p>Con: 14</p><p>Int: 9</p><p>Wis: 16</p><p>Cha: 10</p><p></p><p>Skills:</p><p>Athletics</p><p>Acrobatics</p><p>Insight</p><p>Stealth</p><p></p><p>Proficiencies:</p><p>Simple Weapons</p><p>Short Awords</p><p>Long Swords</p><p>Hand Crossbows</p><p>Calligraphers Supplies</p><p>Smith’s Tools</p><p>Woodcarver’s Tools</p><p></p><p>Languages:</p><p>Common</p><p>Primordial</p><p>Sylvan</p><p></p><p>Genasi Features:</p><p>• Gain acid resistance</p><p>• You can breathe water in addition to air</p><p>• You can swim at a speed of 30 feet</p><p>• Can cast the shape water cantrip. At 3rd level, create or destroy water (1/day) as if using a 2nd level spell slot.</p><p></p><p>Background Feature:</p><p>• </p><p></p><p>Monk Features:</p><p>• Add Wis mod to AC when not wearing armor or using a shield</p><p>• When unarmed or using monk weapons, can use dex for attack and damage rolls, unarmed strikes deal more damage (d6), and can make an unarmed attack as a bonus action after normal attack action</p><p>• You gain a reservoir of energy (ki points = monk level) which is restored during a rest</p><p>• You can use a bonus action and spend 1 ki point to make two unarmed strikes right after using the attack action</p><p>• You can use a bonus action and spend 1 ki point to Dodge</p><p>• You can use a bonus action and spend 1 ki point to Dash or Disengage and double the distance you can jump</p><p>• When you are not in armor or using a shield your speed improves by 10 feet</p><p>• When you are hit by a ranged weapon attack you can use a reaction to reduce the damage by 1d10 + Dex mod + Monk level, and you can catch and throw the weapon if you would take 0 damage (see rules)</p><p>• Monk Archetype: Kensei</p><p>• You choose a ranged and a melee kensei weapon: Longsword and Hand Crossbow</p><p>• You gain +2 AC for a round when you make an unarmed attack while holding a melee kensei weapon</p><p>• You can increase the damage of all ranged attacks you make in a turn by 1d4 with a bonus action</p><p>• You are proficient in either painter's supplies or calligrapher's supplies</p><p>• You can use a reaction to reduce fall damage by 5 x Monk level</p><p>• You can make two attacks on your turn</p><p>• You can spend 1 ki point when you hit a creature with a melee attack to force it to make a Con save or be stunned for a round</p><p></p><p>Equipment:</p><p>Winged Boots (Flavored like Baron Mordo’s boots in Dr. Strange, allowing him to run on the air)</p><p>Moon Touched Longsword (Sheds bright light for 15 ft, and dim light for an additional 15 ft. Was a gift when achieving the rank of Master Swordsman)</p><p>Cloak of Billowing</p><p>2 Hand Crossbows</p><p>20 Bolts</p><p>Emerald Elemental Gem Earring</p><p>Sapphire Elemental Gem Earring</p><p>Explorer Pack </p><p>Pouch holding 39 gp</p></blockquote><p></p>
[QUOTE="tglassy, post: 7415890, member: 6855204"] Name: Rolan Dye Race: Water Genasi Class: Master Swordsman (Kensei Monk) Background: Disciple (Custom) HP: 38 AC: 17 (19 when Parrying) Str: 10 Dex: 18 Con: 14 Int: 9 Wis: 16 Cha: 10 Skills: Athletics Acrobatics Insight Stealth Proficiencies: Simple Weapons Short Awords Long Swords Hand Crossbows Calligraphers Supplies Smith’s Tools Woodcarver’s Tools Languages: Common Primordial Sylvan Genasi Features: • Gain acid resistance • You can breathe water in addition to air • You can swim at a speed of 30 feet • Can cast the shape water cantrip. At 3rd level, create or destroy water (1/day) as if using a 2nd level spell slot. Background Feature: • Monk Features: • Add Wis mod to AC when not wearing armor or using a shield • When unarmed or using monk weapons, can use dex for attack and damage rolls, unarmed strikes deal more damage (d6), and can make an unarmed attack as a bonus action after normal attack action • You gain a reservoir of energy (ki points = monk level) which is restored during a rest • You can use a bonus action and spend 1 ki point to make two unarmed strikes right after using the attack action • You can use a bonus action and spend 1 ki point to Dodge • You can use a bonus action and spend 1 ki point to Dash or Disengage and double the distance you can jump • When you are not in armor or using a shield your speed improves by 10 feet • When you are hit by a ranged weapon attack you can use a reaction to reduce the damage by 1d10 + Dex mod + Monk level, and you can catch and throw the weapon if you would take 0 damage (see rules) • Monk Archetype: Kensei • You choose a ranged and a melee kensei weapon: Longsword and Hand Crossbow • You gain +2 AC for a round when you make an unarmed attack while holding a melee kensei weapon • You can increase the damage of all ranged attacks you make in a turn by 1d4 with a bonus action • You are proficient in either painter's supplies or calligrapher's supplies • You can use a reaction to reduce fall damage by 5 x Monk level • You can make two attacks on your turn • You can spend 1 ki point when you hit a creature with a melee attack to force it to make a Con save or be stunned for a round Equipment: Winged Boots (Flavored like Baron Mordo’s boots in Dr. Strange, allowing him to run on the air) Moon Touched Longsword (Sheds bright light for 15 ft, and dim light for an additional 15 ft. Was a gift when achieving the rank of Master Swordsman) Cloak of Billowing 2 Hand Crossbows 20 Bolts Emerald Elemental Gem Earring Sapphire Elemental Gem Earring Explorer Pack Pouch holding 39 gp [/QUOTE]
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