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<blockquote data-quote="Snarf Zagyg" data-source="post: 8753074" data-attributes="member: 7023840"><p><strong>Brother Phlox, </strong><em>a Human Quarantine Enforcer</em>.</p><p>[SPOILER=Behold]</p><p></p><p><img src="https://www.enworld.org/attachments/1660926635759-png.258375/" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>[/SPOILER]</p><p></p><p><strong>Way of (No) Mercy Monk</strong></p><p>Level <strong>5 </strong></p><p><strong>Alignment:</strong> Lawful Neutral</p><p><strong>Deity:</strong> Incabulos & Zuoken</p><p><strong>Monastic Tradition: </strong>Le Ombre dal Lazzaretto</p><p></p><p><strong>AC</strong> 17</p><p><strong>HP</strong> 38/38</p><p><strong>Hit Dice:</strong> 5/5 at 5d8+2</p><p><strong>Speed:</strong> 50 feet</p><p><strong>Passive Perception:</strong> 16</p><p><strong>Proficiency </strong>+3</p><p></p><p><strong>Size: </strong>M</p><p><strong>Type: </strong>Humanoid</p><p></p><p>[SPOILER=Abilities and Features]</p><p><strong>Str</strong> 12 (+1)</p><p>+Athletics: +4</p><p></p><p><strong>Dex</strong> 18 (+4)</p><p>+Acrobatics: +7</p><p>Sleight of Hand: +4</p><p>+Stealth: +7</p><p></p><p><strong>Con</strong> 14 (+2)</p><p></p><p><strong>Int</strong> 10 (0)</p><p>Arcana: -</p><p>History: -</p><p>+Investigation: +3</p><p>Nature: -</p><p>Religion: -</p><p></p><p><strong>Wis</strong> 16 (+3)</p><p>Animal Handling: +3</p><p>+Insight: +6</p><p>+Medicine: +6</p><p>+Perception: +6</p><p>Survival: +3</p><p></p><p><strong>Cha</strong> 8 (-1)</p><p>Deception: -1</p><p>Intimidation: -1</p><p>Performance: -1</p><p>Persuasion: -1</p><p></p><p>(+ = Proficient)</p><p></p><p><strong>Saving Throws:</strong> +Dexterity (+7) +Strength (+4)</p><p>Con (+2) Int (-) Wis (+3) Cha (-1)</p><p></p><p><strong><u>Combat</u></strong></p><p><strong>Martial Arts Die d6</strong></p><p></p><p> <strong>Quarterstaff</strong> Bludgeoning, gets 2 attacks per round, monk weapon</p><p><strong>+7</strong> to hit, for <strong>1d8+4</strong></p><p><strong></strong></p><p><strong>Unarmed Attacks</strong> Bludgeoning</p><p><strong>+7</strong> to hit, for <strong>1d6+4</strong></p><p><strong></strong></p><p><strong><u>Proficiencies</u></strong></p><p>Simple Weapons, Shortswords, Alchemists Supplies, Stealth, Acrobatics (Monk)</p><p>Medicine, Insight (Way of Mercy)</p><p>Investigation, Athletics, Poisoner’s Kit (Lazzar)</p><p>Perception (Human)</p><p></p><p>Languages: Common, Thieves Cant, Common Sign Language</p><p></p><p><strong><u>Feats</u></strong></p><p><strong>Crusher:</strong> +1 Con, once per turn, when hit critter, can move it 5’ to unoccupied space</p><p><strong>Mobile: </strong>Speed +10’, dash ignores difficult terrain, no opportunity attacks</p><p>(<strong>ASI</strong> +2 Dex)</p><p></p><p><strong><u>Monk Features</u></strong></p><p><strong>Ki:</strong> 5 ki points, recharge on short rest</p><p><strong>Unarmored Movement: </strong>+10 ft.</p><p><strong>Unarmored Defense: </strong>AC = 10 + Dex mod + Wis mod.</p><p><strong>Martial Arts:</strong></p><p>-Use dex for attack and damage for unarmed strikes and monk weapons.</p><p>-Use martial arts die for damage.</p><p>-Can make unarmed strike as bonus action.</p><p><strong>Flurry of Blows: </strong>Immediately after you take the Attack action on your turn, 1 ki to make two unarmed strikes as a bonus action.</p><p><strong>Patient Defense: </strong>1 point to take the Dodge action as a bonus action on your turn.</p><p><strong>Step of the Wind: </strong>1 ki to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for the turn.</p><p><strong>Deflect Missiles: </strong>Use reaction to reflect/catch missiles when hit. Damage is reduced by d10+ (dex modifier) + (monk level). If damage reduced to 0, can use 1 ki to make ranged attack with the weapon.</p><p><strong>Ki-Fueled Attack: </strong>(TCOE Option) If 1 ki is spent on action, then can make one attack as a bonus action.</p><p><strong>Slow Fall: </strong>Use reaction to reduce falling damage by 5x (monk level). (<em>25hp)</em></p><p><strong>Quickened Healing: </strong>(TCOE Option) As action, use 2 ki and regain Martial Arts Die + Proficiency Bonus hit points. <em>(d6+3)</em></p><p><strong>Extra Attack: </strong>Attack twice when you take attack action.</p><p><strong>Stunning Strike: </strong>Use 1 ki; target must make a con save or be stunned until end of my next turn.</p><p><strong>Focused Aim: </strong>(TCOE Option) On a miss, can use 1-3 ki to increase attack roll by 2 for each ki expended.</p><p></p><p><strong><u>Mercy Features</u></strong></p><p><strong>Hands of Healing:</strong> <em>Currently d6+3</em></p><p>As an action, you can spend 1 ki point to touch a creature and restore a number of hit points equal to a roll of your Martial Arts die + your Wisdom modifier.</p><p>When you use Flurry of Blows, you can replace one of the unarmed strikes with a use of this feature without spending a ki point for the healing.</p><p><strong>Hands of Harm:</strong> <em>Currently d6+3</em></p><p>When you hit a creature with an unarmed strike, you can spend 1 ki point to deal extra necrotic damage equal to one roll of your Martial Arts die + your Wisdom modifier. You can use this feature only once per turn.</p><p></p><p><strong><u>Human Features</u></strong></p><p><strong>Resourceful</strong>: Gain Inspiration on Long Rest</p><p><strong>Skillful</strong>: +1 Proficiency (Perception)</p><p><strong>Versatile</strong>: +1 Feat (Mobile)</p><p></p><p><strong><u>Ki Save</u></strong></p><p><em>8 + prof bonus + wis modifier = <strong>14</strong></em></p><p>[/SPOILER]</p><p></p><p>[Spoiler=Equipment]</p><p><strong><u>Equipment</u></strong></p><p>Staff</p><p>Mask</p><p>Robes, hood, boots, and gloves that completely cover body (all from order)</p><p>50' silk rope</p><p>Alchemists’ Supplies (Artisan’s Tools)</p><p>Poisoners Kit</p><p>Several bundles of fragrant flowers</p><p>Several bundles of fragrant herbs</p><p>Purse (50 gp) (for bribes)</p><p>2 Vials of <em>Burnt other Fumes </em>(Inhaled Poison)</p><p>2 Vials of <em>Oil of</em> <em>Taggit</em> (Contact Poison for Staff)</p><p>2 Vials of <em>Torpor </em>(Ingested Poison)</p><p>2 Vials of Oil (for burning)</p><p>Flint/firestarter</p><p>straightedge</p><p>[/Spoiler]</p><p></p><p>[Spoiler=Background]</p><p><strong>Background:</strong> Le Ombre dal Lazzaretto (Custom)</p><p>The Shadows of the Plague House, the Lazzar (as they are colloquially known) are an order of monks that has been tasked with the strict enforcement of quarantine laws. They normally live on their island monastery, physically training and ensuring that incoming ships maintain the required quarantine times; but when an outbreaks occur, or there has been a violation of the law, masked monks are dispatched to the port to ensure the outbreak is ended; usually by killing the infected and those with close contact with them.</p><p></p><p>ASIs: +2 Wis, +1 Dex</p><p>Two proficiencies (Athletics, Investigation)</p><p>One tool (Poisoner’s kit- to assist the ill and those exposed to them)</p><p>Language (Thieves’ cant- for information)</p><p>Feat: Crusher</p><p></p><p><strong>Appearance:</strong></p><p>No one other than the other monks at the Lazzaretto have seen Brother Phlox; when he ventures out into the world, he is covered completely, head-to-toe, in the raiment of the Order. Every Brother has a different mask that was given to them to fit their personality; Phlox has a mask with silver tones that looks both placid and angrily disapproving, setting off the golden hue of his Order's robes.</p><p></p><p>Were he to remove the encompassing clothes, he would appear to be an average, albeit sinewy and lithe, human. Perhaps the only remarkable feature is that Phlox, like all members of the Order, shaves all hair completely from his body, the better to protect himself against contamination and disease.</p><p></p><p><strong>Backstory: </strong></p><p>Brother Phlox was found abandoned as a baby, and given to the monks of the Lazaretto Island to raise. All the monks there are orphans, and this is how they maintain their numbers. Most major ports have an order of the Shadow of the Plague House, tasked with the difficult job of ensuring that strict quarantine protocols for incoming ships are enforced …. and, more importantly, that should an outbreak of the plague surface, it is swiftly and harshly dealt with.</p><p></p><p>Training for children is harsh and unyielding by the Lazzar (as the monks are colloquially referred to), and many die from either the training, the harsh conditions on the island, or exposure to the constant influx of diseases that the ships bring in. But those who make it to puberty are full members of the order, and given a name- always that of a flower or herb, to reflect the fragrant bundles that the monks use to keep the smell of disease and putrefaction at bay.</p><p></p><p>When they reach the age of 16, they are provided a mask, and allowed to go on missions to the port- the presence of the Lazzar in the port always provokes dread and fear, as their mission is always the same. Root out disease. Make sure that it does not spread. Use any measure necessary. Authorities look the other way, and the people of the port will close their shutters hoping that the Lazzar will not stop at their doorstep.</p><p></p><p>This is Brother Phlox’s life. Make sure the rules are followed. And if they aren’t …. then find the disease. Cut it out. And remove the healthy tissue around it to make sure it doesn’t spread.</p><p></p><p></p><p><strong>Trait: </strong>I'm oblivious to etiquette and social expectations.</p><p><strong>Ideal:</strong> No one should get preferential treatment before the law, and no one is above the law.</p><p><strong>Bond: </strong>My honor is my life.</p><p><strong>Flaw:</strong> I am inflexible in my thinking.</p><p>[/Spoiler]</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8753074, member: 7023840"] [B]Brother Phlox, [/B][I]a Human Quarantine Enforcer[/I]. [SPOILER=Behold] [IMG]https://www.enworld.org/attachments/1660926635759-png.258375/[/IMG] [/SPOILER] [B]Way of (No) Mercy Monk[/B] Level [B]5 Alignment:[/B] Lawful Neutral [B]Deity:[/B] Incabulos & Zuoken [B]Monastic Tradition: [/B]Le Ombre dal Lazzaretto [B]AC[/B] 17 [B]HP[/B] 38/38 [B]Hit Dice:[/B] 5/5 at 5d8+2 [B]Speed:[/B] 50 feet [B]Passive Perception:[/B] 16 [B]Proficiency [/B]+3 [B]Size: [/B]M [B]Type: [/B]Humanoid [SPOILER=Abilities and Features] [B]Str[/B] 12 (+1) +Athletics: +4 [B]Dex[/B] 18 (+4) +Acrobatics: +7 Sleight of Hand: +4 +Stealth: +7 [B]Con[/B] 14 (+2) [B]Int[/B] 10 (0) Arcana: - History: - +Investigation: +3 Nature: - Religion: - [B]Wis[/B] 16 (+3) Animal Handling: +3 +Insight: +6 +Medicine: +6 +Perception: +6 Survival: +3 [B]Cha[/B] 8 (-1) Deception: -1 Intimidation: -1 Performance: -1 Persuasion: -1 (+ = Proficient) [B]Saving Throws:[/B] +Dexterity (+7) +Strength (+4) Con (+2) Int (-) Wis (+3) Cha (-1) [B][U]Combat[/U] Martial Arts Die d6[/B] [B]Quarterstaff[/B] Bludgeoning, gets 2 attacks per round, monk weapon [B]+7[/B] to hit, for [B]1d8+4 Unarmed Attacks[/B] Bludgeoning [B]+7[/B] to hit, for [B]1d6+4 [U]Proficiencies[/U][/B] Simple Weapons, Shortswords, Alchemists Supplies, Stealth, Acrobatics (Monk) Medicine, Insight (Way of Mercy) Investigation, Athletics, Poisoner’s Kit (Lazzar) Perception (Human) Languages: Common, Thieves Cant, Common Sign Language [B][U]Feats[/U] Crusher:[/B] +1 Con, once per turn, when hit critter, can move it 5’ to unoccupied space [B]Mobile: [/B]Speed +10’, dash ignores difficult terrain, no opportunity attacks ([B]ASI[/B] +2 Dex) [B][U]Monk Features[/U] Ki:[/B] 5 ki points, recharge on short rest [B]Unarmored Movement: [/B]+10 ft. [B]Unarmored Defense: [/B]AC = 10 + Dex mod + Wis mod. [B]Martial Arts:[/B] -Use dex for attack and damage for unarmed strikes and monk weapons. -Use martial arts die for damage. -Can make unarmed strike as bonus action. [B]Flurry of Blows: [/B]Immediately after you take the Attack action on your turn, 1 ki to make two unarmed strikes as a bonus action. [B]Patient Defense: [/B]1 point to take the Dodge action as a bonus action on your turn. [B]Step of the Wind: [/B]1 ki to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for the turn. [B]Deflect Missiles: [/B]Use reaction to reflect/catch missiles when hit. Damage is reduced by d10+ (dex modifier) + (monk level). If damage reduced to 0, can use 1 ki to make ranged attack with the weapon. [B]Ki-Fueled Attack: [/B](TCOE Option) If 1 ki is spent on action, then can make one attack as a bonus action. [B]Slow Fall: [/B]Use reaction to reduce falling damage by 5x (monk level). ([I]25hp)[/I] [B]Quickened Healing: [/B](TCOE Option) As action, use 2 ki and regain Martial Arts Die + Proficiency Bonus hit points. [I](d6+3)[/I] [B]Extra Attack: [/B]Attack twice when you take attack action. [B]Stunning Strike: [/B]Use 1 ki; target must make a con save or be stunned until end of my next turn. [B]Focused Aim: [/B](TCOE Option) On a miss, can use 1-3 ki to increase attack roll by 2 for each ki expended. [B][U]Mercy Features[/U] Hands of Healing:[/B] [I]Currently d6+3[/I] As an action, you can spend 1 ki point to touch a creature and restore a number of hit points equal to a roll of your Martial Arts die + your Wisdom modifier. When you use Flurry of Blows, you can replace one of the unarmed strikes with a use of this feature without spending a ki point for the healing. [B]Hands of Harm:[/B] [I]Currently d6+3[/I] When you hit a creature with an unarmed strike, you can spend 1 ki point to deal extra necrotic damage equal to one roll of your Martial Arts die + your Wisdom modifier. You can use this feature only once per turn. [B][U]Human Features[/U] Resourceful[/B]: Gain Inspiration on Long Rest [B]Skillful[/B]: +1 Proficiency (Perception) [B]Versatile[/B]: +1 Feat (Mobile) [B][U]Ki Save[/U][/B] [I]8 + prof bonus + wis modifier = [B]14[/B][/I] [/SPOILER] [Spoiler=Equipment] [B][U]Equipment[/U][/B] Staff Mask Robes, hood, boots, and gloves that completely cover body (all from order) 50' silk rope Alchemists’ Supplies (Artisan’s Tools) Poisoners Kit Several bundles of fragrant flowers Several bundles of fragrant herbs Purse (50 gp) (for bribes) 2 Vials of [I]Burnt other Fumes [/I](Inhaled Poison) 2 Vials of [I]Oil of[/I] [I]Taggit[/I] (Contact Poison for Staff) 2 Vials of [I]Torpor [/I](Ingested Poison) 2 Vials of Oil (for burning) Flint/firestarter straightedge [/Spoiler] [Spoiler=Background] [B]Background:[/B] Le Ombre dal Lazzaretto (Custom) The Shadows of the Plague House, the Lazzar (as they are colloquially known) are an order of monks that has been tasked with the strict enforcement of quarantine laws. They normally live on their island monastery, physically training and ensuring that incoming ships maintain the required quarantine times; but when an outbreaks occur, or there has been a violation of the law, masked monks are dispatched to the port to ensure the outbreak is ended; usually by killing the infected and those with close contact with them. ASIs: +2 Wis, +1 Dex Two proficiencies (Athletics, Investigation) One tool (Poisoner’s kit- to assist the ill and those exposed to them) Language (Thieves’ cant- for information) Feat: Crusher [B]Appearance:[/B] No one other than the other monks at the Lazzaretto have seen Brother Phlox; when he ventures out into the world, he is covered completely, head-to-toe, in the raiment of the Order. Every Brother has a different mask that was given to them to fit their personality; Phlox has a mask with silver tones that looks both placid and angrily disapproving, setting off the golden hue of his Order's robes. Were he to remove the encompassing clothes, he would appear to be an average, albeit sinewy and lithe, human. Perhaps the only remarkable feature is that Phlox, like all members of the Order, shaves all hair completely from his body, the better to protect himself against contamination and disease. [B]Backstory: [/B] Brother Phlox was found abandoned as a baby, and given to the monks of the Lazaretto Island to raise. All the monks there are orphans, and this is how they maintain their numbers. Most major ports have an order of the Shadow of the Plague House, tasked with the difficult job of ensuring that strict quarantine protocols for incoming ships are enforced …. and, more importantly, that should an outbreak of the plague surface, it is swiftly and harshly dealt with. Training for children is harsh and unyielding by the Lazzar (as the monks are colloquially referred to), and many die from either the training, the harsh conditions on the island, or exposure to the constant influx of diseases that the ships bring in. But those who make it to puberty are full members of the order, and given a name- always that of a flower or herb, to reflect the fragrant bundles that the monks use to keep the smell of disease and putrefaction at bay. When they reach the age of 16, they are provided a mask, and allowed to go on missions to the port- the presence of the Lazzar in the port always provokes dread and fear, as their mission is always the same. Root out disease. Make sure that it does not spread. Use any measure necessary. Authorities look the other way, and the people of the port will close their shutters hoping that the Lazzar will not stop at their doorstep. This is Brother Phlox’s life. Make sure the rules are followed. And if they aren’t …. then find the disease. Cut it out. And remove the healthy tissue around it to make sure it doesn’t spread. [B]Trait: [/B]I'm oblivious to etiquette and social expectations. [B]Ideal:[/B] No one should get preferential treatment before the law, and no one is above the law. [B]Bond: [/B]My honor is my life. [B]Flaw:[/B] I am inflexible in my thinking. [/Spoiler] [/QUOTE]
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